

Playable without tweaks but has issues when loading saves
Loading saves is strange. The game will stop responding and crash sometimes, sometimes not. If it doesn't crash you will eventually load in and can continue playing.

Audio will cut out every so often. Tabbing out, then back in will fix the issue.
This game is extremely unoptimised
Works flawlessy on Proton 7.0-5 or 7.0-6
PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_USE_WINED3D=1 %command%
Windowed mode crashes on launch, even when change while in game works.
Unplayable framerates with DXVK (1-2 FPS). Tried a lot of different tweaks and proton variants, nothing changed. Once, randomly, after a graphics settings change while in game it suddenly worked (40 - 60 FPS), but that was never repeatable. This really seems like a bug in the game itself and how it handles graphics settings or their changes.
Only got it to somewhat playable framerates (20 - 30 FPS) with WineD3D.
Good on Deck. This game is a lot of fun, sexy and horny. Yes, there are a lot of pretty girls, female protagonist included, and funny jokes.
Joystick clicks mapped to L4/R5. Right trackpad now works as a mouse - very important, as you can't confirm achievement dialogs without using touchscreen or said mouse.
Not really for me, but for those with bad sight might be a problem
In the hot tub FPS goes like -5 down, not really a problem tho
You can't confirm achievement dialogs without using touchscreen or mouse cursor
Runs only on Proton Experimental, otherwise your game will freeze after starting a new game or loading. Change graphics settings to medium + disable 4K textures - you'll get stable 44-49 FPS and it looks still very good. You can also enable mirror reflections if you wanna.. you know.
Lowered graphical settings from within the game's menu. By default it was set on a higher than native resolution, I set it to 1280x800; I disabled realtime effects, kept antialiasing, now it runs in 40fps with few drops, although it gets really hot after a while. It is not a well optimized game, the performance issues are present on my desktop Windows PC as well.
Some text like hints is really small, and the font only makes it harder to read.
Rare FPS drops from 40 to low 30s, nothing significant.
__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_USE_WINED3D=1 mangohud gamemoderun %command%
For whatever reason, this is the only game I've come across where I consistently get much better performance using WineD3D instead of DXVK. Despite what my GPU settings say, this machine has an RTX 2060 Mobile which is only utilized when using PRIME. When launching this game using DXVK, I would get unplayable framerates regardless of resolution and graphical settings - for example, at 1280x720 Low, the framerate would range from about 5-15 FPS. Once I switched from using DXVK to WineD3D, I was able to play at my monitor's maximum resolution of 1920x1080 on Ultra (minus realtime shadows) at much more playable framerates (anywhere from 30-60 FPS depending on where in the house I was, with dips down into the 20s outside when looking at the fire pit for whatever reason). I have a feeling this is just down to some weirdness with my specific computer, but if you're having issues running this game at a playable framerate then try switching to WineD3D.

Ran just fine, no problems, no tinkering.
Input felt weird but that may have just been my setup. (I spilt beer on my mouse mat while playing w/ friends from laughing so hard)

7.0rc3-GE-1 GloriousEggroll
Proton-7.0rc3-GE-1
Most likely it seems to be the game bug. Everytime the resolution is changed or graphics setting is changed, there is mad drop in frames. Restarting the game fixes it though.
Runs flawlessly on proton 6.3.7
Game had no issues with performance, save games or visual glitches.If anything minor it shows the desktop for a quick second before loading the save game (Which could be the game too).
Runs flawlessly on proton 6.3.7
Game had no issues with performance, save games or visual glitches.If anything minor it shows the desktop for a quick second before loading the save game (Which could be the game too).
6.0-GE-1
Game would crash on the load screen on proton 5.13-5 but loaded in fine with Custom proton 6.0

Crashes on new game/load
"wine: Unhandled page fault on read access to 0000000000000000 at address 0000000180AA75DF (thread 0100), starting debugger..."


Game runs perfectly fine at 60FPS on ultra out of the box. Mesa 19.2 with latest proton. It should be noted that I did get it to hang when exiting once tho. The game itself while running was fine tho.


Other than first time shader compilation game runs smooth without any crashes or visual glitches or bugs.

They recently updated the game, and apparently made some significant changes. This will be my second post about this game. So, it seems that since the latest update, launching the game results in a Unity loading window that disappears after the loading bar animation, and then there's seemingly nothing. However, if you do a "sudo killall -9 UnityCrashHandler.exe", the game will magically come to life and start. Something about that process causes the main game executable to wait. In addition to that, the issue I had before with the game crashing when loading a save has changed. I now seem to be unable to make any saves at all. If I save and then click load to look at my saves, I'll see that save I just made in the list. However, nothing happens when clicking on it, and if I exit the game and go back in, that save I made will have vanished, and I'll have no saves in the Load list. It's not really much of a deal breaker, as this is a game that's meant to be replayed anyway. It's a puzzle game at heart. But, other than those two quirks, the game runs really well still. Possibly better than before the update? The graphics have certainly changed. Better UI and there seems to be some sort of added shaders at work which makes lighting better and the characters smoother. In any case, the game's still in beta. So I'm amazed it runs at all.

I tried to run the game, it gave me a loading bar, and then started a process in the background that I couldn't stop without killing it.

The only issue I had was that loading a previous save would cause the game to crash. Not a huge deal. Also, the FPS would occasionally drop down into the 40s, but it didn't happen often and was usually a perfect 60. No missing textures like the other reports have mentioned.


3D models are missing textures.


The mid-game escape menu has the following issues:
The Save Game dialogue doesn't show chars you type, but does save with the name you give.
The Main Menu, Restart and Load Game options all crash the game, but Load Game works from the main menu on game startup (which means you can at least save/load between sessions).
The Input Configuration and Instructions options bring up blank dialogue boxes.
Apart from all this, rendering and frame rates are fine at 1440p/high settings on my fairly low-end GPU. Don't forget the free DLC to uncensor the game...


clothes are not visible. no tweak worked



All characters are missing clothes (transparent). Some fonts are also missing.



Performance is ok, not great, kinda low fps, but for this kind of game, it's tolerable... but a lot of the assets don't load in (doors, and certain tables), that's why I put it as unplayable
