


Works well with Proton
Didn't face any issues playing the game

Works exactly as the Windows version works.
Multiplayer works exactly as it did on Windows and I can play with my friends still runing Windows.
I can't add anything more without going on about how much I love this game.

Description of items and their price is hard to read
PROTON_USE_WINED3D=1 %command%
Usar ventana en vez de pantalla completa deja de renderizar el juego (Uso DWM en X11 así que este comentario puede ser ignorado).
Works flawlessly out of the box

I can't seem to change the audio settings, but it's equally borked on native Windows, so not a proton problem. Reduced the application volume in the OS instead. Otherwise all good

Can start a new game
I'm able to see the main menu, change some setting but I can't play:
When I click a new game
, I'm able to choose the difficulty, the players but can't click on start
.
Either on my native resolution 3840x1600 nor 2560×1440

Starts well
Played with Proton 8.0-3.

PROTON_USE_WINED3D=1 %command%
This is the second game I've tried to run on my Arch laptop that was unable to run, citing d3d11 errors. In this game the errors were not logged directly to the terminal, and I had to dig through the crash logs to find it, but once found I was able to resolve it with the launch option tweak. Works flawlessly with it.
Lässt sich nicht starten, in Steam erscheint "Launching"

Tried all protons from 5 to GE 8-6, no dice. Crashes on start.
Noticed the same for other Arch users specifically in the past, so could be an Arch quirk.
Perfect out of the box.
Worked great out of the box using standard Proton (7.0-6 as of now)
Worked perfectly, no problems
Game works perfectly!
Game runs perfectly without any glitches or fps drops. I've played it on Windows in the past and it runs the same under Proton
Great Experience! Works out of the box.
Worked out of the box
Just tried Singleplayer, but worked out of the box
Install, play - that easy, even steam controller worked well
Runs good

Immediate Crash
Crash window with location of log appears, but steam doesn't recognise it having stopped and requires manual intervention.
works perfectly out of the box
Works excellently with but a few minuscule problems
The game froze with a black screen when it lost fullscreen focus while in the elevator, and could not continue (level progress lost).
Minor connection issue on my first attempt at hosting a session with my friends. No issues after re-hosting.
Game works flawlessly
Worked great out of the box.
Working out of the box without any extra steps.
Works flawlessly.
Works perfectly out of the box
In steam, it marks as running, but there's nothing at all, i have to kill the program so it stops running.
Perfectly Playable on Solus
Obligatory note that I played the game on Solus and only recently moved to Pop OS
Game runs perfectly

using the proton-ge-custom fork of proton this game run's like a charm. every game mode tested and working. running manjaro
5.8-GE-2-MF GloriousEggroll
proton-ge-custom fork
will choose the second screen (display index 2) on startup and can comeback displaced between the 2 display upon tabing out and back. fix is to maximise it from the task bar to comeback to it instead of alt+tab.
Besides the one issue I mention, the game runs flawlessly.
I had to set my timezone to something other than Mainland Chile, because otherwise it will refuse to launch. This is a bug that all Amplitude games share.

Crashes when starting
The game can't be killed by pressing the "Stop" button in Steam. Stopping the game requires killing the individual game processes or restarting my computer.

This and forcing 4.2.9 Worked (also 3.16-9) https://github.com/ValveSoftware/Proton/wiki/Using-a-NTFS-disk-with-Linux-and-Windows#preventing-ntfs-read-errors
*Later versions (4.11-3 and 5.0-5) did not work and did not generate logs with PROTON_LOG=1 %command%
occasional fps drops