


- Runs singleplayer with no issues
- Remote Play with co-op works well

Text in letters is a little small, but legible.

Ran like a dread, straight out of the box
No tinkering was required, I ran it as steam gave it to me after the install. There was no issues in graphics, sound or mechanics.

Runs pretty much out of the box. Might need to force Proton Experimental to remove some of the graphical glitches that are very minor.
Some water reflections in the far away objects look pixelated, and scrolling rapidly through menus can cause graphical glitches to appear every now and then.

Limited TDP to 8

Other than gamepad input being unresponsive for me, the game mostly works as intended and should be a very enjoyable experience for most.
Shimmery/fuzzy graphical anomaly in water reflections. Everything else looks exactly as expected.
When windowed, the displayed contents are sort of 'cropped into' instead of being resized to the appropriate window size, with a bottom portion of the displayed contents being moved below view.
dTo my knowledge, this doesn't stop you from playing the game properly, but it's a minor annoyance nonetheless.
As evidenced by a controller icon being displayed in the control rebind section next to a keyboard icon, and no longer appearing when I disconnected my controller, my PS5 Dualsense controller was detected properly. However, when attempting to control the game using my controller, it was entirely unresponsive.
Tested via Bluetooth and wired USB connections.
Gamepad Input: Detected, Unresponsive (Bluetooth & Wired USB) Graphical Bugs: 1 (Very Minor), 1 (Unsure If Intended, Very Minor) Audio Bugs: None
Works great

Ran perfectly out of the box for me, no tinkering needed. I'm running Hyprland as my WM, which can sometimes be weird in general, so no surprises there.
Completed game without issue

runs flawlessly out of the box

had few crashes, forcing proton experimental fixed it for me.

Works as intended without any issues. Proton Experimental.

forced proton for controller compatibility
in native, some controllers aren't detected
Works fine in native version
runs great on Steam Deck
Works out of the box
Works perfectly. Didn't notice any issues. Had a great time!
Text is sometimes a little bit too small, but still readable.
Working flawlessly. Getting 4h of playtime without thinkering.
I had no issues at all and I played through the entire game on the deck.
There can be a momentary hitch right when mini games start, but in no way does it impact your ability to play them.
Only a brief test, but the native game worked flawlessly
Tested the native game my trusty Steam Controller and didn't have any issues
-screen-width 1920 -screen-height 1080
Initially booted with clear frozen game window and in-game mouse cursor. Tried a couple forum tricks: the above screen resolution launch option and renaming ~/.local/share/Steam/steamapps/common/Kami/Spiritfarer_Data/StreamingAssets/KowloonLogo_1080_mp4.mp4 . Not sure which of the two did it but now runs with no issues.
No issues. Runs perfectly.
Excellent battery life (~7h)
Run perfectly

Note: when you launch the game, there will be a popup with two radio buttons that both say " Play Spiritfarer: Farewell Edition." You must pick the second option and press play. Using the first option will crash.

Installed and Ran as if on Windows
The Music launcher does not work. You'll have to locate the music files manually and add them to a music player.