alex9k
Published
Full playthrough. No issues. Gameplay snippet: https://www.youtube.com/watch?v=8ljpRelasTc
Everything was fine out of the box
Everything worked perfecty, no issues at all. Played through the whole campaign + side missions.
Played the whole thing on Twitch and uploaded VODs to YouTube: https://www.youtube.com/playlist?list=PLGUngjVLEvWVjwfaIki_NMcuerPqawuME
66h in the game and already saw the credits roll. Had no issues. I made a snippet of some gameplay: https://youtu.be/H9cl70gskkI
Full playthrough. I had some audio issues, but installing xact (via winetricks) and increasing Pulse's buffer size solved that. At certain areas the game froze with RADV, so I tried AMDVLK (18.40) instead. The game ran fine, but didn't really cache shaders, which caused it to stutter every time I started it. Forcing the driver to cache shaders on disk ("ShaderCacheMode,3" ind amdPalSettings.cfg) solved that, too. After these tweaks, the game ran without any flaws. As starting options (in Steam) I used: VK_ICD_FILENAMES="/usr/share/vulkan/icd.d/amd_icd64.json" PULSE_LATENCY_MSEC=120 %command%
I captured a gameplay snippet of a few minutes: https://youtu.be/o3cvU1PdfsQ
Full playthrough, runs almost perfectly. Only the little preview videos don't show and the ending credits won't play. The mfplat-fix for RE2 fortunately works here, too and fixes those issues. I had some minor, but noticeably slowdowns here and there with RADV, so switched to AMDVLK, which delivers a much more stable framerate at 1440p60. Here's a snippet: https://youtu.be/GJpw5FDKG9o
16 hours in. Game runs very well so far, except steering left or right in vehicles doesn't work. You can use the auto-drive function or be a passenger and let your companion drive. However, I've encountered 2 missions so far, where you actually have to drive. One of them is somewhat doable, although very painfully. The other one seems to be impossible this way. I've recorded a gameplay snippet: https://youtu.be/vcKoG2FZ9nU
Full playthrough. Loading times can be a bit long sometimes. Doesn't happen with esync disabled, but then I get quite bad performance. Runs perfectly fine otherwise. The loading times however are never THAT long, so I'd recommend to just stick with the out-of-the-box configuration. Here's a snippet: https://youtu.be/N3qaliGrl2o
Playthrough of Leon's campaign (and 2/3 of Clair's). Game runs perfectly, after some tweaks. In short: Update Proton to DXVK 0.96 and install mf (Media Foundation). There's a guide on YouTube: https://youtu.be/pcCJSm3IoMY After those tweaks, I didn't encounter a single issue and had rather solid 60fps on 1080p with high settings. Here's a snippet: https://youtu.be/husGux0CcV8
After 2 or 3 cutscenes, some inputs weren't recognized anymore. Had to proceed to next auto/manual save and restart the game to fix it.
I captured a gameplay snippet: https://youtu.be/hbJ4_OgeaTU
Played through it multiple times, solo and coop as well. Had no issues. Here's a gameplay snippet: https://www.youtube.com/watch?v=ewfXKN5u5c4
DXVK_FILTER_DEVICE_NAME=6800 %command%
Heavy flickering, DXVK_FILTER_DEVICE_NAME=6800 %command% fixed this
Unable to change settings, DXVK_FILTER_DEVICE_NAME=6800 %command% fixed this
DXVK_FILTER_DEVICE_NAME=6800 %command% fixed this
On Proton Experimental, the game used > 20GB of RAM
Setting "DXVK_FILTER_DEVICE_NAME=6800 %command%" as launch options fixed all issues I had. The game is a D3D12/VKD3D game though, so no idea why this is the case.
My full playthrough of Yuito's campaign: https://youtube.com/playlist?list=PLGUngjVLEvWUwg2L-3Gk5eQWPTNMbUT7d
Full playthrough, no issues, solid 60fps @ 1440p (except when capturing, fps take a good hit from that). I recorded a gameplay snippet: https://youtu.be/wMm56u4kqbg
Performance varied between fine and, uh, somewhat playable.
Started the game with "%command% +sfxapi OpenAL +gfxapi VLK", based on my experience with Serious Sam 4. My full playthrough of Siberian Mayhem: https://youtube.com/playlist?list=PLGUngjVLEvWUlbo4tfQpohkYrrz4hQZHW
Full playthrough, no issues. Was playing on high settings and 1080p with almost constant 60 fps.
Full playthrough. Runs well in general, but I encountered some notable issues:
- Sound occasionally drops for a few seconds, but returns quickly.
- Performance regresses overtime. Restarting the game fixes that. Also using less VRAM-intensive settings delays the effect quite significantly.
- Couldn't start the game with native Steam runtime, because it couldn't connect to SE's servers, but that's only required once. So I started the game with the Steam runtime, quit and tried again successfully with the native runtime.
Was able to play mostly at 1080p60 with generally high settings. I suggest, you tinker around with the graphics settings, if you're not happy initially. It pays off!
Full playthrough. Couldn't watch the premonitions, as they remained black when I tried. However, they aren't that useful anyway. The controller went nuts, after alt-tabbing, with Lutris + Wine that doesn't happen. Otherwise the game runs just fine from start to end. I made a gameplay snippet (recorded using the Lutris/Wine combo, but except for the controller issue, the game seems to run just as well): https://www.youtube.com/watch?v=seHtWI3aIsU
Full playthrough, inkl. dlcs Hearts of Stone & Blood and Wine. Works perfectly out of the box. I made a gameplay snippet: https://youtu.be/B0vZPrf4McE
Game was capped at 30 fps. Only after I changed "setOption(renderingModule, "OnBatteryFramerateLimit", 30)" to "setOption(renderingModule, "OnBatteryFramerateLimit", 60)" in steamapps/compatdata/690640/pfx/drive_c/users/steamuser/Application Data/Trine4/options.txt I got 60 fps. I also made a snippet video of the game on Proton: https://youtu.be/4q7T0Sc3M3A