polocatfan
Published
Constant stuttering no matter what settings
VERY rare and minor frame dips that would probably completely go away if the settings were lowered slightly.
Online Party mode ran perfectly besides some frame dips which should be expected with 30+ hat kids running around and causing chaos.
Appears to play great (which makes sense as it's just a Xbox 360 Port.)
3W, GPU 200
Game plays great! Will likely be Deck Verified.
5W, 200 GPU
Does not work without Steam Linux Runtime 1.0.
Major graphical issues make the game basically unplayable.
Game is working 100% fine after verifying the files (which is odd since I've reinstalled the game multiple times.)
WINEDLLOVERRIDES="dinput8=n,b" %command%
Installed WidescreenFix: https://github.com/ThirteenAG/WidescreenFixesPack/releases?q=bully&expanded=true Installed SilentPatch: https://github.com/CookiePLMonster/SilentPatchBully/releases/tag/BUILD-3-TEST Installed Anniversary Edition HUD (Only files from the #1 Folder, and also do not overwrite fade.nft in the Bully Scholarship Edition/TXD/ls folder.): https://www.moddb.com/games/bully-scholarship-edition/downloads/bully-scholarship-edition-anniversary-edition-hud
First open makes a unusable mod update window appear. Closing the game and restarting appears to fix it.
On any other proton version besides Proton-6.21-GE-2 the opening cutscene has no audio.
You can edit the SilentPatchBully.ini in the game folder to change the FPS from 30 to anywhere between 30 and 60.
Game works great. No noticable issues. Expected it to work since it's just an electron app and could easily have a native linux port.
Used proton experimental. There was no place to specify which version I used.
Decided to re-test the game since I saw people were having trouble after the latest update. It's working good after a tweak.
used the launch option "PROTON_LOG=1 %command%" It gets stuck on a loading screen unless you do this.
some text that should be a custom font is the default font. (Didn't mention this in my last report since it didn't interfere with gameplay, but since other people mentioned it I will as well.)
Game works great on Proton 7.0-1 and Experimental without any launch options. Bugs that existed in earlier Proton versions are gone too.
WINEDLLOVERRIDES="dinput8=n,b" %command%
Installed the Dreamcast Restoration mods from here https://steamcommunity.com/sharedfiles/filedetails/?id=964260789
Game seems to run fine.
Steam Overlay doesn't show up properly while playing this, but this is unrelated to the performance of the game itself.
Game works great on Proton 7.0-1
Steam Overlay doesn't show up properly while playing this, but this is unrelated to the performance of the game itself.
Game seems to work fine on Proton 7.0-1 besides any mentioned bugs.
Music does not play
Works great, though i'd recommend you use the touchscreen to draw.
Rebound X to E and lowered right stick sensitivity to 100% since it was WAY too high
Works great out of the box. Genuinely expect it to get a Verified rating in the next few weeks.
Removed trackpads and disabled touchscreen.
GPU Clock 200
Works great out of the box. Genuinely expect it to get a Verified rating in the next few weeks. Online play even works great.
Removed trackpads and disabled touchscreen.
GPU Clock 200
Works great OOTB
5W, 200 GPU, Half Rate Shading
Works great Native
30 FPS, 5W TDP, 200 GPU, Half Rate Shading
Game needs to use a website to use phone as a controller and works great.
Some of the text is a little small, not unreadable but small.
Played 2 whole games with 0 issues.
Had to verify the game a bunch of times, but once the EAC install finishes properly it works great.
Played 2 full games with no issues.
Runs great!
Set Screen Scale to 100, and all other advanced graphics settings to Medium except Post Processing and Effects Quality to Low, and Motion Blur to Off.
Game opens a window to connect your Epic Games account on first launch that only worked in desktop mode. Works in Game Mode after that.
Main Menu is 40FPS but once in game it increases to a consistent 60. (Only tested the first area.)
Black Screen no matter what Proton version I use. I can hear the game though.
WINEDLLOVERRIDES="d3d8=n,b" %command%
Installed GTA III Definitive Edition mod.
WINEDLLOVERRIDES="d3d8=n,b" %command%
Installed the GTA VC Definitive Edition mod.
Game seems to work fine
Steam Integration didn't work
I can't seem to find an option to change which version of Proton I used, but I used 5.0-10.
You have to set the window to Always on Top while in full screen in order to hide the panel.
Steam Integration doesn't work which prevents leaderboard usage and multiplayer.
