Sillyhatday
Published
It's native. The performance is the same as Windows native.
A chilled game, that is a great one for your Linux library
Works near perfect
Perfect
Some stutter and slowdown when first loading into the lobby. Sorts itself out and doesn't come back until the game is restarted. I'm amazed how well this runs. High settings and solid 144fps locked in game. I reccomend playing on Linux.
Working great with G920 wheel and pedals
Perfect experience. I'll be playing the whole game on Linux
Use the commands posted below to get sound to work
I did have issues playing on my laptop with Vsync. With no frame cap the game runs fine, just roasting my laptop. Enable Vsync and the frames tank <1fps. Not sure what the issue is there as it works fine on my other systems I've used it on
I submitted a year ago for this game. I gave it a Silver then, but Gold now. The game has improved slightly since then. It no longer seems to crash at random during loading. You must disable Esync, else you will just get a black screen after the main menu. Game runs perfect on highest settings. For a start, cut scenes were just black screens with audio, but for some reason they have come back after a game restart.
Game works great with solid performance.
Mouse control feels a bit laggy vs windows that feels razor sharp. Game plays fine regardless.
Works great with default settings. Ray Tracing doesn't work with default settings. Haven't tried any work arounds to enable it.
Game runs straight away with no tweaks. Full controller support. Perfect 60 fps framerate. My main issue is large game freezes every 5 -10 minutes for up to 10 seconds. Doesn't stop it being playable but as you can imagine, it's really irritating.
Not sure how this has a platinum rating. As has been said by others, I cannot get Vulkan to work. DIsapointed. Game runs on OpenGL just fine. Vulkan is just better though when it works. Can get 100 - 120fps on OpenGL. I tried all different fixes to no avail. For me that's a major peace of the game broken and deserves a silver.
Works out the box for single player
Co-op multiplayer does not work. After inviting player to game, the host never gets a join request.
The only option as of now is to play single player, which works perfectly
Works perfect
I would say that playing though this on the Steam Deck is a good option.
Acer 7720G - Nvidia 9300m GS - Runs brilliantly until you get outside at the start. I intended on playing for some time but only got 8FPS outside. Inside was a good 30FPS. Not bad for this old PC. Would run better with proper Nvidia drivers, but non of them work properly for me. Going through games, testing on old hardware. Lots of older computers are on Linux these days. Seems fitting to see what they can do today.
This is nearly a gold rating. The only thing stopping it being, is some 'fixes' you have to do to stop it playing perfectly. I went through the list of other reports and tried them all. I will list them all here. Here are the launch options (not sure if they helped): PROTON_NO_ESYNC PROTON_NO_D3D10 PROTON_FORCE_LARGE_ADDRESS_AWARE RenderProfile_MaxFps 60 I didn't see them fix anything for me in the game, I used them anyway. The best success I had was to, disable shadows, disable HDR and disable bloom effects. After that the game ran fine for me. It looks awful to me without shadows and another reason for the silver rating. Without disabling these three graphical options, the game just constantly crashed at random and everything you made a change in any menu. Lastly and importantly, disable anti ailiasing, the game crashes even more with it enabled. After that, it ran without issue
Officially supported now, so no supprise it works flawless. Restested running on Pop!_OS, still perfect. Keyboard is the only menu control, which is normal :)
What can I say, with some simple tweaks it runs perfectly. Performance is near to native, I didn't test it out though. Just set some of the launch commands in Steam and you're away for a perfect experience. Set these launch commands: PROTON_NO_ESYNC=1 WINEDLLOVERRIDES=winedbg.exe=d %command% When I didn't set them I had some issues with the mouse control not working correctly. I couldn't spin the player around in a certain direction sometimes. I didn't have that trouble after setting the parameters. It's a little buggy to set graphical options, it doesn't seem to remember them for a start, yet it still displays, in what you set it too. It's that the menu goes back to default. That somehow stopped happening too. Only gripes is frame drops when you first start the game, and only first time you start it. Runs perfect everytime you start the game afterwards. Also entering buildings the frame rate tanks for a few seconds, none of it breaks the gameplay. It runs so well. Can't believe it. I'll finish the game on Linux
OK. This is a funny one. I disabled Esync, disabled DX10 and DX11. Also enabled large address aware. PROTON_NO_ESYNC=1 %command% PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command% PROTON_NO_D3D11=1 %COMMAND% PROTON_NO_D3D10=1 %COMMAND% With all this it seems to crash rarely at complete random and always when loading into a new area. For example between cutscenes or between entering or exiting buildings. The frame rate is a constant 25 - 27FPS, nothing I've tried changes it for better or worse. I would give this a gold rating but, the odd rare crashes means every time you leave or enter a building, you worry the game may crash that 1 time in 100. Along with a sub 30FPS frame rate, that for me prevents me playing the game comfortably. The fact is, it still plays better than on modern Windows!
