Hirdman
Published
%command% DXVK_ASYNC=1 -preload -dev +cl_ragdoll_collide 0
Using the community provided shader cache made it totally playable. https://github.com/bcook254/apex-legends-cache
Without a pre-generated shader cache, you will experience stuttering while you generate the shader cache yourself during gameplay
--skip-launcher
Play with DX11 not vulkan for now
Crashing when alt+tab
Multiplayer don't work, my Thrustmaster tmx pro worked great with some thinkering, and some times when starting a new stage can lead to lower fps a restart of the game usually fixes it.
I had a problem that the game was stuck on loading, i did fix this with starting on my Windows partition first then it work on Linux as well
Switched to proton, i did have a map graphical issue with naitive version
the game is working great with proton, but it can crash occasionally with error code ERR_GFX_STATE
ERR_GFX_STATE
I had problems with multiplayer before, but I reinstalled my PC and after that it worked, may have something to do with one port being in use by another process
MANGOHUD=1 gamemoderun %command%
Naitiv and proton works great
Naitive worked out of the box, had som weird problems with my desktop, when i used steam on Arch, but flatpak steam worked perfect
Proton-6.18-GE-2 GloriousEggroll
addad gfx-enable-gfx-jobs=1, gfx-enable-native-gfx-jobs=1 at the beginning of valheim_Data/boot.config
cloud sync didn't work somtimes