


One time a window didn't work (map didn't render on the other side)
Once or twice the game would drop frames and graphical quality, fixed upon pausing and unpausing for a moment or it would resolve itself within a minute

PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_HDR=1 ENABLE_HDR_WSI=1 mangohud %command%
I was trying to force HDR I had my screen flicker in fullscreen but setting it to windowed fixed that. Otherwise this game would run fine in fullscreen.

gamescope -W 2560 -H 1440 --fullscreen --adaptive-sync --hdr-enabled --hdr-debug-force-output -- %command% +com_skipIntroVideo 1
Launching through gamescope to enable hdr. On Hyprland, 0.49.0 the following is needed in hyprland.conf:
debug {
full_cm_proto = true
}
and gamescope needs to be lanched with the options --hdr-enabled --hdr-debug-force-output

Works just like on windows

Really nice experience, recommended.
I would recommend to connect your Steam account to the Bethesda from their site instead of relying on the Game first startup menu. Apart from the Login, the game runs flawlessly.

Worked out of the box

VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/nvidia_icd.x86_64.json DXVK_CONFIG="dxgi.customVendorId = 10DE" LD_PRELOAD="/usr/lib/libgamemodeauto.so.0" VK_LOADER_LAYERS_ENABLE=VK_LAYER_MANGOHUD_overlay_x86_64 gamemoderun %command% +com_skipIntroVideo 1
Light to mild crackling at some points.
Handful of spontaneous crashes.
Flawless, wouldn't be able to tell it's not running natively
Surprisingly runs perfectly out of the box, it just works

From a terminal prompt: sudo su; enter password; paste the command: echo "vm.max_map_count=16777216" >> /etc/sysctl.conf
From Cinnamon menu: Turn-off "Effects"
On Mint, and this is my update after weeks of play: with the two steps noted above I have had no more occasional screen-freeze crashes!

runs out of the box.

PROTON_USE_WINED3D=0 DXVK_ENABLE_DXR=1 gamemoderun %command% +in_terminal 1 +com_skipIntroVideo 1 +com_skipKeyPressOnLoadScreens 1
Native Wayland support through PROTON_ENABLE_WAYLAND
didn't work (game crashed), however it still ran incredibly well.
Works Perfect!

No issues what so ever, played perfectly fine, buttery smooth at over 400fps for my setup.
The game run with no issues with the default Proton settings on my setup.

works straight out the box
idk probably just me using comsic alpha
gamemoderun LD_PRELOAD="" %command%
TURN OFF PRESENT FROM COMPUTE IF YOU ARE HAVING STUTTERS

Ray Tracing on, 486p w/FSR/Sharp, Low Graphics Settings
Default controller input wasn't working at first. Switched to a layout I made to add gyro, and that for some reason fixed it.
Yeah, turns out I forgot to delete the launch command that said to uninstall the Frame Gen Mod from when I had the Frame Gen Decky plugin. Runs great.

gamemoderun AMD_VULKAN_ICD=RADV VKD3D_CONFIG=no_upload_hvv PROTON_USE_NTSYNC=1 %command% +in_terminal 1 +com_skipIntroVideo 1 +com_skipKeyPressOnLoadScreens 1
Just works 🤙🏽

Will not load from NTFS partition! Moved DOOM Eternal steam files from NTFS partition to EXT4 partition.
works like a charm without any modifications

As the title says, have no problems playing this game via proton, even with the proton 10 beta. It's not a custom version of proton, there is no option for it on the website.
__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia %command%

Some in-game text can be difficult to read, but could be made better by changing resolution
It's likely the game will start in a 4:3 resolution. Best recommended display settings are to set the aspect ratio to 16:10 (Native), and resolution to 1280x800 (Native). This should also help with the readability of some text as well

game goes black on start
game goes black and to fix it you have to switch the resolution

Unexpectedly works like charm out of the box on debian 12 bookworm
I installed steam by following debian wiki documentation, also i downloaded the game on external partition which i formatted with fdisk as ntfs type and edited /etc/fstab for automount so that steam can find it.

Download and play, works like a charm

it just works
Doesn't like PipeWire being set to 96000 sample rate, needed to be set back to 44100 (unless you have high end musician equipment this won't affect you, dear reader)
using gamescope for HDR support, but runs fine without if you don't have an HDR-capable display

gamemoderun mangohud %command%
I always use Proton Experimental, didn't even try standard Proton.

Worked with default settings, no tinkering required
Perfect
MANGOHUD=1 gamemoderun %command%

screen tearing
must enable Force Composition Pipeline in nvidia settings to fix screen tearing that would start happening after few mins of play time

Works perfectly
Awesome game, working awesome on Linux
mangohud %command%

Game will attempt to run and despite what other people in these reports suggested, I've been unable to get the game to work.
Note: dual (radeon igpu and nvidia dgpu)