
NiZVicious
Published
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Multiplayer runs great
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Sometimes it takes a 30 seconds to load everything in multiplayer which I assume could just be a server issue.
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Installed Ubisoft Connect through Lutris and installed in and launched using that.
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Installed Ubisoft Connect through Lutris and installed in and launched using that.
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Max frame rate I get is 60
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I own this game on GOG and played it using Lutris
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I found this game harder to play on the steam deck compared to when I play on a larger screen.
Still an amazing game.
This can be hit and miss for be due to how far away I am from other parts of the world due to my ping.
This can be hit and miss for be due to how far away I am from other parts of the world due to my ping.
Still a great game in 2024.
Great game
I had to update Firefox's user agent to Windows 10 and also update punk buster. One can use an extension on Firefox to switch found here: https://addons.mozilla.org/en-US/firefox/addon/user-agent-string-switcher/
Punkbuster can be found here: https://evenbalance.com/downloads.php
Add the Windows installation file as a non-Steam game with proton compatibility, once it is running select add game and point it to your BF installation in your SteamLibrary/steamapps/common directory.
If you have an error regarding you game not being activated you will need to delete the file 71067.dlf or 71069.dlf located in SteamLibrary/steamapps/compatdata/1238820/pfx/drive_c/ProgramData/Electronic Arts/EA Services/License After doing this, starting the game will generate a new license fixing the issue. Instructions were adapted from https://forums.ea.com/discussions/battlefield-franchise-discussion-en/re-invalid-license/5894736
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I have not played multiplayer as it seems nobody else plays this game in my region when I am on.
Great game
Multiplayer does not have many players so I have not been able to play much online but it works when I do find people to play with.
Awesome game with a lot of people still playing online in 2024.
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I was not expecting frequent loading.
Crashed when I changed the resolution.
I tried both Native and Proton, Native has artificating which Proton does not.
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Game crashes after 5 minutes without -dx11
Interesting game
Runs great but low player count
Works out of the box.
Runs great, also played some games using plutonium under Lutris which also ran great.
Great game
There are both normal and modded games for multiplayer and zombies.
Still can find a game on both zombies and multiplayer in 2024.
Great drifting game, worked out of the box with no wait for online multiplayer games.
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Game would boot to a black screen when trying to run native steam.
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EAC does not load so unable to play online.
WINE_CPU_TOPOLOGY=2:0,1 gamemoderun %command%
protontricks 50620 d3dx9 d3dcompiler_42 d3dcompiler_43 d3dcompiler_46 d3dcompiler_47
The initial video fell out of sync
Flatpak steam allowed me to see the cut scenes by default on 8.0-5, when on native steams 8.0-5, experimental or 9 beta they would not show but on GE-Proton9-4 the cut scenes were visable. Both have to install the windows components: d3dx9, d3dcompiler_42, d3dcompiler_43, d3dcompiler_46 and d3dcompiler_n47 using protontricks to see the menu. After this the game would crash when I went to start a new game which was fixed by adding the launch option WINE_CPU_TOPOLOGY=2:0,1 alongside gamemoderun.
WINE_CPU_TOPOLOGY=2:0,1 gamemoderun DXVK_FRAME_RATE=120 %command%
This game has a few issues on Windows which show up in Proton. I have decided to use the launch option "WINE_CPU_TOPOLOGY=2:0,1 gamemoderun DXVK_FRAME_RATE=120 %command%" to avoid the known issues and have avoided them. I had read about a public beta being avaliable in steam but when I tested it this still had the menu issue so I returned to stable.
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I followed the instructions to install mf-installcab found here https://gitlab.com/steevyp/mf-installcab_steamdeck and was able to play the game with cut-scenes on proton 8.0-5.
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I did have to switch back to minimise the launch menu otherwise its outline would be visible in game
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Installed battle.net launcher in Lutris, game runs without issues.
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Haven't had any issues playing this game so far.
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gamemoderun %command% -dx12 --launcher-skip --intro-skip --skipStartScreen
Gray Zone Warfare does take 7 minutes to load on Proton9.0-1 or GE-Proton9-5 and without launch options. On GE-Proton9-5 I only occasionally experience minor artifacting when travelling in the helicopter compared using 9.0-1.
gamemoderun %command% -dx12 --launcher-skip --intro-skip --skipStartScreen
With GE-Proton9-9 the game loads normally now
Controls are very sensitive
FPS is about 25 but falls to 13 depending on how may NPCs are around.
I believe this would be a perfect game on the go once it is out of early access.
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This game runs great one you get in, the only thing currently is the server player limits. The game looks amazing.
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Game looks and plays great, old school round by round zombie shooter. I was not expecting zombie bats at all, great game so far.
I had set fullscreen which was not full screen until I changed it to my screens resolution
This runs great on the steam deck, I started off on a full charge and just over an hour I had 63% left.
