
Archerofyail
Published
Swapped right and left triggers
Rare crashes. Only happened about 3 times in 17 hours of gameplay.
Lowered TDP to 10 watts
It wouldn't recognize the steam deck controller as a 360 controller on first launch sometimes. Relaunching would fix it, but you have to go into the control settings and select controller.
It played just like native. You could easily play through the whole game on Linux
Steam Cloud saves didn't sync
Text in menus is a little small, even with the large text setting
Only played a bit of one level, but it was amazingly flawless.
Wasn't able to enable DLSS, even with the latest driver and a 3080, but it's not needed for me.
Text is fairly small in menus
Pops up an error message saying that an "Invalid floating point matrix was sent to the renderer" or something like that. Tried GE proton, tried experimental, tried adding the msvcrt override I saw in some other reports. Just the same error every time.
There's a minor artifact on the screen, just two lines that show up on the screen all the time. It's easy to ingore them though.
The live action videos didn't play, except for the recaps.
Turned TDP down to 5 watts
Reflections on glass turned more opaque occasionally when turning the camera
Changed L4 and R4 to jump and use, and enabled gyro on right stick or pad touch
Turn TDP down to 5 watts
This runs flawlessly, should be platinum
The first ingame cutscene kept repeating a fade-in for the whole cutscene. Every other cutscene has been fine
Works fine in windowed mode, but you need to do some config file editing to get it to start in windowed mode.
When full screen the game is rendered off screen. To play, it needs to be windowed.
To fix it just opening to a black screen, you need to add
AllowWindowedMode=1
to the swkotor.ini in the game folder, then set FullScreen to 0 there as well. Then it should startup in windowed mode, and actually be visible.
Reduced sensitivity of the joystick and trackpad, changed gyro to only enable on touching the right pad
Turn down TDP to 5 watts
The mission briefing details screen has some text that's quite small.