
Vivi, The Heinous Witch
Published
Default settings on the Steam Deck may not yield 60fps, but if you can live with adaptive resolution turned on, it's great.
Works great on Deck! No controller support, but you can make do with the default keyboard config.
The huge stuttering issues may throw most people off, but once you play through a level, there will be way less stutters next time.
PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command%
When you disconnect a keyboard, you can no longer control your character with the controller. Which shouldn't really happen on normal playthroughs anyway.
(Tested only Extinction) There are huge stutters when playing for the first time on a level. After you walk around it and let Proton do its thing, the stutters will be gone next time you go through the same areas after restarting the game. Other than that, the game seems to run at a stable 60fps at relatively high settings when not plagued by stutters.
(Tested Extinction only, solo) The game requires you to be online to play (you need to be connected to their servers), and that part worked just fine.
Really bad performance on the Deck, despite the game being from the PS3/X360 era, not worth it.
Unstable FPS and it's impossible to hit 60fps on the Deck
Tried various Proton versions
Tried all possible Proton versions (Experimental, 7.0-2, GE, downgraded) and the native linux version, and even with all DLCs disabled and lowest graphics settings, I was unable to get in-game at all.
Seems like it's a weirdly "can-work-if-you-get-the-lucky-device" type of game, based on the other reports I've seen, which is such a shame.
Still cannot get in-game on the Deck. Game keeps loading and then eventually runs out of memory it looks like.
Changed to native version.
Performance seems to be slightly worse (about ~2fps less on average) than the standard version of the game, but it still works well.
the UI feels made for 1080p
Can't get in-game at all, it keeps loading forever and if it eventually loads at all, it freezes and you can't play the game.
In Villedor (where I loaded my save from), the game will usually crash in the first few minutes of gameplay.
I tried Proton 7.10, GE-Proton7-10 and Proton Experimental, none of them worked. The Deck was also showing very high RAM usage (14.1GB RAM + 0.9GB VRAM), so its possible the crashes might be game running out of memory, even at the lowest settings preset.
Certain status effect would show up as purple boxes, but that issue seems to have gone away.
Finished second half of the game with my partner on the Deck.
I played the entire second half of the game on the Deck with my partner and finished it. Had to play on lowest settings with FSR upscaling, but the game played really smoothly with the 45hz refresh rate setting.
I used the launcher to switch to windowed borderless, since I saw that for some people fullscreen caused issues, but the game worked great. Played 2 full matches with no crash.
I also played the Steam version.
Possibly complex manual setup is required, but once you get past that hurdle, it works great on the Deck!
XL_NO_SPACE_REQUIREMENTS=true XL_WINEONLINUX=true DSSENG=n %command%
I've used this guide as a base https://steamcommunity.com/sharedfiles/filedetails/?id=2380758972
I've also used protontricks to force install vc2019 and dotnet48, because it didn't work for some reason.
I'm also using GE-Proton7-10 instead of the Proton-6.21-GE-2 in the guide because the controller did not work at all, unless I switched to the newer version.
No issues whatsoever, was able to play the Leveling Roulette.
I've used the Steam version of the game.
XIVLauncher added an XL_NO_SPACE_REQUIREMENTS option on April Fools that fixed the free space problem I was having where I couldn't update the game because Wine was reporting a wrong amount of disk space, despite freeing up a significant amount of it.
The Launcher may close/crash when installing the game for the first time, but progress won't be lost.
UI text may be too small to read sometimes.
I needed to tweak some graphical settings but 60fps is possible without much graphical quality degradation.
Valve-tested Proton 7.10 unfortunately yields framerates in the range between 10-25fps, it even struggled in the menus.
Works great on the Steam Deck! 60fps with the auto-assigned settings. Seems to dip when you use MSAA.
Works great on Steam Deck! Runs at 60fps outside of combat, dips down to 30-40 during combat, but its not too much of a big deal.
I've played docked on a TV at a 1080p resolution. I didn't notice any slowdowns or unusual graphical glitches, etc., everything worked perfectly. So if you only have a Deck for gaming and wanted to play this game, you're in luck!
The UI definitely wasn't made for a 720p display
Trying to login to Epic Online Services crashed Steam and caused a restart of the console UI.
If you have friends with Satisfactory on Steam, you should be good (I didn't have anyone to test Steam multiplayer with though). Problems arise if you want to play with friends on Epic. Logging in to EOS causes Steam to crash and restart the console UI.
Community input layout recommended, but otherwise works out of the box on the Steam Deck!
Reduced mouse sensitivity, and changed DPad to be Scroll Wheel
The UI feels quite small for the Deck display but its sill useable
Lighting seems broken in mirrors
Community input layout recommended, but otherwise works out of the box on the Steam Deck!
Reduced mouse sensitivity, and changed DPad to be Scroll Wheel
The UI feels quite small for the Deck display but its sill useable
Sim voices crackled in Create-A-Sim sometimes
Lighting seems broken in mirrors
RADV_PERFTEST=gpl %command%
Runs at 60fps on highest settings with 2xAA, largely thanks to the experimental Graphics Pipeline Library in mesa. This is the game you want it enabled on.