
Pat
Published
The only issue I had was that loading a previous save would cause the game to crash. Not a huge deal. Also, the FPS would occasionally drop down into the 40s, but it didn't happen often and was usually a perfect 60. No missing textures like the other reports have mentioned.
They recently updated the game, and apparently made some significant changes. This will be my second post about this game. So, it seems that since the latest update, launching the game results in a Unity loading window that disappears after the loading bar animation, and then there's seemingly nothing. However, if you do a "sudo killall -9 UnityCrashHandler.exe", the game will magically come to life and start. Something about that process causes the main game executable to wait. In addition to that, the issue I had before with the game crashing when loading a save has changed. I now seem to be unable to make any saves at all. If I save and then click load to look at my saves, I'll see that save I just made in the list. However, nothing happens when clicking on it, and if I exit the game and go back in, that save I made will have vanished, and I'll have no saves in the Load list. It's not really much of a deal breaker, as this is a game that's meant to be replayed anyway. It's a puzzle game at heart. But, other than those two quirks, the game runs really well still. Possibly better than before the update? The graphics have certainly changed. Better UI and there seems to be some sort of added shaders at work which makes lighting better and the characters smoother. In any case, the game's still in beta. So I'm amazed it runs at all.
Runs perfectly after switching to the 3.16-5 Beta of Proton. Anything before that and my hands were missing.
I had to upgrade my NVidia driver to the beta 415 version. 390 caused a lot of objects to just be white and texture-less. The only issue I notice now is that the scroll wheel sometimes won't work with the binoculars (but pressing the scroll wheel button down still does for pre-adjusting it to the near/medium/far positions). It'll randomly stop working and then fix itself later on. Also, occasionally the iDroid map won't let you move the mouse around. Again, happens sporadically on occasion and eventually fixes itself. (I had tried upgrading to the newer Proton betas, but they cause sound crackling after a while that doesn't go away without restarting the game.) I'm playing on the default High graphics settings, as a bug happens when changing the settings that requires a game restart to fix. Overall though, this game run near perfectly at a consistent 60fps.
This will be my second time posting about this game. I have about 25 hours of play time. The TLDR is that except for a few quirks, it runs perfectly at a steady 60fps at maxed out settings.
Here's a quick list of all issues I've encountered:
Mouse movement/scroll wheel will randomly stop working on occasion with the iDroid Map and the Binoculars. Zooming with pressing the scroll button is a temp workaround until the game decides to fix itself.
The sound on occasion will become crackly and distorted. Happens randomly after a few hours of play. Requires a game restart to fix.
Changing graphics settings causes an awful glitchy multi-color strobe like effect to happen. Requires a game restart to fix. Settings are successfully saved and applied though.
Occasional game file corruption. I've had it happen twice. There's a known glitch with using Quiet in certain missions that will corrupt the game save file, however I'm not at either of those missions. My work around was to write a quick shell script that routinely backs up the TPP_GAME_DATA1 file. The first time it happened, I lost about 3 hours of gameplay. Was pretty mad about it. The second time it happened I was more than prepared though.
Online Mode is broken. This doesn't affect me as I prefer to play offline anyway, and the game seems to not require it for anything important.
Upside down text in menus. I had this happen after installing Steam VR. I assume it's due to some conflicting setting or file between the two. To clarify, by "upside down" I mean the actual individual letters themselves were all upside down. I don't mean the entire window itself was flipped. Very strange and hard to read. I had to totally uninstall and then reinstall Steam to fix it.
Also, I'm running the beta version 415 driver because the 390 version that Ubuntu had installed causes an issue in game where certain character's textures are missing and they look white.
This is my third time writing a report on the game. I'm about 55 hours in now. The TLDR is the game runs at a perfect 60FPS at max settings. It will only work in offline mode. There are a few miscellaneous issues. 1) Mouse movement and zoom doesn't work in the map/binoculars until you left or right click the mouse at least once. If you alt+tab out and back into the game or if you've just started the game from Steam, you need to left or right click inside the game at least once to fix this. I've only played full screen and not sure if this affects windowed mode. It's not a big issue, but it took me a while to realize what was going on. 2) The audio will get crackly after a few hours of play. You need to restart the game to fix this. 3) My save file has been corrupted 4 separate times. It happens randomly, and isn't related to the two missions which Konami says not to use Quiet on. At first I thought it was related to the audio issue as the first 3 times both happened simultaneously. That is, I'd restart the game due to the sound issue and then find my save file was now unusable. The work around I've found is to occasionally restart the game and if the save file is fine, copy TPP_GAME_DATA1 to TPP_GAME_DATA0. The latter seems to be a backup the game makes initially, but it never seems to auto update it afterwards. I also have a cron job making frequent backups of TPP_GAME_DATA1 just in case. 4) There's an incompatibility with Steam VR that causes individual text characters to be upside down. I had to uninstall Steam VR and reinstall the game to fix this. I haven't dug into exactly what it is that changes when installing Steam VR.
Audio didn't work for me. I didn't try compiling faudio or using winetricks like the people that commented below me. Just seeing if it worked out of the box with 3-16.6, and it seems to not. Otherwise though, it appears to run well; smooth, good framerate, etc.
I just get a never ending error window that says the following: "Microsoft Visual C++ Runtime Library - Debug Error! - Program: ...re\Steam\steamapps\common\Vacation Simulator\GameAssembly.dll - Run-Time Check Failure #2 - Stack around the variable 'V_1' was corrupted - Abort, Retry, Ignore"
Works. It crashed on me about an hour in, but that might be my video driver.