
zephr_c
Published
With the latest kernel and Mesa versions together with Proton Experimental everything works great, no git needed.
After installing vcrun2017 it runs great, with a couple exceptions. It will crash to the desktop when creating a new character or quitting to the main menu more often than not, and there are huge flashing graphical glitches that are slightly annoying in the Depths and nearly game-breaking in Blighttown, but they never appear anywhere else in the game.
It still needs vcrun2017 to even start, and there are brief framerate problems during area transitions, but otherwise everything works perfectly.
It crashed for me if I continuously play for a few hours, but I'm not sure that's even caused by proton.
Just don't have a controller plugged in if you want keyboard and mouse controls. Everything else is pure disco.
Having a gamepad plugged in breaks the keyboard and mouse controls.
After an hour or so, all the terrain textures vanish and you're wandering the void. Restarting the game fixes it though, so it's not the end of the world.
There was a new update to proton experimental bleeding edge last night, and now even the online works perfectly.
It needs the media foundation workaround that everyone else has already mentioned. With that everything works great.
Well, technically everything seems to work, and at minimum settings it's just about almost playable. Performance is real, real bad though.
I had to turn shadows down to low to get a good framerate, but apparently that's a common problem with Windows as well, so I still gave it the platinum. Otherwise everything worked perfectly right out of the box.
The game runs dramatically better using Valve's ACO shader compiler. If you're using an AMD video card you definitely want to look into how to get that installed and running on your distro if you're going to play this game.
Even with all the tweaks other people have mentioned fullscreen won't work unless you match the game resolution to your desktop resolution.
If you're okay playing in a window then you can just edit the swkotor.ini file by going to the section labeled [Graphics Options], adding the line AllowWindowedMode=1, and changing FullScreen=1 to FullScreen=0. If you want to play in fullscreen with modern resolutions you can either follow the YouTube video others have linked, or just follow the instructions here: http://www.wsgf.org/article/star-wars-knights-old-republic
Running the experimental branch of Subnautica seems to fix the weird mouse issues. Just opt in to the beta and it's good.
I tried changing all of them in game settings through the launcher, disabling d3d11, using the wine d3d11, and installing vcrun2017 through winetricks since it uses vcrun and that had helped with a similar problem in Dark Souls Remastered. None of it helped. It just crashes immediately every time.