


Just capped it to 60 FPS and set battery watts to 12 as I do with most non-heavy games.
Settings are easily maxed, nothing crazy here graphically so you should get decent battery but I turned off AA and a few things to just get some more time.
Played perfectly, no issues at all. I was able to adjust settings fine and cutscenes played without any issues. Gameplay was smooth.

It works out of the box with no issues. I set all the graphics to max and have zero slow downs or glitches.
Now works smoothly!!!
Thanks to the latest Proton updates, the game runs as if it were for linux.
Works without any issues
Runs out-of-the-box
7.0rc6-GE-2
Protontricks
Install DLL: d3dcompiler47.dll
After that should work perfectly

7.0rc2-GE-1 GloriousEggroll
Played with Proton 7.0rc2-GE-1. Crashes before menu with vanilla Proton

Proton-7.0rc3-GE-1 GloriousEggroll
Proton-7.0rc3-GE-1, protontricks d3dcompiler_47, Check the github issues page for more details

Does not even load the main menu
Had to use "PROTON_USE_WINED3D=1 %command%" for the game to not crash instantly. With PROTON_USE_WINED3D=1 the game launches and shows some sort of loading screen while maxing out my CPU. After a little while the main menu music starts playing and then it crashes. Same result with Proton-6.14-GE-2

Still not working, crash after loading screen
I tried it using Proton 6.14 GE 2 with PROTON_USE_WINED3D=1, this time the loading screen appeared, but the game chrashes when the menu and music are going to start. If anyone is interested in seeing the proton log file, they can see it here https://controlc.com/9f79e738

Still broken, just black screen and then crashes on Proton 6.3-2
It also changed my desktop resolution from 1440p@144hz to 1080p@60hz in the process.

Game not run, i added the command line log
Adding process 35286 for game ID 339200 Unhandled exception: page fault on read access to 0xffffffff in 32-bit code (0x011f0266). Installing breakpad exception handler for appid(gameoverlayui)/version(20210323201103) Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) Register dump: CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b EIP:011f0266 ESP:0315f800 EBP:0315f880 EFLAGS:00010202( R- -- I - - - ) EAX:011f0260 EBX:000000e8 ECX:011f0248 EDX:0315f854 ESI:012761f0 EDI:01276160 Stack dump:
....
System information: Wine build: wine-5.13-789-gc14054e6923 Platform: i386 (WOW64) Version: Windows 10 Host system: Linux Host version: 5.9.16-1-MANJARO Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) [0326/124259.702089:INFO:crash_reporting.cc(270)] Crash reporting enabled for process: renderer Installing breakpad exception handler for appid(gameoverlayui)/version(1.0) [0326/124259.892491:ERROR:frame_sink_video_capturer_impl.cc(206)] Invalid resolutions constraints: 0x0 must not be greater than 0x0; and also within media::limits. pid 35214 != 35213, skipping destruction (fork without exec?) Game removed: AppID 339200 "", ProcID 35263

Black screen, crashes instantly. Tried with Proton-6.1-GE-2.
It also changed my desktop resolution from 1440p@144hz to 1080p@60hz in the process.

Either black screen with gold pointer or loading screen and hang
Tried several versions of Proton and Proton GE, the game always crashes. Using PROTON_USE_WINED3D=1 %command% avoids the crash, but the game hangs either on the initial loading screen or just shows the pointer and hangs there.

At least with PROTON_USE_WINED3D=1 the initial loading menu is visible
With PROTON_USE_WINED3D=1 %command%
the initial loading menu is visible, but it crashes silently in the background. Something is still missing.

Crashes on launch
Tried using Proton 5.13

Crashes immediately on launch
Also tried using Proton-5.9-GE-3-ST, same thing

Black screen with gold pointer
I use the latest proton 5.05

Does not start.
Using PROTON_USE_WINED3D=1 gets a black screen with a gold pointer.
Game doesn't start. If you use PROTON_USE_WINED3D you'll be greeted with black screen and game cursor but nothing more.

Crashes immediately, tried PROTON_USE_D9VK, disabling d3d11, etc etc.

Black screen with a cursor shows up, then immediately crashes. If using PROTON_USE_WINED3D=1 the game doesnt crash at once, but instead hangs at the black screen with the cursor.

A small black window opens briefly before closing.

Black screen with pointer then crash

Black screen with a cursor shows up, then immediately crashes
Only black screen with mouse pointer...

Black screen with cursor only


Game launches and plays title screen music, but only displays a blank, blue screen with a cursor. Can hear menu navigation noises when using a controller and can even start a game, but the screen remains blank.



The game stars but you only will see a blue screen with the mouse pointer and the game music.



Does not even start.



"Could not create a connection to DX 10 device error" pops up



Error message at start "Could not create connection to a DirectX 10 device"
