
UGH Dany
Published
Native works perfectly
Some strings missing (mostly team damage logs), some player names (or parts of it) are invisible.
PROTON_USE_WINED3D11=1 %command%
If playing on window, game keeps on changing resolutions.
Unplayable
Multiplayer works fine, may stutter a bit in the beggining due to shaders
Launcher Options needed: eval $(echo "%command%" | sed "s|Launcher/Mirror2.ProjectX.Launcher.exe|ProjectX/Mirror2/Binaries/Win64/Mirror2_X-Win64-Shipping.exe|")
Doesnt work
Takes a minute to start and all you'll see is a white wall.
First 5 seconds of boot video doesn't show
Kicked from games, probably EAC related.
If you want to play online, don't recommend it.
When playing a new map, it may stutter for a few seconds, and never happen again.
Doesn't pickup audio, only mic
Only software encoding shows up.
Lot's of issues with wine/proton, app shows a warning upon launch saying that stuff will break. Use flatpak version: https://flathub.org/apps/details/com.obsproject.Studio
Launch Options: %command% --disable-gpu
Crashed once
Video players don't work
Video players (in worlds that have them) won't work.
Works perfectly Natively.
Some mods (just a few of them) from the workshop may not work because of upper/lower-case file names.