Steam Integration doesn't work which prevents leaderboard usage and multiplayer.
Works good after remapping buttons in game
Remapped controls in game as they were mapped incorrectly
easily fixable
Game runs great Native.
200 GPU, Half Rate Shading
Didn't actually test Multiplayer, but considering it just involves talking to someone over the phone/voice call. There is no reason to expect it not to work.
Same thing here. You'd be playing with a person IRL and they wouldn't be using the Deck, so it being on the Steam Deck should have 0 issue.
Major Controller Lag makes this COMPLETELY UNPLAYABLE. No idea why it is marked as verified working or why everyone else has marked it good.
MAJOR Controller Lag
Game works great if you use Proton. You technically can play the Native version, but you won't get the new Definitive Edition content.
5 Watts, 200 GPU
Used Proton 8.0-2, listing it here since you STILL can't mark that as a version on here. Tested Painful up to the first save point and haven't tested Joyful.
Added Left Click to both trackpads
Had to switch to Desktop Mode to login for the first time, but works fine in gaming mode after that.
Both games work great. Will likely be Steam Deck verified soon.
3W TDP, 200 GPU
Game works good besides 1 bug.
3W TDP, 200 GPU
Fullscreen crashes the game, but windowed works completely fine.
B is confirm and A is back.
Crashes on trying to start the game. Really lame.
Crashes on trying to start the game. Really lame.
Once you switch the control scheme it works flawlessly.
3W TDP, 200 GPU
Default Control Scheme is borked. Switching it to the community layout allowed me to control the game.
Going to the Steam Menu while in game switches the framerate to 30FPS and causes sound issues, but this doesn't affect the actual gameplay as it's fixed once you go back.
Online does not work.
3W TDP
Main Menu Background doesn't animate. This is super minor and doesn't affect the gameplay. Also changing the resolution appears to have issues, but the game runs at 1280x800 fine in 16:9.
Couldn't test online since nobody was on, but it works in Vol. 2, so I'd assume it works here. Setting the scaling filter to Linear is recommended to smooth the game out.
Installed these mods manually without using chaudloader: https://github.com/Prof9/MMBNLC-Pixel-Font-Mod https://www.nexusmods.com/megamanbattlenetwork/mods/3 https://www.nexusmods.com/megamanbattlenetwork/mods/2
TDP Limit 3
If you use chaudloader then a GUI window pops up every time and you have to use the mouse to get out of it. This is specifically why I chose to manually install the mods.
Main Menu Background doesn't animate. This is super minor and doesn't affect the gameplay. Also changing the resolution appears to have issues, but the game runs at 1280x800 fine in 16:9.
Not sure if Chaud Loader works on Proton 8. They recommend Proton 7 in the guide, so if it doesn't work then try that.
3W TDP
Main Menu Background doesn't animate. This is super minor and doesn't affect the gameplay. Also changing the resolution appears to have issues, but the game runs at 1280x800 fine in 16:9.
Setting the scaling filter to Linear is recommended to smooth the game out.
Using default proton makes it so Cutscenes in Mega Man 8 don't play. Proton 6 based versions fix this.
RADV_DEBUG=nodcc %command%
Constant crashes
Used Community Edition instead of the Steam Version.
Half Rate Shading, GPU 600, 60 FPS Limit
Renaming a save file brings up a new window, but it automatically brings up the keyboard so it works fine. Just figured it was worth a mention.
Telltale servers for this game were taken down so Cloud Saving doesn't work (at least on the GoG version, no idea about Steam.)
Using the DRM free GoG version instead of the Steam Version.
30fps, 1024 x 576 res, 3w TDP, GPU clock freq 200
Intro FMV Audio is missing
The game will VERY occasionally crash when loading the Intro FMV, but it doesn't happen often.
deleted the FMVs out of the folders since the game crashes if they're there.
30fps, 1024 x 576 res, 3w TDP, GPU clock freq 200
Game runs great other than a few issues which aren't dealbreakers.
Game only has keyboard prompts.
Could not exit from in game, had to go to the Deck menu to close the game.
Tried to play online, but nobody appears to be playing the game online.
5 TDP, 200 GPU, 60 FPS
(Used Proton 8.0-2. Writing it here since it's not letting me pick that version for some reason.)
