game-performance mangohud %command%
Works without any issues
Perfect OOTB!
Zero issues. Download, hit play & off you go. No need for any special launch options or special Proton versions.
PROTON_USE_WINED3D11=1 %command%
minor slowdows probaly because off wine3d11/opengl
runs fine on linux
No native support for steam deck resolution
Runs perfect out of the box. You can skip intro cutscene by pressing select twice
it was a little laggy but that is most likely due to my own hardware
Apart from occasional FPS dips during Halu runs or runs with many collabs, the game runs perfectly.
Aside from not being able to skip the movie at the start, the game runs perfectly as is.
PROTON_USE_WINED3D11=1 %command%
games suddenly hide when start up
/usr/bin/gamescope -w 3840 -h 2160 -e -- %command%
Frame rate drops to 30~50 FPS as objects increase
On sway compositor, keystrokes other than Esc and Enter were ignored when run directly. Executing via gamescope solves this problem.
Pretty much like native
Still runs perfectly fine with the recent 0.7 update
Works perfectly
Works out of the box and no tinkering needed
Works just fine with very very minor issues.
On launching, it opens briefly, then minimizes itself as it goes into fullscreen. Can still bring it back up regardless.
The intro animation can't be skipped with my xbox controller. One click of the mouse, and we're good to use controller input.
Can't use any buttons to skip the initial opening cut scene but pressing on the touch screen worked.
Everything worked as it should, including controller.
Funciona perfecto
Worked right out of the box with no issues
JDON my soul
jogo roda bem, unica coisa que poderia desagradar é pouco de lentidão devida ao numero de mob, mas é perfeito
roda bem
Works out of the box
Works perfectly out of the box.
Works perfectly out of the box. No issues found. Gamepads work as well.
PROTON_USE_WINED3D11=1 %command%
Only adding this launch options, the game run flawless
Smooth and enjoyable experience as long as you use Proton Experimental and avoid picking up the Halu Lv 4-5 and the Light Beam Collab Items.
Set to 60 FPS cap
On casual runs (i.e., without using Halu), the game runs perfectly. You can also use the Marketing upgrade in the Shop by itself and the game will still run fine. I don't recommend playing with high Halu upgrades (3, 4, 5) on the Steam Deck. In these scenarios, the game will drop below 60 FPS when there are a lot of fans on the screen (can drop to as low as 40 FPS). Since the game speed is tied to game FPS, this will cause the game to slow down signficantly, degrading the fast-paced experience. I also do not recommend building the Light Beam collab item while playing on the Steam Deck. This will cause your game to drop to the low 50 FPS levels at maximum, even when there are no enemies on the screen.
I don't understand why the game is marked as Unsupported because it works perfectly out of the box and I haven't experienced any slowdowns
VTuber pixel game runs really well, a surprise to noone.
runs perfectly
Works nearly flawlessly. Black borders are visible, but not really noticible.
Game does not support the native resolution of the Steam Deck. But 720p works fine with small black borders.
Works well on current experimental version (as of writing). Almost all of my time on this game is from playing on Windows but didn't notice a difference playing on Linux (outside of the mouse feeling weird, but that's not related to the game).
PROTON_USE_WINED3D=1 gamemoderun %command%
The game wasn't launching because I had it installed on an ntfs partition. Installing it on an ext4 partition fixes the issue, as it is with any other Steam/Proton game on Linux.
It slows down a lot on endless mode after 20 minutes, but that's probably a CPU issue. Didn't test it on Windows but I'm sure it's the same. Still runs surprisingly well.
It doesnt open in linux mint
The game will run if you download it from itchio
Pixel game just works
The game has a hard-cap on its internal resolution (because pixels). This is normal and not something to fix. Going fullscreen just means you'll have big pixels (like the old days) but with modern lighting and an uncountable amount of objects on screen when things get busy.
Works mostly fine. Just gets really noticibly slow.
Really starts to chug in the lategame with some maps.
Doesn't launch.
Tried GE-Proton8-23, Experimental, 8.0-4 and 7.0-6, as well as every launch option listed here. Game pretends to run when switching to 7.0-6 but does not open.
Not launching
Tried GE-Proton8-23, Experimental, 8.0-4 and 7.0-6 with various recommended Launch Options, mentioned here.
I tried everything that was mentioned here, nothing worked for me.
Works :)
Play carefully, this is a time sink