


-vulkan
On some workshop maps, the game sometimes freezes randomly and exits to the desktop.
The same workshop map issue I mentioned before.

Amazing zombie game, also is natively ported to linux
Mainly versus has a lot of toxic players but that isn't a linux issue
This game is an amazing zombie game, would highly recommend every steam user to have this game. Also no tinkering is required.
Linux 140-560 FPS, but on Windows 80-123 FPS

-vulkan
use -vulkan and it runs perfectly

Works great. But expect random crashes.
Switching virtual desktops in KDE causes the audio to duplicate.
The game would crash randomly.
You can join the same game after restarting the game though, so not much of a problem. The crashes were not related to the game state, I had the game crash on me even when there were no zombies around.

-vulkan -novid -lv +exec autoexec.cfg -refresh 165 -high -cl_disablehtmlmotd 1 +mat_motion_blur_percent_of_screen_max 0
Works as expected, no issues.
Add "-vulkan" in launch options for playing in vulkan. AFAIK normal native is opengl brightness was very low.

Works well
Works perfectly
The game now has problems starting, when you start, "Processing Vulkan Shaders" appears, it does not load and then it closes.

The game would crash sometimes during map changes. Disabling Multi Thread Rendering in the game settings fixed this.
Otherwise the game works well.

-vulkan -refresh 144
Native version of the game has many issues. Force compatibility layers in the settings and the game works perfectly.

Great native expierence even with mods
Easy playing with friends
Steam workshop works great, just double check comments under mods to see if any crash your game, otherwise mods work well.

-vulkan
When launching, whether with OpenGL or Vulkan, there is a chance of the image shifting upward, which manifests as a black bar at the bottom and a shift in the interactivity area of the buttons.
During an extended gaming session with OpenGL, after a certain amount of time, the game starts to freeze and then crashes. When playing with Vulkan, such crashes have not been observed.
No bugs/lags related to multiplayer have been noticed.
No bugs/lags have been noticed

If VSync is enabled, mouse can escape to second monitor. If it still escapes try enabling and disabling to fix it. Never had any issues with it after disabling VSync.
Very rarely, but more often on The Parish campaign, all props vanish from map and game instantly crashes seconds later.

Runs great, a few minor annoyances
This game runs great natively, however I use the Proton version (which also runs great) to avoid a few annoyances. First, when entering the chat wheel (pressing Z or Y), the default line (normally the one at the center of the wheel) is not selected by default, and instead seems to more or less randomly move to the left. Second, some Workshop maps and campaigns are known to be incompatible with the Linux native version and randomly crash. All of this can be avoided by running the Proton version.

-vulkan -novid -nojoy +mat_motion_blur_percent_of_screen_max 0
Switch game on Vulkan and remove
For extra performance just enable Vulkan and remove motion blur.

Works good out the box

Native support and works right out of the box.
I don't know if it was the game itself or the server, but sometimes the game lags.
Left for Dead 2 works right out of the box because it has native support. I am able to join a server. In a worse scenario, you can run the Windows version with Proton or Wine, but I haven't dealt with that issue. I apologise for the previous submission for the same game as I forgot to replace the title.

Native support and works right out of the box.
I don't know if it was the game itself or the server, but sometimes the game lags.
Half-Life works right out of the box because it has native support. I am able to join a server. In a worse scenario, you can run the Windows version with Proton or Wine, but I haven't dealt with that issue.

-vulkan
Slight bug where the quick chat radial menú doesn't work properly since the mouse doesn't get centered immediately when pressing X or Z
Importing sprays does simply not work on Linux. My recommendation is forcing the Proton version, importing all the sprites you want there and then switching back to Linux version (VAC prevents you from using Proton version to play). Back on Linux your sprites will be there
Only native Linux version is compatible. Trying Proton will get you kicked by VAC (it won't ban you don't worry)
It has a few problems which makes it technically inferior compared to the Windows version but it's perfectly enjoyable

A good game with zombie apocalypse environement with only a guiding flash light in the dark shooting your way out.
Game lags possibly due to my internet. However, there's more fun in mutiplayer when you stick together play as supportive to each other.
Strongly recommended for a low-end PC having limited FPS options.

Works out of the box; Slight issues with fullscreen in dual monitor setup
Dual monitor setups may need to mess with the fullscreen mode a bit to get it working correctly.
Serverbanner und MotD werden nicht gerendert.

-novid -vulkan
Weird radial menu bug. Not too big of an issue
worked perfectly out of the box
native version works fine

runs perfectly. one specific mod that changes the model of an item caused extremely low fps while holding it, but it was insignificant and no problems at all with any other mods (87 installed)

Proton and Native have low fps. Proton crashes frequently, may be due to 32 bit drivers.
gamemoderun %command% -novid -vulkan
20 fps in menu 5 fps in game
crashes in proton, crashes when loading singleplayer custom levels
5 fps in game
hope they fix the 32 bit driver compatibility
game-performance %command% -nofbo -lv -vulkan -novid

Forcing Vulkan renderer through "-vulkan" launch option made the game begin to stutter after some 30-60 minutes
gamemoderun %command% -novid
Menu and special infected attack music don't play. Some levels that play music don't have it

gamemoderun %command% -novid -vulkan
Menu music doesn't play, which is not a big problem. Ingame music worked all fine

Did nbot work in the steam runtime application for me. Something about OpenGL. Needed ot be run in the steam native app
prime-run %command%
the game loads infinitely after clicking "launch" and never starts

Apart from the problem I reported, the game is perfectly playable
At first I was having trouble starting the game, I would click to start and it wouldn't start. If you are having this same issue, try skipping Vulkan shader processing.