Runs great, see launch option for those who are experiencing the game crashing after a few seconds
OPENSSL_ia32cap=~0x20000000 gamemoderun %command%
If I do not use the launch option "OPENSSL_ia32cap=0x20000000" the game would crash after a few seconds. Using "OPENSSL_ia32cap=0x20000000 gamemoderun %command%" resolved this issue and I have not encountered any other issues.
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This game runs great out of the box. I did change the graphics to medium and had to correct the resolution to 1280x80. On medium I get a consistent 30fps (hovering around 40) whereas low gets 40 (hovering around 50).
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On windows with my dual screen set up it will drop into windowed mode during cut screens and then be full screen with the game only taking up 1/4 of my 4k screen. This is not an issue in Fedora.
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Game runs alright on my system. I get around 70 frames on its highest settings.
If you were to run it out of the box expect between 15-20 fps. You will need to adjust the graphical settings to get better frames currently.
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Native installation caused windowing issues.
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Both the Native and Proton version work great.
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Both native and proton run great out of the box.
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Great game works out of the box
Installed the EA launcher in Lutris.
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This game looks gorgeous and runs very well so far. i have been consistently above 60fps on "ultra quality" if you do not use "%command% -ignore-windows-system-certs" you will get a "Authenticating with Steam" loop which ends in a login error.
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Had to use 7.0-6 to see the EULA Later on once on a server I switched to a newer version. Currently playing on 9.0-2
One day I was unable to find any stone... stone was there and I could mine it but I was unable to see the stone. It is a known bug for the steam deck.
Only issue is the opening videos which could be corrected by switching to the GE version of proton but I did not experience any other issues
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From what I understand this is a buggy game, I have not completed it yet but so far, so good.
From what I understand this is a buggy game, I have not completed it yet but so far, so good.
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Best played with friends.
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EAC does not include Linux, will recieve an authentication error while joining the game or shortly after. Can play on custom servers that do not have EAC as listed in the server browser.
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Great game recommend giving it a try. It runs out of the box.
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Frame stuttering occurs but it seems to also be an issue on windows.
Tried different versions of proton 8, 9 and experiemental each time I get kicked by anti-cheat.
Kicked by anticheat
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The game started in a window where I had to change the screen resolution to have a full screen game.
I have this installed through the Ubisoft Launcher in Lurtis
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Without launch option the game will crash after a few seconds.
I have only played 3 rounds so far but have not had any game breaking issues. I have encountered a smoke grenade bug where the grenade spins or jumps around a bit. I encountered this both on an empty server with a low ping and on a server which had a 250 ping where I played 3 rounds encountering the same bug but have not seen any other issues so far.
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I had to use the "clearcpuid=304" work around found here https://www.gamingonlinux.com/2024/01/the-finals-freezing-on-linux-heres-ways-you-can-fix-it/
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It can take about 5 to 10 minutes to find all the people for match, I am very happy that this is a crossplay game.
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Switching between Native and Proton could cause you to lose you save files. I suggest doinf a back up of these files before messing around.
Save file locations Linux From your home folder /.local/share/feral-interactive/Total War WARHAMMER III/SaveData/Steam Saves (327673435)/local/Warhammer3/save_games/ Windows From your home folder: /.steam/steam/steamapps/compatdata/1142710/pfx/drive_c/users/steamuser/AppData/Roaming/The Creative Assembly/Warhammer3/save_games/ If your installation is on another drive: SteamLibrary/steamapps/compatdata/1142710/pfx/drive_c/users/steamuser/AppData/Roaming/The Creative Assembly/Warhammer3/save_games/
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Amazing visuals and audio, it has been one of my favourite games to play over the last few years on both desktop and my steam deck.
On Steam Deck I use the medium graphics preset with FSR 2 on ultra performance. Great game with amazing audio.
Using GE9.5, Experimental or 9.0 I would have to switch to desktop mode otherwise one would get stuck on building shaders. Even then sometimes the launcher would not load as a full screen. I do not have to switch to desktop mode and have no other issues using 8.0-5. In game I am running it windowed for gamescope, also on medium settings using balanced on XESS or FSR2.0 gives me a stable 30fps where it is decent to look at without too much artifacting from the upscaling. FSR has a more stable 30 but XESS looks a bit better in my opinion.
Took this on a flight and it runs at 15fps with a TDP limit of 3 watts which got me through a full six hour flight.
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Still need to use the launcher bypass under Betas and in the dropdown, select temporary_launcher_workaround.
Thanks to the anti-cheat update today we can now join other people when playing Vermintide 2, previously we had to host. One still has to do the launcher bypass but this is great news and I hope we can now play versus, I have not tried this as the servers are down right now as they are getting an update.
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