Funciona bien, se puede jugar en alto igual que en windows, mas o menos en 40 fps con bajones ocasionales a 25 fps cuando carga mucha textur
La textura del cesped no caga bien
Cuando cambias de ventana y vuelves al juego el mouse no funciona, se arregla cerrando y volviendo a abrir
Todos los graficos en alto, menos el agua, cuando carga mucha agua de golpe hay bajones, pero se estabiliza
Funciona igual que en windows, solo tiene el problema del mouse, el resto anda bien
Works great
Occassionally loses connection to the server which then makes the fan ramp up. Quick restart fixes it.
No issues, perfectly playable at 60 fps.
Game refused to switch to fullscreen. Alt-Enter method causes game to crash on default compatibility. Resolved by switching to older Proton Version.
The game is perfectly playable without tinkering. The just refuses to go fullscreen using Steams default options. Using Proton 9.0-3 fixes the issue. Mind you, it's Dark Souls. The game's Mouse and Keyboard controls are atrocious. There's no point playing it without an Xinput or Dualshock equivalent controller.
PROTON_USE_WINED3D=1 %command%
- All tall grass appears too close to the player
- Character's face and top clothing sometimes disappears and comes back
- Rare unbearable graphics artifacts
Lower resolutions cannot be stretched to fill the screen
Finished a playthrough of the game without crahses or performace issues.
-force-vulkan
Minor quality-of-life issues, but basically working fine
Controller would randomly stop being detected for no apparent reason. Replugging it would help
Game would lose 15 fps after being left idling (ie not playing it) for more than 20 minutes
If the computer went into sleep mode, the game would force itself to go into offline mode.
Almost perfect out of the box
Sometimes lags in the tutorial and loading zones, but nothing major.
Blacksreened after Credits but the game itself ran almiost perfectly
gamemoderun %command%
The game stutters when played in fullscreen (might be related to my multimonitor setup) but runs smoothly when running in fullscreen windowed.
Note: online play is disabled on PC in general at the moment, not a Linux issue.
I only visited the first few areas, but gameplay was smooth with a locked 60 fps.
The water in the background of Majula features a few graphical bugs. Water in Heide's tower seems fine.
Game isn't marked as verified or playable, but seems to work fine. Leveldesign features notable differences from the Scholar of the First Sin version.
It's a bit disappointing that there are these issues with it, but it's absolutely playable, even if it's not the best way to play the game.
30FPS
Text in inventory menu's were small but the subtitles are perfectly satisfactory.
The sea seen from Majula has some pretty heavy artifacting. Not seen other artifacts once outside of Majula, but I've not explored to other areas with an open view to the sea yet.
Could stutter while playing cutscenes. They were considerably less smooth than my previous experiences on a Windows PC.
Online isn't currently working for DS2 at the moment, but that looks to be a wider problem with the original release of DS2 at present.
Notably the only Fromsoft game on PC not to be verified at the Deck's launch.
Indistinguishable from other platforms I've played it on
Minor stuttering when loading new areas during the first hour or two, disappeared after that.
Played through the entire game as well as DLC (~32 hours). Intro video played as it should and grass rendered properly.
Grass is invisible until you step on it.
Great experience.
Intros won't show up, everything else works fine.
Too choppy to be enjoyable
very minor, at start of the game
loses mouse control in game after alt tab
loses mouse control in game after alt tab (though not in the game menu, only for controlling the view)
The frametime is bad, as measured by MangoHud; choppy line, matching a feeling of choppiness, which is absent under windows.
Log threw errors with call to path on external drive; moving installation to main drive (within Home directory) fixed launch issues
Install under Home directory
Intro cutscene replaced with colorbars; subsequent cutscenes unaffected
Original edition (no Scholars) does not launch
Tested with Proton Experimental, Proton 6.14 GE, Proton 6.3-8 (and default). Steam attempts to launch, then reverts to "play" button with no new windows opened. Not sure if other reports are running the original edition or Scholars of the First Sin. NVidia drivers & linux libs all up to date.
Works perfectly out of the box
Using a PS4 controller through steam play worked great as well.
Works fine. I have logged in around 45+ hours with no stability issues or frame drops what so ever.
When I alt tab and then go back to game window, my mouse becomes useless to change directions I am looking at in game. So I have to quit and restart to play normally again.
Runs perfectly fine out of the box.
Works Flawlessly out of the Box
The opening cutscene has no audio or video. The grass effect pops in by the player and enemies. This doesn't affect gameplay.
No audio or video during the opening cutscene
DS2 ignores Steam controller settings on Windows as well as Linux. I gave up getting other controllers to work and bought an XBox controller.
The game crashed twice in the Black Gulch using v5.03 of Proton. So I reverted to 4.11-13 for the remainder of the game, I didn't get the error after that. I had one crash on load in the Earthen Peak with 4.11-13. To be fair I had a similar number of crashes playing Dark Souls Remastered on Nintendo Switch.
I played the game to completion but didn't visit every area. I noticed some black flickering during the ending credits, but it's just white text on a black background. Aside from the few issues noted in my report, the game runs perfectly.
Almost perfect experience out of the box, except it's missing the intro cutscene.
With a DualShock 4 you will need to enable Steam Input for buttons to be registered correctly.
Intro cutscene does not play, as it requires MF. This is disabled by default Proton. With Proton GE you can see the intro cutscene but the sound will skip at certain points.
No grass on Proton 5.0.-7, and 4.11-13. Grass flickers when stood on. Bad performance on 5.0. Better on 4.11
alt+tab would escape game, but game would still encompass the screen. Fixed by alt-tab back into game.
Character moving upwards left, and start menu holding up. Only one single launch, fixed by relaunching
Grass would not appear, or would flicker if stood on
Completed the whole game without any issues, everything went fine out of the box.
Runs out of the box. Only issue i found was the grass at the begining, that for some reason, dissapears, depending on how your camera is anguled. Dont know if theres a way to fix that, but the game is running just like on Windows.
Works great out of the box with only one annoying thing: alt-tabbing and restoring the game made the mouse stop controlling the camera for some odd reason. Worked-around after applied solution of Lakorta -> https://www.gamingonlinux.com/forum/topic/3502 , using virtual desktop and disabling mouse grabbing on Proton
I'm only to Undead Purgatory, but so far the game runs smooth and I didn't notice anything odd.
Run very well out of the box
with proton 4.2-3 i works, but crashes after like 1 hour of game play , I reverted to using proton 3.16-9 and the problem is gone, I think there is a regression. Hope the next new proton fixes it.
90+ hours. Asides from the grass rendering issue, it runs very well without stuttering.
Runs very well. The grass pop-in isn't that big of a deal, but that, combined with occasional sound crackling, boss music cutting off (although this only happened to me once), and occasional lag gets it the Gold. Otherwise it's excellent, played through the whole game and, aside from those issues it's basically native.
Has been running flawless and have done an almost complete play-through of the game on this setup.
Upgrading previous report. After 50+ hours I think it's safe to say DS2 essentially runs perfectly. Performance is great throughout, with rarely any big drops in fps. The only minor issue experienced is with grass-rendering, which is entirely inconsequential.
The game runs very well, the intro cutscene has no video and audio and the grass is not rendered right (sometimes it renders, others don't), the game stutters a little but nothing that it's going to bother or compromise the game's performance, other than that the game runs perfectly well.
Asides from grass not loading in things betwixt and majula, everything is working great. Resumed from my save profile from windows, finished both iron king and ivory king dlcs, killed a few of the late game bosses in the base game, finished ng and went into ng+ with no problems and no crashes at all.