
allylavanda
Published
WINEDLLOVERRIDES="D3D11=n,b" DXVK_ASYNC=1 AMD_VULKAN_ICD=RADV %command%
Use touchscreen for launcher
Very playable, just needs some simple tweaks to run well. Without tweaks out of the box it ran at around 26fps, with tweaks it runs at a near solid 60
DXVK_ASYNC=1 %command% --launcher-skip -skipStartscreen
Ray Tracing would not toggle on. Everything else was near flawless.
DXVK_ASYNC=1 %command% --launcher-skip -skipStartscreen
Every 2-3 hours the game will freeze and I have to kill the process from SysMonitor. Other than that, I have no crashing or issues whatsoever.
VKD3D_CONFIG=dxr11 VKD3D_FEATURE_LEVEL=12_1 PROTON_HIDE_NVIDIA_GPU=0 DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 %command% --launcher-skip -skipStartScreen
Every 2-3 hours the game will freeze and I have to kill the process from SysMonitor. Other than that, I have no crashing or issues whatsoever. Ray Tracing and DLSS works great, but have to use the above launch options in order for them to be accessible.
GST_PLUGIN_FEATURE_RANK=protonaudioconverterbin:NONE %command%
Cutscene audio fixed when using Proton GE7-49 and the custom command argument.
First launch on steam deck the window is too big and you have to fix the resolution. Fine afterwards.
Works great after fixes, but without them, you are missing cutscene audio which isn't great for non tinkerer.
Set FPS to 30 for battery savings if needed.
I have had no issues running it out of the box. I have steam set to experimental proton by default.
Game ran perfect with no issues, also has great battery life on the Deck as it is not particularly intense.
Just a note, if you have a web app running in the background through big picture and switch to it, sometimes your mouse will be stuck over a UI element in game so it can mess with the menus. Just tap and swipe your mouse away on the touch screen and the issue is gone. Mainly happens to me when running discord in the background.