DaemonWhite
Published
delete : path/game/lib/librt.so.1
Fix song : WINEDLLOVERRIDES="xaudio2_7=n,b" PULSE_LATENCY_MSEC=90 %command%
Fixe : WINEDLLOVERRIDES="xaudio2_7=n,b" PULSE_LATENCY_MSEC=90 %command%
The game works well with the official proton, but also with proton-ge, which has been improved with DX12.
DXVK_ASYNC=1 gamemoderun %command%
- Nitendo Switch pro controller: the (A, B) and (X, Y) keys are inverted (at least they correspond to the keys shown on the interface, but they're not practical in game).
- Steam Input doesn't work.
The game runs smoothly without any proton-ge modifications, and only to get DirectX12 (which improves framerate on Linux/Windows).
FreezHer freezer only once. I saw that the game only uses one core on my processor.
Exit the game crashes the system.(Rarely)
It may have that flicker on the loading screen but otherwise it works perfectly.
The game runs better than on Windows 10, I no longer have screen tearing on Linux for example.
I had the same problems on Windows. Micro freezes in combat.
I've tested it with extra modes and no problems found after 40 hours of play. There may be some crashes towards the end of the game, but this is a known problem that relates to the game.
Compared with the flatpak version, no micro-freeze. Clean experience.
I've tested a number of modes and all work perfectly.