Had to change from the native version to Proton
Mouse was extremely laggy in the Native version, switching to Proton and using the Windows version of it fixed it.
Nothing extra to add, just make sure you're not running the native version.
Works perfectly
1A, funktioniert Nativ ohne Proton, perfekt!
works like on windows
Wow, this is an incredibly good linux port. Literally zero bugs. Good job devs.
force use proton
native version: stretched. Fine under proton.
Native version: Mouse sluggish. Fine under proton
Game runs perfect, no tinkering required
Runs; perfectly throughout my, admittedly short, playtime
The game worked fine overall, but the stretched interface kind of ruined it.
The fullscreen window was stretched
Stretched Fullscreen
swithced game version to legacy - 32 bit via steam beta
fixed by 32 bit version
Great game, works almost perfectly with just a few tweaks to the controller
Game is keyboard and mouse centric so I needed to manually map keys and pads to make this game easy to use (it's all mouse based generally)
Left track pad is mouse cursor, A button as 'left click'
Y button mapped to 'space bar' so you can use the 'quick inspect' feature you unlock in game
B button mapped to 'tab' so you can use the 'toggle approve/deny stamp's feature you unlock in game
The game is based on pixel art at a set resolution so some of the text on passports and documents is very small (but still playable)
Game needs tweaks to make it playable, such as reducing the sensitivity of the joystick / track pad as the play area is generally 1/3rd the size of the game window (and there's lots of precise movement needed to hit little targets)
Fun game, perfect native build
Betas: legacy - Legacy 32-bit build (1.1.65)
The default 64-bit version in SD OLED will make the game hard to control.
Cannot read mac's save file.
Remember to switch the version of the game.
Works perfectly
Betas: legacy - Legacy 32-bit build (1.1.65)
Cannot read mac save files
You have to change to a 32-bit version, or it is hard to play.
Works ootb.
The mouse pointer got stuck, and I couldn’t interact with any menu options using the touch screen, either. Pressing Start crashed the game.
I was able to find a workaround: in Steam, in the Properties for the game, I set the resolution to be 1920x1080, and then after the game launched into the main menu, the touch screen worked. I then tapped the wrench icon in the bottom left, and changed the game to Fullscreen. The game now works as expected.
Works out of the box.
recommended
added right stick and lowered sensitivity
papers are a bit hard to read
this is based off my memory since I last played
Awesomely running.
I love it.
Game runs perfectly on native version
Flawless on native
You have to run the game with the x11 driver: SDL_VIDEODRIVER=x11
Runs perfectly on native.
Runs perfectly OOTB
It ran perfectly on my system (Fedora 38).
Spielt sich einwandfrei.
Die Steuerung ist zu Beginn etwas gewöhnungsbedürftig, aber man ist tatsächlich schneller als am PC.
Runs natively and perfectly..
Had to set the game to fullscreen manually at start.