cyronal
Published
env OPENSSL_ia32cap=~0x20000000 PROTON_NO_D3D11=1 %command%
the game seems to have problems with Intel CPUs of 10-13s gen to fix that: "env OPENSSL_ia32cap=~0x20000000" must be set. Thanks to this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2538025880
without memory leak the game works ootb
revert to mesa 23.1.5 or wait for the next mesa version as a fix for this memory leak is already merged
as an Example on Arch i reverted my driver like this:
pacman -U https://archive.archlinux.org/packages/m/mesa/mesa-1%3A23.1.5-1-x86_64.pkg.tar.zst https://archive.archlinux.org/packages/l/lib32-mesa/lib32-mesa-1%3A23.1.5-1-x86_64.pkg.tar.zst https://archive.archlinux.org/packages/l/lib32-vulkan-radeon/lib32-vulkan-radeon-1%3A23.1.5-1-x86_64.pkg.tar.zst https://archive.archlinux.org/packages/v/vulkan-radeon/vulkan-radeon-1%3A23.1.5-1-x86_64.pkg.tar.zst
Without GE-Proton: Startup Logos and Tutorial Videos won't play
on pipewire, the game choose pipewire audio server as default microphone making my real mic unusable (in the game and other programms aswell) even after i closed the game until i restarted my whole system. This bug seems to be triggered during missions, if the audio server is selected as microphone, be sure to switch your microphone in the main menu before loading in a mission
on kde plasma: in borderless fullscreen, my taskbar flashed to front and back, fixed with exclusive fullscreen
gamemoderun mangohud %command%
After normal Install: FIRST: delete or rename Grounded/Maine/Binaries/Win64/SpeechSynthWrapper.dll
launch with Proton-6.21-GE-2 (the xbox login screen is visible on this Proton Version) and Login, when login wont show up try delete your exisiting prefix
(Optional) switch to a newer Proton like experimental for better Performance
gamescope -h 1440 -f -e -- %command%
the game frooze my entire System after 20-30 minutes, using GE-Proton8-4 and Gamescope with "-e" parameter and the Ingame Option for DirectX 12 to "Yes" fixed these Problems. Sessions for 4 Hours with no Problems. So im assuming its running flawless now
The mentioned steps fixed all Problems for my PC and Steam Deck
12w limit, 40Hz
the game frooze my entire System after 20-30 minutes, using GE-Proton8-4 and the Ingame Option for DirectX 12 to "Yes" fixed these Problems. Sessions for 4 Hours with no Problems. So im assuming its running flawless now
encountered Hard crashes without these steps, i strongly recommend them
gamescope -w 2560 -h 1440 -f -- gamemoderun %command%
after running the game with gamescope all crackling and out of sync problems during the story QTE were gone and the game was perfectly playable