
tancop
Published
Proton 6.3-7
Proton 6.3-7
City of Brass
Tinker Steps:Launcher: Heroic, Custom Proton: GE-Proton7-11, winetricks
Installed xact and xact-x64
Custom Proton: GE-Proton7-11
Distro:Fedora Linux 36 (Thirty Six)
Kernel:5.17.6-301.fsync.fc36.x86_64
RAM:6 GB
GPU Driver:510.68.02
GPU:NVIDIA GeForce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Custom Proton: GE-Proton7-11
Distro:Fedora Linux 36 (Thirty Six)
Kernel:5.17.6-301.fsync.fc36.x86_64
RAM:6 GB
GPU Driver:510.68.02
GPU:NVIDIA GeForce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Contraband Police
Runs way too slow to be normally playable
Graphics:Minor Artifacts
Screen tearing and missing AA
Performance:Significant Performance Problems
Less than 10 FPS every time I start the game or restart level, 20 FPS otherwise
Proton 7.0-6
Distro:EndeavourOS Linux
Kernel:6.2.7-zen1-1-zen
RAM:15 GB
GPU Driver:525.89.02-2
GPU:Nvidia Geforce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Proton 7.0-6
Distro:EndeavourOS Linux
Kernel:6.2.7-zen1-1-zen
RAM:15 GB
GPU Driver:525.89.02-2
GPU:Nvidia Geforce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Deiland
Game is extremely laggy and hard to control. Detects controller that doesn't even exist and impossible to use keyboard controls.
Input:Inaccuracy, Lag, Other
Controller detected even though it isn't connected, can't switch to keyboard controls
Performance:Significant Performance Problems
Extreme lag, to the point it's unplayable
Proton 5.0-5
Distro:Linux Mint 19.3 Tricia
Kernel:5.3.0-42-generic
RAM:8 GB
GPU Driver:NVIDIA 440.64
GPU:NVIDIA GeForce GT 730
CPU:Intel Core i5-7400 @ 3.00GHz
Proton 5.0-5
Distro:Linux Mint 19.3 Tricia
Kernel:5.3.0-42-generic
RAM:8 GB
GPU Driver:NVIDIA 440.64
GPU:NVIDIA GeForce GT 730
CPU:Intel Core i5-7400 @ 3.00GHz
Grand Theft Auto IV: The Complete Edition
Tinker Steps:Switch to experimental, Changed configuration
Removed parts of startup movie
Performance:Slight Performance Problems
Lag spikes in areas with lots of trees
Proton Experimental
Distro:EndeavourOS Linux
Kernel:6.4.10-zen1-1-zen
RAM:15 GB
GPU Driver:NVIDIA 535.98
GPU:NVIDIA GeForce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Proton Experimental
Distro:EndeavourOS Linux
Kernel:6.4.10-zen1-1-zen
RAM:15 GB
GPU Driver:NVIDIA 535.98
GPU:NVIDIA GeForce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Marvel’s Spider-Man Remastered
Doesn't get past initial menu
Tinker Steps:Switch to experimental, Set launch options
PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 gamemoderun %command%
Installs:Yes
Opens:Yes
Starts Play:No
Also crashes on low settings so not GPU related
Proton Experimental
Distro:Fedora Linux 36 (Thirty Six)
Kernel:5.17.6-301.fsync.fc36.x86_64
RAM:6 GB
GPU Driver:510.68.02
GPU:NVIDIA GeForce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Proton Experimental
Distro:Fedora Linux 36 (Thirty Six)
Kernel:5.17.6-301.fsync.fc36.x86_64
RAM:6 GB
GPU Driver:510.68.02
GPU:NVIDIA GeForce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Marvel’s Spider-Man Remastered
Tinker Steps:Set launch options
PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 gamemoderun %command%
Instability:Occasionally
One crash but it also happens on Windows
Proton 7.0-4
Distro:Fedora Linux 36 (KDE Plasma)
Kernel:5.19.4-200.fc36.x86_64
RAM:7 GB
GPU Driver:515.65.01
GPU:Nvidia Geforce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Proton 7.0-4
Distro:Fedora Linux 36 (KDE Plasma)
Kernel:5.19.4-200.fc36.x86_64
RAM:7 GB
GPU Driver:515.65.01
GPU:Nvidia Geforce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Proton 6.3-6
Proton 6.3-6
MultiVersus
Tinker Steps:Other
Manually installed EAC runtime
► Multiplayer
Overall (online):Good
Some input lag and stuttering, could be network related (wifi)
Proton 7.0-3
Distro:Fedora Linux 36 (Thirty Six)
Kernel:5.17.6-301.fsync.fc36.x86_64
RAM:6 GB
GPU Driver:510.68.02
GPU:NVIDIA GeForce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Proton 7.0-3
Distro:Fedora Linux 36 (Thirty Six)
Kernel:5.17.6-301.fsync.fc36.x86_64
RAM:6 GB
GPU Driver:510.68.02
GPU:NVIDIA GeForce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
No Man's Sky
Performance:Slight Performance Problems
Minor lag and frame skipping problems, but perfectly playable
Proton 5.0-6
Proton 5.0-6
Proton 6.3-7
Distro:Arch Linux
Kernel:5.14.7-zen1-1-zen
RAM:8 GB
GPU Driver:NVIDIA 470.74
GPU:NVIDIA GeForce GT 730
CPU:Intel Core i5-7400 @ 3.00GHz
Proton 6.3-7
Distro:Arch Linux
Kernel:5.14.7-zen1-1-zen
RAM:8 GB
GPU Driver:NVIDIA 470.74
GPU:NVIDIA GeForce GT 730
CPU:Intel Core i5-7400 @ 3.00GHz
Professor Watts Memory Match: Cats
Instant unity crash
Installs:Yes
Opens:No
It's also (probably) a bad game.
Proton 7.0-5
Distro:Fedora Linux 36 (KDE Plasma)
Kernel:5.19.4-200.fc36.x86_64
RAM:7 GB
GPU Driver:515.65.01
GPU:Nvidia Geforce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Proton 7.0-5
Distro:Fedora Linux 36 (KDE Plasma)
Kernel:5.19.4-200.fc36.x86_64
RAM:7 GB
GPU Driver:515.65.01
GPU:Nvidia Geforce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Teardown
Tinker Steps:Launcher: bottles
Windowing:Activating Fullscreen
Crashes when changing display settings inside the game. Had to edit options.xml manually.
Proton 8.0-3
Distro:EndeavourOS Linux
Kernel:6.4.10-zen1-1-zen
RAM:15 GB
GPU Driver:NVIDIA 535.98
GPU:NVIDIA GeForce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics
Proton 8.0-3
Distro:EndeavourOS Linux
Kernel:6.4.10-zen1-1-zen
RAM:15 GB
GPU Driver:NVIDIA 535.98
GPU:NVIDIA GeForce GTX 1650
CPU:AMD Ryzen 5 5600H with Radeon Graphics