Works right out of the box
mouse sometimes appears on the top left of the screen. it goes away when you start playing though.
made right trackpad press Left Mouse Click instead of being right stick click
3W TDP
Keyboard prompts show up sometimes instead of controller prompts, but it's only if you accidentally touch the screen or use the mouse.
Game runs great besides the easily fixable resolution issue.
3W, GPU 200 Mhz
Has some display issues in fullscreen. Change to windowed and set ratio to 16:10 and res to 1280x800.
Minor text issues, but otherwise 100% playable.
Pony Island doesn't seem to like being played in 16:10 and has some minor text issues because of it.
Game runs fairly great on Steam Deck, it's a bit harder, but 100% completable.
Half Rate Shading, 300 GPU, 60 FPS Limit
Some text doesn't render properly in 1280x800, changing the resolution to 1280x720 in game fixes it. Game is still technically completable if you don't, but would be confusing to a first time player.
Major Graphical Issues ruin the playability. Native is better.
Major Graphical issues
Had to bind controls in-game and edited the layout to make it play better. Better Controls was a great starting point though.
TDP 6W
Had to rebind a bunch of stuff to get the game to play well. Also inputs don't show controller buttons as a result of having to bind keyboard buttons.
Got the widescreen fix to work. Works really great, only other fix would be to make controller prompts show up.
WINEDLLOVERRIDES="dinput8.dll=n,b" %command%
Installed the Psychonauts Widescreen Fix https://github.com/ThirteenAG/WidescreenFixesPack/releases/tag/psychonauts and changed the Psychonauts.WidescreenFix.ini's offset from 100 to 111.111
Had to bind controls in-game and edited the layout to make it play better. Better Controls was a great starting point though.
TDP 6W
Had to rebind a bunch of stuff to get the game to play well. Also inputs don't show controller buttons as a result of having to bind keyboard buttons.
WINEDLLOVERRIDES="dinput8.dll=n,b" %command%
Followed this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2977194916
TDP 6W
Had to bind controls in game.
You have to bring up the Keyboard to type your profile name on your first playthrough, but doing that works fine. (Though you could just leave it as Raz if you want.)
Valve are huge pieces of shit and removed my Steam Deck guide. So the game is impossible to play on Steam Deck unless you're me.
No I will not be reuploading it. I'm not risking my steam account. Go fuck yourself if you're planning on harassing me over it like everyone else.
Working great with Luxtorpeda which just downloads RVGL and has Steam run that instead of the default Re-Volt.
Black screen with audio no matter what version of proton used or what launch options used.
converted all the wma files in the music folder to mp3 then renamed them to wma files to fix the music issue.
Inputs mapped to Keyboard do not work. Inputs mapped to Mouse work fine though.
converted all the wma files in the music folder to mp3 then renamed them to wma files to fix an issue with music
Game works good now. Would recommend emulating the Switch Version instead of playing the Steam version, but the Steam Version works great.
converted all the wma files in the music folder to mp3 then renamed them to wma files to fix the music issue.
cannot get the game to launch no matter what I do
suddenly started working. no issues now.
added a save button F5
Ubisoft Connect is broken on Steam Deck now resulting in an error when attempting to play the game.
Hopefully they fix it.
Valve has fixed Ubisoft Connect compatibility if you use Proton 7.0-6 or Proton Experimental.
Disabled Back Grip Buttons
Disabled Back Grip Buttons
This game uses Ubisoft Connect. I had already installed South Park the Fractured But Whole on the Steam Deck so it launched without any issues, but if you have issues launching it, you might wanna follow instructions listed on that game's page.
3W, 200 GPU
(Used Proton 8.0-2. Writing it here since it's not letting me pick that version for some reason, also if you use the Native Linux version then the game shows controller prompts as numbers instead of Xbox buttons.)
In case it doesn't list the compatibility layer I used, it's "Steam-Play-None"
Game is playable enough, but should be running better.
Game doesn't run that great honestly. Had to change refresh rate to 50hz and lower quality to have it usually run at a stable framerate.
Game runs WAY worse than it has any right to. This game can run on a potato, so it's just incredibly weird that it's having issues ONLY on the Deck. I'd go so far as to say it shouldn't be verified because of it.
WINEDLLOVERRIDES="d3d8=n,b" %command%
Installed the SADX Mod Installer and some mods using this guide: https://gamebanana.com/tuts/16934
Edited the Left Stick's deadzone using this guide: https://gamebanana.com/tuts/15265
TDP 5W, GPU 200
You have to switch to Proton Experimental in order to use the Mod Manager, but pre-rendered cutscenes don't render properly in Experimental, so make sure to switch back to GE Proton after setting up your mods.
