
chris
Published
Some button prompts were a little small.
Played at 40Hz, no problems.
The game does require ProtonGE. Running it on official Proton would result in an error/crash.
I played it with low-medium settings at 540p with FSR enabled. Ran at a solid 60FPS with the exception of cutscenes (locked to 30FPS) and loading into new areas.
Added mouse control for left trackpad
You look for cats
Intesting game, it's enjoyable flying around the city. No problems running on the Steam Deck.
The game does not detect analog input. So when using the joystick to steer, you are either going straight or full turning left/right. The SilentPatch mod allows for better steering and control of your taxi.
This game runs perfectly on the Steam Deck. You can opt to play at 960x600 with FSR enabled if you wish to improve battery life. As mentioned earlier, I highly recommend the SilentPatch to improve controls. While it is not necessary, there are also mods to restore the music and locations of the original DreamCast version of the game. There is a Steam guide that includes all these mods in one package.
The first few hours of play seemed fine, however as I played more, the game began crashing more often.
Seemed to run at a solid 30FPS at medium settings. Low settings can get 60FPS but with drops in some areas. Setting the Steam Deck's refresh rate to 40Hz and limiting it to 40FPS might be the sweet spot. It's too bad the game doesn't support lower resolutions to take advantage of FSR to get better performance. It's also too bad about all the crashes.
Text is a little on the small side and if you try playing at 540p with FSR, the text gets blurry as well, so it's not a good option. However, the game runs fine at native resolution at lower settings to maintain 60fps.
Played at around medium settings, 30FPS. The game can run at higher frame rates, but I found the occasional stutters around the city to be too noticeable, so I preferred playing at 30.
I played with lower graphic settings and set TDP Limit to 7. Frametimes were a bit more inconsistent, but being a slower-paced game, I was fine with it.
I did run into the issue another user mentioned where there were no intro videos and the main menu text was small. I switch to Proton Experimental and the game ran fine afterwards. I then switched back to the recommended version of Proton and it was still fine. I'm not sure what caused this issue, but I never experienced it after the initial launch.
By default L.A. Noire runs at 30FPS. There is a 60FPS mod, however, I did not use it.
Installed FSR 2.0 per this article:
https://www.techpowerup.com/review/marvel-s-guardians-of-the-galaxy-fsr-2-0-community-patch/
Some light flickering. Solved by installing an updated version of VKD3D, though I opted to use the latest version (at the time) of ProtonGE.
I ran the game at 60Hz/30FPS. There were some FPS drops here and there, but nothing extreme. Still very playable and a really enjoyable game on the Steam Deck.
This game is considered a verified title for the Steam Deck, but it is not perfect. The problem was with the short pre-boss cutscenes. Using the recommended version of Proton resulted in a black screen. ProtonGE resulted in the cutscenes working, but without audio. I then checked this website and saw someone recommend Proton 6.3-8, which worked perfectly. Other than that, the game worked fine.
Due to some FPS drops in a busier part of the city, even at low settings, I decided to play at 40Hz/40FPS at max settings. I also assigned the back buttons for target switching, which I found quite helpful. It is a verified Steam Deck title, so it's no surprise that it runs without tinkering.
When first launching the game, music played fine in the main menu, however when starting the campaign, there was seemingly no audio. I later noticed the audio was just very very low. Disabling the voice chat solved this issue and audio was fine afterwards.
When loading into the game after launch, there would be black rectangles on my screen. This is solved by toggling volumetric fog on and off.
I played the Steam version of this game. Ran at a pretty solid 60FPS at low/medium settings.
Played in 540p with FSR enabled. Not necessary as the game runs perfectly fine at native res, but a decent bump in battery life.
Subtitle text is already on the smaller side, though after playing in 540p with FSR enabled, it also go a bit blurry.
Sleeping Dogs is one of my favourite game and it was as good playing it on my Steam Deck as it was playing it on my Windows PC. Despite being "Unsupported" on Steam, the game ran perfectly.
From a technical point, the game runs perfectly - no issues launching the game and no crashes. Performance-wise, it isn't great. I initially tried playing at 40Hz, though I would experience dips in FPS, so I decided to just play at 60Hz/30FPS at low settings. I did edit the controls a bit to incorporate the back buttons for weapon switching and crouching. Overall, I do wish it had better performance, but I completed the game without issues.
Fun, little game. No issues running on the Steam Deck, though I expected better performance
This game is a mix of top-down and side-scrolling puzzle platformer. I had experienced some FPS drops in some of the top-down parts of the game, so I ended up playing on low settings at 60Hz/30FPS. According to Steam, there are audio issues with the game, which is why I decided to play it using Proton GE.
I've tried the latest stable version of Proton, Proton Experimental, ProtonGE and I'm not able to play the game. I also tried older versions of Proton that other users have mentioned, but still nothing.
No problems running the game on the Steam Deck. Apparently there were some issues with games saves in the past, but I believe that has been fixed now. No issues in my ~40 hours. As others have mentioned, in the later parts of a run, things can get chaotic, so I recommend using Performance Mode and turning off VFX and damage numbers.
In regards to my title, there are some secret characters that require keyboard input. I did try unlocking these characters on the Deck itself, but was not able to. It might be possible to do by connected a keyboard (wired or Bluetooth), but I just did it on my PC instead.
Text can be a little small, particularly street names on the map.
I played the game at 960x600 with FSR enabled, medium-high settings. Locked at 30FPS.