

Short, sweet and hilarious. Works great on Linux too. Some of the puzzles just fly right over your head though.
Just slight fps stutter towards the end. Otherwise fine

A few crashes but works otherwise
The game crashed half a dozen times during playthrough, which ends up being not that bothersome because the game is short
Worked perfectly with no modifications and no noticeable issues
Worked on Proton 8.0.5 with no modifications and no noticeable issues

PROTON_USE_WINED3D11=1
After tinkering I ran into 0 issues whatsoever

Completely playable, but is a battery drainer for sure, and probably better with a mouse.
Capped refresh rate to 40
Some puzzles are pretty small, but I did set FOV to 90
Some of the puzzles really need a mouse, especially the Time Crisis section

WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER=1 %command%
I have 100 minutes on the game, ProtonDB is just being a little glitchy ig

There were low FPS but still playable.
I was unable to get any achievements from Steam although I deserved to get them. I am not sure if the non-achievement problem comes from Steam or Proton.
I shutdown the game before the cutscene video so unfortunately, I cannot say anything about it. Other than these the game seems perfect to play.
game ran at 15 fps for me, it ran much better on windows

Runs almost perfectly
The post-credits cutscene is distorted beyond recognition. This can probably be fixed by setting the launch options to:
WINE_DO_NOT_CREATE_DXGI_DEVICE_MANAGER=1 %command%

Reduced frame rate to Cap at 30 FPS
On some puzzles and documents, it becomes hard to read.
This game is a battery drainer. Otherwise no issues!

Set the outer ring of the left joystick/trackpad to press Shift, making the transition between walking and running seamless.
The game is not optimized, the fans were constantly spinning. Setting to 40Hz helps a bit, but the device still runs hot.
The post-credits sequence plays back a video, but it is displayed corrupted.
The game has no options. You have to play with keyboard+mouse. Setting mouse emulation for Steam Deck controller works, but the game requires more precision. Using an external (Bluetooth) mouse half-works: I could use the mouse in the drawing sequences, but couldn't use it to move the camera.
No settings screen. Some minor trouble with emulated+real mouse controls. And garbled video playback at the end. Other than that, the game plays fine and can be completed from the start to the end.

The experience was probably the same as it would have been on windows.
The game crashed once at startup, displaying the standard unity crash screen. Probably not proton-related.

Post credits cutscene video was not displayed correctly (color channels all messed up)
Flawless

The game seems to crash very frequently, often after certain audio clips are played back

Minor stutter

Some final puzzles are much much easier with mouse. Also the rail shooter challenge feels impossible without mouse. I tried the default controller layout and also controller with gyro, but they were still well behind good old mouse
great, short game. worked perfectly without any tweaks needed, including the ending sequence.

Could not start game
Got the following error message when trying to start the game:
Failed to initialize graphics. Make sure you have DirectX 11 installed, have up to date drivers for your graphics card and have not disabled 3D acceleration in display settings. InitializeEngineGraphics failed
Worked perfectly.

Ending cutschene was garbled, but the game was otherwise playable. Just watched the end on Youtube.
Gameplay was generally choppy

Making the lines were a bit tricky for me with the controllers and trackpad, but I am not very proficient with precision movement with them.

Mostly fine as long as you're willing to watch the ending on youtube
The ending video is glitched out