Game runs great, no idea why people are saying it runs at 30fps, I've rarely if ever seen it drop below 60fps.
7W TDP
Game can sometimes have issues with configurations. If you have issues then go into the game's folder and delete all cfg files, then try to save the config again. Once you get a working config you shouldn't need to touch it again.
16:10 stretches textures. In order to play in 16:9 you have to force the game to a 16:9 resolution in the steam game properties.
Cannot get mods to work no matter what I do. Also I've only tested Green Hill Zone. I recall it lagging on the Planet Wisp stage on a much older computer, so I'll eventually test later stages.
Ubisoft Connect is broken on Steam Deck now resulting in an error when attempting to play the game.
Hopefully they fix it.
didn't bother testing with Proton 7.0-6
Works Great
Black Screen appears before the game starts for 10-30 seconds every launch.
Sound Effects do not play
Text is a little small in game.
Slight Crackling
Multiplayer menu drops to around 30FPS sometimes, but goes back to 60FPS once in game.
(Used Proton 8.0-2. Writing it here since it's not letting me pick that version for some reason.)
This is a 12 year old Flash Game. It's expected that it has issues and needs some tweaks to get working.
Locked to 30FPS (this was more to keep the frames slightly more stable than to save battery, but I couldn't find another section to put this in.)
Game doesn't fullscreen by default, though all that adds is borders.
Game's Steam Cloud is apparently non-functional, so Backup your save file before uninstalling just in case.
Only pressing Space (L2) skips the opening scene for some reason, no other buttons work.
Game runs too poorly for a good experience.
Game runs super slowly when the Steam Deck should absolutely have 0 problems running this.
Installed the Great Ace Attorney community patch https://github.com/AdmiralCurtiss/dgs_hackfix and the HQ Audio patch https://gamebanana.com/mods/309458
Changed TDP limit to 3W.
Works great Native
30 FPS, 5W TDP, 200 GPU, Half Rate Shading
Game needs to use a website to use phone as a controller and works great.
Works great Native
30 FPS, 5W TDP, 200 GPU, Half Rate Shading
Game needs to use a website to use phone as a controller and works great.
Works great Native
30 FPS, 5W TDP, 200 GPU, Half Rate Shading
Game needs to use a website to use phone as a controller and works great.
Did not accept controller input on Proton (which is what Steam recommends by default), switched to Native and it works great now.
Works great Native
30 FPS, 5W TDP, 200 GPU, Half Rate Shading
Game needs to use a website to use phone as a controller and works great.
Works great Native
30 FPS, 5W TDP, 200 GPU, Half Rate Shading
Game needs to use a website to use phone as a controller and works great.
Works great Native
30 FPS, 5W TDP, 200 GPU, Half Rate Shading
Game needs to use a website to use phone as a controller and works great.
Works great Native
30 FPS, 5W TDP, 200 GPU, Half Rate Shading
Game needs to use a website to use phone as a controller and works great.
The complaint someone gave about the game going black is totally unreasonable and not the game's fault. Get a better dock if you have issues.
Works great Native
30 FPS, 5W TDP, 200 GPU, Half Rate Shading
Game needs to use a website to use phone as a controller and works great.
Works great Native
30 FPS, 5W TDP, 200 GPU, Half Rate Shading
Game needs to use a website to use phone as a controller and works great.
PROTON_USE_WINED3D=1 %command%
can be a little slow loading menus
disregard my last report. the game only works in desktop mode.
PROTON_USE_WINED3D=1 %command%
PROTON_NO_D3D12=1 %command%
(really wish I could delete past reports)
Works great out of the box now.
Game appears to run fine.
4 TDP
Game defaults to 864x486. You have to change it to 720p in game.
The game itself plays fine, but the music is a huge part of it and I genuinely wouldn't wanna play it without the music.
Replaced nGlide with dgvoodoo2.79_3 as nGlide appears to be broken on Linux.
No Music plays and there's a loud audience sound in certain parts of the game.
This game does not have online multiplayer. I have no idea why it's being listed here.
Game works great once you change the resolution. (Probably shouldn't be considered verified since I've seen games lose verified for less.)
3 Watt, 200 GPU
Game is cut off if the resolution is below 1000p. Changing the resolution to above 1000p (have had the best luck with setting it to 1080p myself) fixes it.
