
SteveHeist
Published
[TEST FOR AN ISSUE] [RAN NATIVE] Freezes on boot briefly, as long as you don't minimize / unfocus it will unfreeze eventually. Recommend strongly enabling GALLIUM_HUD.
System lockup if the windowed "X" marker is used to close the game.
Game's framerate issues may hamper multiplayer performance, but the game runs ok at it's low framerate.
Inside the directory for Modern Warfare Remastered, there is config.cfg
and config_mp.cfg
- if you're having difficulties with the game selecting the "correct" GPU in a multi-GPU system, you can manually type in the name of the GPU as it would appear in the menu.
Game ran at ~40 FPS on 1080p LOW which seems underpowered for the eGPU in question - whether this is the game, Proton, or the fact I'm using an external graphics card over USB-C Thunderbolt, I don't know.
If the game is allowed to sit and try to "Preload Shader Cache"... it'll crash. 100% failure rate. Cancel the preload, go into the Settings menu, and disable shader preload.
Framerate issues make aiming and spotting opponents difficult.
Some of my performance headaches may be system-specific.
Vulkan API drops to refresh rate when looking around with the mouse, otherwise functions appropriately.
Game freezes on a white screen, in fullscreen it takes the top corner and in windowed mode it fills the screen.
Need to run in 64-bit, with an audio fix mentioned elsewhere. xaudio2_7 set to native, builtin
Nothing major to report - even though it has EAC it didn't stand between me and the game.
BattleEye will kick you from Ranked games in roughly 1 minute, but Custom Browser games can be played just fine.
Dialogue, even with xact installed, is borked. Subtitles can fix that for the plot-required ones, though.