
pupper
Published
Half-Life
Native runs well, but music doesn't work. Switch to proton if you want music to play
Proton 9.0-3
Distro:Fedora Linux 40 (Workstation Edition)
Kernel:6.10.6-200.fc40.x86_64
RAM:8 GB
GPU Driver:4.6 Mesa 24.1.6
GPU:AMD Radeon RX 550 / 550 (radeonsi, polaris12, LLVM 18.1.6, DRM 3.57, 6.10.6-200.fc40.x86_64)
CPU:Intel Core i3-4170 @ 3.70GHz
Proton 9.0-3
Distro:Fedora Linux 40 (Workstation Edition)
Kernel:6.10.6-200.fc40.x86_64
RAM:8 GB
GPU Driver:4.6 Mesa 24.1.6
GPU:AMD Radeon RX 550 / 550 (radeonsi, polaris12, LLVM 18.1.6, DRM 3.57, 6.10.6-200.fc40.x86_64)
CPU:Intel Core i3-4170 @ 3.70GHz
Left 4 Dead 2
Tinker Steps:Set launch options
gamemoderun %command% -novid -vulkan
Audio:Missing
Menu music doesn't play, which is not a big problem. Ingame music worked all fine
► Multiplayer
Overall (online):Excellent
Native
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.11.6-300.fc41.x86_64
RAM:8 GB
GPU Driver:4.6 Mesa 24.2.5 (git-3b9fcb7e4d)
GPU:AMD Radeon RX 550 / 550 (radeonsi, polaris12, LLVM 18.1.8, DRM 3.59, 6.11.6-300.fc41.x86_64)
CPU:Intel Core i3-4170 @ 3.70GHz
Native
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.11.6-300.fc41.x86_64
RAM:8 GB
GPU Driver:4.6 Mesa 24.2.5 (git-3b9fcb7e4d)
GPU:AMD Radeon RX 550 / 550 (radeonsi, polaris12, LLVM 18.1.8, DRM 3.59, 6.11.6-300.fc41.x86_64)
CPU:Intel Core i3-4170 @ 3.70GHz
Left 4 Dead 2
Forcing Vulkan renderer through "-vulkan" launch option made the game begin to stutter after some 30-60 minutes
Tinker Steps:Set launch options
gamemoderun %command% -novid
Audio:Missing
Menu and special infected attack music don't play. Some levels that play music don't have it
► Multiplayer
Overall (online):Excellent
Native
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.11.6-300.fc41.x86_64
RAM:8 GB
GPU Driver:4.6 Mesa 24.2.5 (git-3b9fcb7e4d)
GPU:AMD Radeon RX 550 / 550 (radeonsi, polaris12, LLVM 18.1.8, DRM 3.59, 6.11.6-300.fc41.x86_64)
CPU:Intel Core i3-4170 @ 3.70GHz
Native
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.11.6-300.fc41.x86_64
RAM:8 GB
GPU Driver:4.6 Mesa 24.2.5 (git-3b9fcb7e4d)
GPU:AMD Radeon RX 550 / 550 (radeonsi, polaris12, LLVM 18.1.8, DRM 3.59, 6.11.6-300.fc41.x86_64)
CPU:Intel Core i3-4170 @ 3.70GHz
Noita
Tinker Steps:Set launch options
gamemoderun %command%
Runs as good as it did on windows, maybe even better
Proton 9.0-3
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.11.6-300.fc41.x86_64
RAM:8 GB
GPU Driver:4.6 Mesa 24.2.5 (git-3b9fcb7e4d)
GPU:AMD Radeon RX 550 / 550 (radeonsi, polaris12, LLVM 18.1.8, DRM 3.59, 6.11.6-300.fc41.x86_64)
CPU:Intel Core i3-4170 @ 3.70GHz
Proton 9.0-3
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.11.6-300.fc41.x86_64
RAM:8 GB
GPU Driver:4.6 Mesa 24.2.5 (git-3b9fcb7e4d)
GPU:AMD Radeon RX 550 / 550 (radeonsi, polaris12, LLVM 18.1.8, DRM 3.59, 6.11.6-300.fc41.x86_64)
CPU:Intel Core i3-4170 @ 3.70GHz
Native
Native
The Elder Scrolls IV: Oblivion Game of the Year Edition
Tinker Steps:Set launch options
gamemoderun %command%
Player vanilla for a while, then tried modding and game still works well, long sessions without crashes.
For modding, install OBSE normally as the readme says. I used protontricks --gui on terminal to install OBMM (oblivion mod manager). Then again, when you want to install or deactivate mods, use protontricks again to run the mod manager
Proton 9.0-4
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.11.6-300.fc41.x86_64
RAM:8 GB
GPU Driver:4.6 Mesa 24.2.5 (git-3b9fcb7e4d)
GPU:AMD Radeon RX 550 / 550 (radeonsi, polaris12, LLVM 18.1.8, DRM 3.59, 6.11.6-300.fc41.x86_64)
CPU:Intel Core i3-4170 @ 3.70GHz
Proton 9.0-4
Distro:Freedesktop SDK 24.08 (Flatpak runtime)
Kernel:6.11.6-300.fc41.x86_64
RAM:8 GB
GPU Driver:4.6 Mesa 24.2.5 (git-3b9fcb7e4d)
GPU:AMD Radeon RX 550 / 550 (radeonsi, polaris12, LLVM 18.1.8, DRM 3.59, 6.11.6-300.fc41.x86_64)
CPU:Intel Core i3-4170 @ 3.70GHz
Proton 9.0-2
Proton 9.0-2