
FEGuy
Published
Requires Media Foundation (see https://github.com/z0z0z/mf-install for a simple install script) but otherwise appears to run as smoothly as on Windows. Played for roughly an hour including investigations, cutscenes, and psync sequences. Runs in borderless, windowed, or fullscreen mode without apparent issues; most of the testing was done in borderless.
Tiny issues with windowing and videos aside, the game plays flawlessly even on integrated Intel graphics.
Fullscreen, windowed, and borderless mode worked as expected, but occasionally switching between them caused input to stop working until the game was restarted.
Videos do not work out of the box, although this should only affect the opening. According to the Steam forums, the game renders videos using DirectShow for Intel CPUs and Media Foundation on AMD, with an override available in the game's INI file. I tested overriding to Media Foundation and using mf-install, which didn't work; I have no idea if it's a Proton issue or if the switch is broken in the first place. Have not tried getting DirectShow support working.
Runs without issue, no setup necessary.
Might take a minute to start up but all good otherwise. No issues with gameplay/framerate, audio, or cutscenes.
No issues beyond those present in Windows
Nvidia users can set PROTON_ENABLE_NVAPI=1 %command%
in their launch options to enable DLSS in advanced graphics settings - I have not actually tested DLSS as the game runs well enough at high framerates without it on my hardware.
Played for an hour and a half - tutorials and some story mode runs, not online play. No audio/video issues; Dualsense input worked fine.
6.13-GE-1 GloriousEggroll
Proton-GE allows in-game videos to play properly. 6.13 isn't the newest version, just what I had installed; 6.18-GE and newer contain HID changes that may impact controller support.
No tweaks necessary; everything worked out of the box. Performance wasn't great, but this was a test for the Intel iGPU rather than dedicated graphics - maxing out graphics options at 720p (fullscreen/vsync) still netted 30-45 FPS in fields and 60ish in most battles.
Runs great, smooth 60FPS even at 1440p and max settings. Potential minor audio stutters if not tinkering.
Loaded native xaudio DLL (taken from x64 xaudio2 NuGet redistributable, renamed to xaudio2_9.dll, placed in game directory)
Occasional audio crackling/choppiness, seems to be fixed with native xaudio2_9.dll
English patch users should NOT use the included xaudio2_9.dll, as it doesn't seem to work under wine or Proton, regardless of other tweaks. Not using it makes the font look worse, but in turn also means you shouldn't need to downgrade your game exe for compatibility.
12W TDP was plenty to keep the game running at 60FPS and medium settings, 2.5-3 hour runtime. Could potentially go lower, especially if you want to limit yourself to 30-40FPS.
Long black screens after arts/S-Crafts or delays loading voice lines in battle, but only when running from microSD (Sandisk Ultra 200GB). Moving to internal NVMe resolved the voice issue; black screens are also much shorter.
Minor video playback issues but otherwise runs flawlessly without tweaks.
Videos do not play properly out-of-the box (black or static-like screen during playback), but aren't necessary to enjoy the game - OP/ED movies and videos showing train routes in cross-country travel are all that's affected. Video playback may not start until a button is pressed on the keyboard (mouse/gamepad won't cut it), leaving the false impression that the game is stuck or hung on a black screen.
Videos do work with Proton-GE, but GE 6.0+ silently fails when running the launcher. The launcher creates a config file necessary for the game to run; you can switch to GE after generating the config, but be careful about switching prefixes as the config file isn't backed up to the cloud. Alternatively, both videos and the launcher work with GE 5.21.
Played for roughly 50 hours so far with only one crash; the timing of the crash seems more like an engine bug than a wine/Proton issue, but I can't say as much for certain.
5.21-GE-1 GloriousEggroll
Proton-GE is recommended for proper video playback. 5.21-GE-1 is the latest version I could find that worked with both the video files and the game's launcher application - most 6.x builds wouldn't load the launcher, and 6.10 (the most recent build at time of writing) loads the launcher but crashes on video playback.
If you don't care about being able to view the videos (few or none of which are really necessary), standard proton builds should work as well as anything else.
Audio would occasionally drop out completely and fail to work until the game restarted. This happened with both official and custom Proton builds.
Game would often lock up at random, and in more than one instance crashed entirely without warning.
Really disappointed in how poorly this ran compared to its predecessor - in fact, none of the previous Trails games really had issues compared to this one. I completed the game in roughly 50 hours and had 30-40 lockups and crashes in that time. At this point I'm strongly considering picking up the Switch versions of ToCS III and IV, just because they'll likely be less of a headache.