
Sensu
Published
Works only in Windowed mode, maximised or smaller. Fullscreen screws up the graphics. I have not tried disabling Esync, D3d11 or Wine D3d11.
Buttons with a Z-axis on a controller (i.e Xbox 360 controller and the like) does not work. The shoot button can't be mapped in settings, on both keyboard and controller. Due to the Z-axis issues, weapon switching when pressing the LT becomes a finicky mess. The RT does not work at all on controller.
It plays just fine on keyboard if you're fine with the default config, but your weapon gets switched every time you get into a new "room" or get past a load screen.
While the game is good. It will not be enjoyable for anyone with poor performance like this.
Controller will only get detected if you press buttons before the title screen shows up.
Abysmal performance (15fps ingame, 45ish on menus) even with resolution set to 1280x720 and lowest graphics settings.
I attempted to play DOA Quest and Traning modes, and suffered terrible lag on both.
As long as you don't press any of the triggers on the controller, this game will work like a charm. I recall it having the same issue on Windows, so it probably has nothing to do with Proton. That's why I choose to class it as platinum.
It may be poorly optimized for modern hardware, but the game is an RPG, so you likely won't get caught up with input lag.
Disabling Fsync will make it so all game processes get terminated when you try to quit the game using Esc key. Without it, some processes will linger even when quitting the game normally, thus forcing you to kill them with a tool like htop for example.
Though fsync does seem to give the game better performance, given that it's CPU demanding and uses 32-bit architecture.
Also, D9VK will give better performance as well.
None
All input methods stop working ingame if you display ever gets turned off by DPMS or your machine goes to sleep.
Works perfectly out of the box. The spinning issue people are talking about is an inherent Y-axis issue with the game. You need Ginput for that, if you can somehow make it work on Linux. The intro issue, among other things, can be solved with the SilentPatch mod, if I remember correctly.
Does not run on Proton 5.0-9
I just get my steam status switching from online to ingame and then back online. No windows pops up at all.
This game runs at 60+fps in Windows with the same hardware. Proton needs more work before this would be considered playable.
10-15fps ingame, even with lowest settings enabled.
Tried PROTON_NO_D3D11, PROTON_NO_D3D10 and PROTON_FORCE_LARGE_ADDRESS_AWARE. All of these just make the game not run in the first place.
I overclocked my GPU by 900 on core clock and 1000 on memory clock with nvoc
Tried using PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command% as others have recommended for higher graphics, along with the 3 main tweaks shown on ProtonDB for running this game.
I tried this on my laptop back when it had Windows 10 and it ran consistently at 60fps on the lowest settings, but on Proton, it crashes as soon I try to boot the game.
Could only see capcom logo and then it just stuck at a black screen
Tried these in the command line to fix it, but it didn't work:
sudo chmod 777 -R /path/to/steam/steamapps/compatdata/304240/pfx/
protontricks --no-bwrap 304240 -q wmp11
sudo "~/.cache/protontricks/proton/Proton 6.3/bin/wine" regsvr32 /S dispex.dll jscript.dll scrobj.dll scrrun.dll vbscript.dll wshcon.dll wshext.dll
This is no longer needed with the vanilla game. It may still be required with the SADX mod installer.
"protontricks 71250 quartz" in command line is not needed for the vanilla game, but might be required still if you use on the SADX Mod Installer. Using protontricks after installing the mods will make the video window show up, but the actual video and sound doesn't show up.
What you will instead get, is a colorful image resembling tv static from old televised transmissions.
Without the mod, the music will be incredibly loud so you can barely hear the voices.
The DX version has several changes to the graphics that fans who played the Dremcast original dislike, such as the character models being shiny and the textures on them not being present.
The lighting is nonexistent or worse than the dramcast version in multiple areas and the textures in a lot of rooms are usually considered to be more bland than the dreamcast version.
The mod restores these changes back and improves on the game more by including things like an HD HUD and even better lighting than the dreamcast version.
I recommend playing this on Windows with the mod for the best experience
Game crashes past the second checkpoint in Mission 5 if you don't use Wine D3d11. Disabling Esync makes Wine D3d11 display all graphics, but for some reason it makes the game crash too if used with Wine D3d11.
It gave a higher framerate
Without D9VK, I would have significantly lower performance than if I had run this game without it. D9VK fixes that.
Works only on floating window managers out-of-the-box.
I'm running Manjaro Awesome Edition which lets me toggle between different tiling modes and a floating mode, thanks to it having Xfce integrated with the WM. This will will not run out-of-the-box on systems that only support window tiling..
It works for the most part.
Crashes when opening in-game mail
Ran on proton 3.16-9