Game works great once you set the game to be ran in a virtual desktop. Plays fine with the Deck itself, but plays better using keyboards.
Made game run in a 640x480 Virtual Desktop.
15 FPS, 3W TDP, 200 GPU, Half Rate Shading
Would recommend to play local multiplayer docked and with keyboards instead of using the controllers.
Would not run without being in a Virtual Desktop
Game works great once you set the game to be ran in a virtual desktop. Plays fine with the Deck itself, but plays better using keyboards.
Made game run in a 640x480 Virtual Desktop.
15 FPS, 3W TDP, 200 GPU, Half Rate Shading
Would recommend to play local multiplayer docked and with keyboards instead of using the controllers.
Game works great once you set the game to be ran in a virtual desktop. Plays fine with the Deck itself, but plays better using keyboards.
Made game run in a 640x480 Virtual Desktop.
15 FPS, 3W TDP, 200 GPU, Half Rate Shading
Would recommend to play local multiplayer docked and with keyboards instead of using the controllers.
Would not run without being in a Virtual Desktop
Game works great once you set the game to be ran in a virtual desktop. Plays fine with the Deck itself, but plays better using keyboards.
Made game run in a 640x480 Virtual Desktop.
15 FPS, 3W TDP, 200 GPU, Half Rate Shading
Would recommend to play local multiplayer docked and with keyboards instead of using the controllers.
Would not run without being in a Virtual Desktop
Game works great once you set the game to be ran in a virtual desktop. Plays fine with the Deck itself, but plays better using keyboards.
Made game run in a 640x480 Virtual Desktop.
15 FPS, 3W TDP, 200 GPU, Half Rate Shading
Would recommend to play local multiplayer docked and with keyboards instead of using the controllers.
Would not run without being in a Virtual Desktop
Game works great once you set the game to be ran in a virtual desktop. Plays fine with the Deck itself, but plays better using keyboards.
Made game run in a 640x480 Virtual Desktop.
15 FPS, 3W TDP, 200 GPU, Half Rate Shading
Would recommend to play local multiplayer docked and with keyboards instead of using the controllers.
Game works great once you set the game to be ran in a virtual desktop. Plays fine with the Deck itself, but plays better using keyboards.
Made game run in a 640x480 Virtual Desktop.
15 FPS, 3W TDP, 200 GPU, Half Rate Shading
Would recommend to play local multiplayer docked and with keyboards instead of using the controllers.
Would not run without being in a Virtual Desktop
Game works great once you set the game to be ran in a virtual desktop. Plays fine with the Deck itself, but plays better using keyboards.
Made game run in a 640x480 Virtual Desktop.
15 FPS, 3W TDP, 200 GPU, Half Rate Shading
Would recommend to play local multiplayer docked and with keyboards instead of using the controllers.
Would not run without being in a Virtual Desktop
Installed this patch https://steamcommunity.com/sharedfiles/filedetails/?id=2647576174. Also made the game run in a 640x480 virtual desktop.
Unless you make it run in a virtual desktop the game will appear in 640x480 at the bottom right of the screen.
Works great once patch is installed and virtual desktop is set. Plays fine on Deck itself, but recommend keyboard for playing it multiplayer
Installed this patch https://steamcommunity.com/sharedfiles/filedetails/?id=2647576174. Also made the game run in a 640x480 Virtual Desktop.
30 FPS, 5W TDP, 200 GPU, Half Rate Shading
Would recommend to play local multiplayer docked and with keyboards instead of using the controllers.
Without the patch you can only answer 1 question before a crash.
Multiplayer doesn't work with Xenia.
30 FPS Limit
Local Multiplayer works completely fine.
(Reason I'm using the console version is because it has 4 player multiplayer when the PC version only has 2 player multiplayer, and it has DLC that was never released on PC.)
GPU 200, Framerate Limit 60, Half Rate Shading
videos sometimes had some compression artifacts, though that could be in the original game.
It only runs on Proton-6.21-GE-2. Would not start on any other version of Proton tested.
GPU 200, Framerate Limit 60, Half Rate Shading
videos sometimes had some compression artifacts, though that could be in the original game.
Notes don't work well on the steam deck. Though Steam Deck is adding an official notes feature soon, so that won't be an issue once that happens.
Crashed 1 time
It only runs on Proton-6.21-GE-2. Would not start on any other version of Proton tested.