Game runs out the box but, just like running this on Windows, manually install GinputVC, SilentPatchVC and Widescreen fix.
This runs perfect with the TDP limit set to 3 watts
Works great. Only issue I have is the Rockstar and intro animation is cropped to a quarter of the size and in the corner. After that everything else runs perfectly.
This runs great. I've played 2/3 of the game on the Steam Deck alone
Occasionally when coming out of standby, the voice acting goes extremely fast and out of sync with the animation.
On the OLED Deck, set the TDP to 7 or 8 watts for the same performance with less power use. For the LCD Deck, 9 or 10 watts.
Runs perfect with default settings apart from not being able to go fullscreen
Nothing would allow me to go fullscreen with the game. It seems other Pop_OS users have had this same problem. Seems more likely that it is an issue with Gnome.
After trying different Proton versions, I tried different launch options. The only thing that would allow full screen for me was PROTON_USE_WINED3D=1. Using that setting caused huge performance issues and made the game unplayable.
Ran the game on my fairly new Kubuntu install. I haven't tried a controller as I use the keyboard for this game. Using the graphical settings I have for windows, the frame rate is about 2/3. 60 FPS Windows and 40-50 FPS under Proton. No glitches, no frame drops, played a few hunts. I am so happy it runs this well. Proton has come a long way already!
Between running this on my Xeon system and this one, I think I've determined the optimum way to currently play this game on Proton. The Xeon is a low-ish clocked 12 threaded system and suffers frame drops all the time. This game is just too old to use all the cores effectively. Reducing graphical settings helps out a lot, it must give your CPU less to do, giving you more headroom. So, the best way to play this on here is with solid single core performance; pure clock speed. I'm clocked at 4.9GHz on all cores. There is times seemingly at random the game maxes out one CPU core, that is when frame drops seem to happen. It isn't using more than one core to do the work. Now whether that is a fault of the game or something proton is doing I dopnt know. With D9VK enabled too, the frame drops on this system are 97% better. Not perfect. Noticed weird lighting halos around characters outside in the game. There is some menu things missing too. If it were able to run with just these tweaks, I'd give it a gold rating. You need to download a questionable EXE to get things working at all. If that is fixed in future I'll come back and rate it gold.
Perfect performance on the highest graphical settings.
No issues running this game. None of the problems that others have mentioned. No issues with: fullscreen, tabbing in/out, graphics, sound or joypad. Perfect.
Runs perfectly on Steam Deck
Physx is broken. After a while the game chugs with it enabled. With todays processor power, there is no need to offload the work from such an old game to the GPU anyway.
The game runs perfectly with Physx disabled. Turn all the settings up to the highest for a great 60FPS experience. Set TDP to 9 or 10W to save battery.
It just worked with great performance.
Took a while to load first time. Later lauches still take about a minute. Small stuttering for 5 minutes before going away. Game set to highest graphics wiith a solid 60FPS.
A perfect way to play this game.
I've ended up with a problem where the second slot save game can't be loaded. Tried saving over it and updating with cloud sync from PC and it's still broken. Just using a different slot to get around it.
Set graphics low to medium, and keep all the nice lighting and shadow effects. Set to 40FPS and it's solid most of the time. I set FSR to quality, to reduce GPU load and keep things at 40FPS.
Runs perfectly for me with no tweaks. I had an issue with it not starting after I changed my monitor and moved the display port connection. The resolution miss match caused the problem, which I think is a problem with the game and not Proton. Fixed by setting the config file setting r_mode=1. Settings at maximum, FPS seems capped to 91FPS. Plays great!
