


Works fine out of the box. Thurstmaster T300RS is fully functional with hid-tmff2 drivers.

Like a native game... that's it!
Smooth experience, no problems and even better performance than on Windows.

Works well
Some cars have a weird audio issue, where the engine audio cuts for miliseconds and if feels like its turning on and off multiple times a second, but only some cars, and changes everytime I launch the game, seems to be random
Aside from some very small (but annoying) audio bugs, works perfectly well

Game launches but maps doesn't start. Immediatly closes and gives an error.
gamemoderun %command%
Access violation at address 0x408fa87f in module 'dirtrally2.exe' + 0x8fa87f. dirtrally2.exe
gamemoderun %command
It was 60fps in the main menus but since I loaded one map, the fps dropped to 20 and it never recovered, even in "low" graphics. In Win10 the game runs at 60fps at "high" graphics, so this cannot be my laptop.

its rlly the only rally game that is great on dirt, richard burns is the king but this comes close and runs well + looks great
/home/pollux/ffbtools/bin/ffbwrap --throttling --throttling-time 21 /dev/input/by-id/usb-Logitech_G920_Driving_Force_Racing_Wheel_for_Xbox_One_000092fa4b58ed30-event-joystick mangohud -- %command%
my g920 wheel feedback is extremely delayed which requires ffbtools to throttle the feedback so my wheel feels great in the game, with a controller there is no issues
if you have a wheel look into ffbtools for fixing feedback problems as it can throttle the wheel like on my g920 wheel
It just works.

runs perfectly, controller, keyboard and mouse, wheel, all work perfectly.

The game runs almost perfectly out of the box. On KDE Plasma a minor tweak is required when using a steering wheel.
gamemoderun %command%
On KDE Plasma add "gamemoderun %command%" to prevent it from going to sleep while using your steering wheel.

DXVK_ASYNC=1 RADV_PERFTEST=aco,gpl gamemoderun %command%
Game seems to run around 25% slower compared to Windows on ultra settings, while lower settings seem to be running as good as Windows.
Newer versions of Proton have some issues which cause the framerate to basically halve, so you should switch to 8.0-5, though since the game is pretty well optimized, you still might be getting over 60 fps on experimental if you lower your settings or have beefy hardware, that's why I classified it as playable without tinkering.
Other than that, the performance on ultra is noticably slower than on Windows given my hardware, since it goes from 70 to below 30 fps in heavier scenarios. I'm getting over 100fps on high though, which is about what you would expect from this game on Windows. Probably related to Vulkan having lower performance rendering certain stuff compared to DX.
Works awesome on Fedora, I always open the game from big picture mode

Works out of the box without issues that prohibits you from playing the game. Some minor issues but nothing too bad.
Some stuttering, but when I clicked on the game window it dissapeared (same with the crackeling noise). It did come back a couple times though, haven't debugged the issue yet.
Worked flawless with the valve index vr, no issues at all.

Decent performance
Minor sound issues

gamemoderun mangohud %command%
After a few minutes of playing, the game freezes.

Functioned fine a couple months back, now crashes 2 ish minutes into a map. That alone makes it quite hard to play.
DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 PROTON_LOG=1 mangohud gamemoderun %command%
Game crashes 1-2 minutes into a stage
Tried upgrading and downgrading proton, changing around launch options and messing with graphics options — doesn't seem to help much. Downgrading to 8.0-5 made it stable for around one minute longer.

Runs perfectly out of the box, Steam Deck locked at 40fps but no other adjustments made to deck or in game.

DXVK_ASYNC=1 DXVK_FRAME_RATE_LIMIT=60 RADV_PERFTEST=aco,gpl PULSE_LATENCY_MSEC=90 PROTON_LOG=1 gamemoderun %command%
I only used these initialization options because I saw people on ProtonDB recommending.
I believe there is not need for any tricks, I only used the initialization options because people recommended. The game runs with a lot of FPS, normally more than 100fps and graphics are beatiful. It was one of the best experiences playing on Linux.
You can just install it and play.
Some vibration from the dirt track stays on forever, even after closing the game. With a wireless Xbox controller.

