
Antoine
Published
Text is a bit small
After a level is completed, the game just crashes. Thankfully it always saves beforehand. Proton-GE or Proton Experimental don't work at all.
Looked terrific. Unsure whether some "reflections" and holographs are supposed to look the way they did on my end. No issues. FPS tank in a handful of sections quite radically, due to the rain. Didn't bother changing the settings though.
After pasting in the xlive.dll, I have played through the whole game on the Steam Deck just fine!
xlive.dll from PCGamingWiki.com
Nothing to be done at this point
It's great. Had an issue starting the game on the deck itself, after having it play on the TV. Read below.
Should you get some "backbuffer" error, with it telling you something about "32bbp", what helped was starting the game on the TV again and lowering the resolution. I didnt want to experiment at that time and at least this helped.
Performance is good enough (stayed consistently over 30!), but the crashes are very annoying.
Neither of those worked: Proton Experimental, Proton 8, GE Proton 7-32. The official Proton 7 did surprisingly. All fine ~60fps in the starting area.
Port is known to be garbage, but I completed the whole game on the Steam Deck without issue. Didn't ever crash on me.
Pretty remarkable how well it looks and plays. FPS dips when scenes are very detailed (30-60). More than fine, because walking sim.
Epic version runs perfectly. Don't use Vulkan - it runs terribly. On DirectX 12 it's very smooth on med-high settings, locked to 40fps.
So far all good, apart from audio crackling after suspending the Steam Deck. Cutscenes played with audio, no need to tinker there.
Audio crackles after suspending Steam Deck
weird glimmer
everyone involved should be ashamed, just as terrible on Windows with GTX 1080.
All great, but change to "original controls" the game's settings. That made it work perfectly.
I forced proton instead of native version, because of already existing PC savegame. Absolutely zero issues, great experience.
IN-GAME, MOUSE MOVES THE CAMERA TOO FAST