Good experience
Game runs slower in places than expected, but this is for sure down to the game and nothing to do with Linux. Certain places in the game tank FPS, for the most part it runs at 60fps. I'm using medium/high settings with balanced DLSS at 1440p.
If you are running Gnome with autohide top bar extension, be sure to disable the setting that shows the top bar in fullscreen, else it will pop up when looking up.
No crashes, very playable. The game just needs optimisations quite badly.
Ran like native. In fact never played this game natively. Only done single player and thats probably all I ever will do. Going to finisht the game like this. Only flaw so far I see is that Vsync doesn't work and hammers the GPU unnecessarily.
Works fine
Game runs slower in places than expected, but this is for sure down to the game and nothing to do with Linux. Certain places in the game tank FPS, for the most part it runs at 60fps. I'm using medium/high settings with balanced DLSS at 1440p.
If you are running Gnome with autohide top bar extension, be sure to disable the setting that shows the top bar in fullscreen, else it will pop up when looking up.
No crashes, very playable. The game just needs optimisations quite badly.
WINE_CPU_TOPOLOGY=4:0,1,2,3 %command%
Running under deafult settings, the frame rate os 20 - 25FPS on my system.
From what I believe, this game or Proton can't detect CPU cores properly when you have a lot of them in your system. I think this launch command tells Proton how many cores to use. In any case, this allows the game to work perfectly. I set the frame rate limit to 60 FPS and max graphics. The frame rate stays solid at 60FPS.
It runs great and honestly forgot it was running on Linux.
The one thing to mark down the experience is that it stutters regularly.
The game crashes regularly at the exact same spots. This was not an issue until getting outside of the quarantine area at the start of the game. Once outside of quarantine, you can't play for more than a minute without a crash. This is the best way I found to make the game much more stable. When testing I found that graphics settings of medium to high, cause some of the crashes. Three settings in particular cause the most trouble. These settings are: Real-Time Reflections Quality, Real-Time Clouds Reflections and Nvidia DLSS. Rendering the game at full resolution of 1440p with the other two settings turned off allowed the game to run for minutes at a time. The final fix for me was setting a frame rate limit. I had been running at 60fps since the start and reducing to 30fps made everything just work. I incresed the limit up to 50fps without issue. Once set to 60fps it froze straight away.
Don't bother with any launch options if you are having issues with the game freezing. Just try the settings I suggested.
I have had problems with the game freezing in previous reports. Running ProtonGE fixed all of the problems with crashing/freezing. No startup commands needed.
Perfect. This should be officially supported!
Install ID Tweaker 5 for 60+fps - be aware it can cause problems in game
Install, click and go. I had a crash on first launch, I think more to do with my system than anything else
Had frame drops fairly regularly
Works without changing anything
I couldn't get G920 wheel FFB working
Still getting some stuttering, worse on PopOS 19.10
Controller works without any tweaking, just set it up in game
No tweaking to do. Just enjoy the game.
Max settings (2x TSAA) on Windows is a steady 100FPS. Max settings (2x TSAA) in Proton is about 45FPS. Dropped to medium settings got me a stable 60FPS with VSync enabled.
I could not tell a difference from native now.
7 months ago I could not get 60fps on medium settings. Now I can get a locked 60fps on ultra. Uncapped it'll run over 200fps on ultra. I cannot believe how much more optimised this is now. The only problem I found is that V-sync sets to 60fps instead of the 144fps of my monitor. G-sync also didn't seem to work but I'm sure that isn't the fault of the game and my OS fault.
Unplayable with textures not rendering correctly. Seems an issue with wine and not Proton itself
Using 4.11-7 all graphical problems have now gone in previous versions that I have tried.
Disabling Esync and using DX9 sorted out some slight stutter I had. For whatever reason it seems like it solves a glitchy mouse issue I was having while aiming and shooting. PROTON_USE_D9VK=1 PROTON_NO_ESYNC=1 %command% use these commands to sort the problems out. Use version 4.11-7 to sort out the black textures
Slight stuttering can be heard on occasion
Firing weapon would cause the aim to jump one direction