M1ON::QK
Published
Proton Experimental
Proton Experimental
Children of Morta
Tinker Steps:Custom Proton: GE
Graphics:Minor Artifacts, Other
when you resize the resolution: the "shader", does not match the object itself
► Multiplayer
Overall (online):Excellent
Custom Proton: GE-Proton7-42-1
Distro:Arch Linux
Kernel:5.16.8-arch1-1
RAM:4 GB
GPU Driver:4.6 Mesa 21.3.5
GPU:Intel Mesa Intel HD 620 (KBL GT2F)
CPU:Intel Core i3-7020U @ 2.30GHz
Custom Proton: GE-Proton7-42-1
Distro:Arch Linux
Kernel:5.16.8-arch1-1
RAM:4 GB
GPU Driver:4.6 Mesa 21.3.5
GPU:Intel Mesa Intel HD 620 (KBL GT2F)
CPU:Intel Core i3-7020U @ 2.30GHz
Dead Maze
stuck on a white screen
Installs:Yes
Opens:No
can't even open using native version, then i got stuck in a blank white screen when using proton
Proton 6.3-8
Distro:Arch Linux
Kernel:5.16.8-arch1-1
RAM:4 GB
GPU Driver:4.6 Mesa 21.3.5
GPU:Intel Mesa Intel HD 620 (KBL GT2F)
CPU:Intel Core i3-7020U @ 2.30GHz
Proton 6.3-8
Distro:Arch Linux
Kernel:5.16.8-arch1-1
RAM:4 GB
GPU Driver:4.6 Mesa 21.3.5
GPU:Intel Mesa Intel HD 620 (KBL GT2F)
CPU:Intel Core i3-7020U @ 2.30GHz
Proton 6.3-8
Proton 6.3-8
Custom Proton: GE-Proton7-42-1
Custom Proton: GE-Proton7-42-1
Graveyard Keeper
works perfectly using Proton 6.
it won't run Natively, no screen appears (i'm using dwm) tho when i enabled Proton, the issue was fixed.
Proton 6.3-8
Distro:Arch Linux
Kernel:5.15.11-arch2-1
RAM:4 GB
GPU Driver:NVIDIA 495.46
GPU:NVIDIA GeForce MX230
CPU:Intel Core i3-7020U @ 2.30GHz
Proton 6.3-8
Distro:Arch Linux
Kernel:5.15.11-arch2-1
RAM:4 GB
GPU Driver:NVIDIA 495.46
GPU:NVIDIA GeForce MX230
CPU:Intel Core i3-7020U @ 2.30GHz
Grey Hack
works out of the box. Native version has no issues in this game.
► Multiplayer
Overall (online):Excellent
Proton 6.3-7
Proton 6.3-7
Custom Proton: GE-Proton7-42-1
Custom Proton: GE-Proton7-42-1
Custom Proton: GE-Proton7-42-1
Custom Proton: GE-Proton7-42-1
Native
Native
MudRunner
Tinker Steps:Switch to experimental
Performance:Significant Performance Problems
probably because of my spec, needed to pass the PROTON_USE_WINED3D=1
to render big maps / mods, native maps are fine without it.
Proton Experimental
Distro:Arch Linux
Kernel:5.16.8-arch1-1
RAM:4 GB
GPU Driver:4.6 Mesa 21.3.5
GPU:Intel Mesa Intel HD 620 (KBL GT2F)
CPU:Intel Core i3-7020U @ 2.30GHz
Proton Experimental
Distro:Arch Linux
Kernel:5.16.8-arch1-1
RAM:4 GB
GPU Driver:4.6 Mesa 21.3.5
GPU:Intel Mesa Intel HD 620 (KBL GT2F)
CPU:Intel Core i3-7020U @ 2.30GHz
Project Zomboid
runs out the box with Native. when i use Proton, the loading time tends to be more fluent and Lua is running much faster.
Graphics:Minor Artifacts
► Multiplayer
Overall (online):Excellent
Proton 6.3-8
Proton 6.3-8
Proton Experimental
Proton Experimental
Custom Proton: GE-Proton7.17-1
Custom Proton: GE-Proton7.17-1
Custom Proton: GE-Proton7.17-1
Custom Proton: GE-Proton7.17-1
Custom Proton: GE-Proton7-42-1
Custom Proton: GE-Proton7-42-1
Custom Proton: GE-Proton7-42-1
Custom Proton: GE-Proton7-42-1
Proton Experimental
Proton Experimental
Native
Native
Custom Proton: GE-Proton7-42-1
Custom Proton: GE-Proton7-42-1
Custom Proton: GE-Proton7-42-1
Custom Proton: GE-Proton7-42-1