


Unstable FPS.
Played the campaign from the beginning to the end. This game has well known stability issues related with the game itself. It doesn't matters which settings are chosen. At the beginning the FPS are unstable and drop constantly but the game gets stable after a few levels. I played at 40-60 with all graphic settings high using proton7.0-3
Frequent stuttering even at low settings

If you can live with the graphical glitches, it's playable
Low res textures, missing textures (all black), color banding, striped shadows. Lowering post processing quality removes some of the weird shadows but it's still a complete mess.
One one level, exploding barrels required to blow up a wall was missing, making progression impossible. Could be frame rate related as it worked after restarting and limiting fps to 60 using DXVK_FRAME_RATE
Was hesitant to answer yes, but apparently these issues are common on windows as well
Game works without any flaws or graphical glitches
The game runs well and I was doing single player! I was able to run the game at 2K on my hardware and looked good when using 4K
Funciona perfecto con proton

drop fps
Playable in maximum quality, but with frames dropping at times.
Requires tweaks, but if you are fine with the graphical issues, then it is an average shooter. I got it for $2 on a Steam sale.
Texture quality wasn't great and sometimes doors and walls would be black and untextured.
This may affect Windows as well, but there was noticeable stutter when entering an area and may be due to default texture streaming. I had to find a Windows PC and remove texture streaming as detailed at https://www.pcgamingwiki.com/wiki/Alien_Rage_-_Unlimited#Remove_Texture_Streaming
Game did crash once or twice in the hour playthrough.
I used the tinker guide from AwesamLinux to generate this SteamPlay report.
Performance is poor without launch option D9VK
With post processing set to high there are graphical glitches, with medium the game looks fine.
Significant performance hit if not using D9VK

Problem with graphical glitches when post processing set to high remain, with medium the game works fine.

With Steam launch option "PROTON_USE_D9VK=1 %command%" performance is great. If post processing is set to high there are graphical glitches, with post processing set to medium the game works flawless.

I take back my previous report of bronze, which was due to a black screen appearing whenever a video starts, I thought the game was freezing. After playing Mass Effect, I discovered there is a noticeable delay with Proton 4.2-9 before a video starts. It runs fine out of the box, but I am still getting lag.

Freezes as soon as I start a game. If I continue a game, it freezes during loading; If I start a new game, it shows the intro scene then freezes as soon as the game starts, and all I get is a black screen. I tried disabling d3d11 and using wined3d11 and neither made any difference. I don't understand what is causing it, because on Proton 3.x this game worked without tweaks.

A little laggy, but it's working okay.

Works quite ok with Wine D3D renderer, but it stuttering a little and doesn't feel smooth. I installed manually D9VK and it worked much better with this DX9 to Vulkan translation (besides some shader compilation stuttering).


Runs perfectly out of the box. Though I am getting lag, might just be my low specs computer, but thought I should mention it. Just in case its not.


Same as with Proton 3.16-7. Playable but with poor framerate, audio has crackling but launch option "PULSE_LATENCY_MSEC=60 %command%" fixes that. And there are graphical glitches with shadows.

Game is playable but with poor framerate (20-30fps at 1080p resolution), Audio has some crackling but launch option "PULSE_LATENCY_MSEC=60 %command%" fixes that. Some graphical glitches with shadows.

Disable D3d11 improves performance noticeably on this machine and is recommended, but is not strictly required. Either way, settings and resolution still need turned way down to run at a reasonable framerate. Not sure if that's because of Proton or if it would've been slow on this machine in Windows, too.

Disable D3d11 improves performance noticeably on this machine and is recommended, but is not strictly required. Either way, settings and resolution still need turned way down to run at a reasonable framerate. Not sure if that's because of Proton or if it would've been slow on this machine in Windows, too.

Performance feels smooth, DS4 works, graphical settings appeared to be configurable (gamma, quality)


Campaigns are playable, low sound crackling, multiplayer crashes right from start



running Proton 3.7-7 Beta. I got low volume crackling sound (very easy to ignore, only seems to have occurred since Proton 3.7-7 update). intermittent lag (pretty sure this is a hardware issue and not related to wine or proton, as i usually need to significantly lower graphics and resolution to avoid lag). But other than that, i found no noticeable bugs.


Some times slight stutter.


Gameplay has heavy freezing. With turn on anti-aliasing is unplayable



Graphicak glitches, antyaliasing messing up with the shadows, mouse won't work after a few turns right. But after all you could play.



Perfomance is acceptable.Little stuttering in gameplay