On KDE Plasma, system crashes a few seconds after loading into a stage
Not a plasma issue, so I am filing bug to MESA developers. NOTE: Game runs file on GNOME, probably implementation differences but confirmed its a MESA bug by KDE developers.
Mouse would not hide and constantly flicker when playing with gamepad on Proton 9.0-3, causing severe FPS drop. Rolling back to Proton 8.0-5 fixed this issue.

Works just fine out of the box
Completed couple of stages in career mode (requires online). Reconnects just fine after waking up from sleep.

Runs out of the box . Optional to twerk settings and TDP depending on your preferences (graphics/battery)
Runs ar 60 with: TDP Limit at 8 watts and most of the settings at medium. Tress at high tho
Works out of the box

gamemoderun DXVK_FRAME_RATE=60 PULSE_LATENCY_MSEC=60 DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 %command%
With proton 9 the frame rate stutters after a few minutes, use proton 8

Installs but doesn't start
I was able to install the game, but if I start start the game, only the flash screen ("DIRT RALLY 2.0 TM) is displayed, but after that nothing happens.

DXVK_ASYNC=1 DXVK_FRAME_RATE_LIMIT=60 RADV_PERFTEST=aco,gpl PULSE_LATENCY_MSEC=90 PROTON_LOG=1 gamemoderun %command%
likely not required but i did it along the way and we're running now
i use pulse and easyeffects with about 100ms of possibly enabled filters. launching with the relevant option does remove the buffering issue (sounds like when you hold spacebar while on a youtube video). value should be adjusted to be as low as possible without artifacts as it does seem to introduce a noticeable latency.
Flickering on billboard props, z-fighting on horizon
if you experience game launching but black screen this may be caused because you effectively alt-tabbed while the game was launched in fullscreen. launching in windowed-borderless fixes this but it's possible you may need to edit game configs to revert the option.
Some post processing is significantly slower via vulkan than DX on windows, ie DOF/blurs when displaying menus in front of eg replay, shader compilation, WEATHER/NIGHT EFFECTS, some things are also faster, previously it was noticeably smoother than my windows installation except for during shader compilation noticeable eg when passing crowds... oh also crowds seem to be a bit poor... I'm going to try without the DXVK async as I think it may be the cause of out-of-order frames I have noticed in my streams (not noticeable during gameplay)
the fullscreen thing is pretty annoying, definitely try editing the game configs before reinstalling, make sure to create a backup of any game files you edit before doing so.
arch users should make sure to consult the wiki regarding steam installation as default dependency options are known to cause potential issues
n/a
For me the main thing seemed to be using the specific proton version, though I haven't been brave enough to go back and try checking with the others. I had a bunch of problems with dlls missing which was why I enabled the logging. You likely do not need this. The dll issue likely relates to old compatdata as my games are on a networked iscsi share and I had reinstalled arch several times in between.
Runs flawlessly, I turned down the graphical settings but it runs a solid 60 FPS and there were no bugs I could find.

It was trial and error for a bit there

Le jeu fonctionne sans souci, il suffit de l'installer et de jouer, l'utilisation de gamemode n'est pas essentielle
gamemoderun %command%

Had to downgrade proton to 8.05 otherwise the game will start having heavy slowdowns/stutering after 3-4 minutes of gameplay. Vsync disabled
PULSE_LATENCY_MSEC=60 DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 %command%
1440p constant 120+ FPS in high settings

adjust graphics to medium-high. turn crowds off, and it's a solid capped 60fps. zero issues in 10 or so hours played

Doesn't work on wayland
The game opens but as soon as you enter a stage the framerate dips and the whole DE freezes

PROTON_ENABLE_NVAPI=1 gamemoderun %command%
EA Sports WRC (the quasi sequel) is getting Linux-incompatible anti cheat, so I went back to this instead and it's amazing. It runs much better than EA WRC at 1440p Ultra, locked 120 fps and works great with my Logitech FF wheel. Great game, runs perfectly on my machine!