


PROTON_ENABLE_WAYLAND=1 %command%
Works like a charm, played ~20 hours so far. Since I'm using Wayland, I added the PROTON_ENABLE_WAYLAND=1 %command%
launch option as with default options the game performance was pretty poor (a lot of stuttering). Since adding the launch option, works like a charm.
The game is playable without tinkering. BUT there is a mod for WASD which is non-trivial to install on Linux. This is the forum post with the mod on 1st post, and linked to how I made it work on my installation. https://forums.crateentertainment.com/t/tool-dpyes-player-pet-dps-meter-misc-util/133378/544?u=lepit

/x64
Some shadows are broken (Some specific map, but you won't stay long there). Might have to do with the old GE-Proton version.
You need to enable Gamepad in options menu or disable Steam Input in steam version of the game for steamdeck gamepad to work. You might need to slightly decrease UI Scale in order for Gamepad buttons to show on HUD.
Used the GOG version with Bottles on PC and Heroic on SteamDeck with same experience.
If you get black screen at launch, either start the 32bit .exe or use /x64 in launch options WHILE pointing to the 32-bit exe ! (the one in root folder). Don't mind the old GE Proton Version. I just used it because it was running fine for me. Some shadows are bugged and it might come from this version. FPS and framepacing is not as good as Windows but still smooth enough (110 fps avg with 75fps for 1% lows)

The default controls are horrible I had to create a layout to play comfortably. But it works well.

Game owned on GOG.
Ocasional stutter/half-a-second-freeze.
Screen blacks out after teleporting on longer play sessions.
Graphics don't render unless on Proton Experimental. The main menu options show just fine, but the rest is only a black screen.
Only Proton Experimental ran the game. Performance, as in the FPS you get, is actually fine; I was getting 300 to 350FPS. But it frequently stutters/freezes for half a second when moving the camera. I also got a black screen after teleporting once, but that was after a couple of hours.
Black screen that eventually errors out with a graphics engine initialization failure.

env -u TZ gamemoderun nvidia-offload %command%
occasional game hangs on map changing that requires restarting the game
occasional glitches after long playtime, likely caused by memory corruption; my partner's windows PC doesn't experience like issues
Open ports required for MP (all UDP): 27016, 42804-42805, 42852-42872

env -u TZ gamemoderun nvidia-offload %command%
occasional game hangs on map changing that requires restarting the game
occasional glitches after long playtime, likely caused by memory corruption; my partner's windows PC doesn't experience like issues
Open ports required for MP (all UDP): 27016, 42804-42805, 42852-42872

Works well enough in single player mode. Wouldn't recommend for LAN or online multiplayer
Minor audio popping for a few minutes after boot. Seems to clear up after that.
Significant stuttering after a period of play that doesn't happen in Windows. Issue is worse in Multiplayer.
The poor performance/stuttering issue steadily gets worse, until the game eventually crashes.
Minor sync issues between host/clients. Sometimes player models will stop updating their position visually, though any actions they take are still honored (ie, you may be followed by invisible players, but their auras still affect you and they are still doing damage)
I've tried multiple versions of proton. Proton 8 was the earliest build that doesn't freeze on a black screen when initiating a multiplayer session. After cycling through a few variants (cachyos proton, different GE builds of proton, even a version of proton optimized for FFXIV since it includes easy to use NTSync patches), testing most of them on the 32bit, 64bit, and Legacy DX9 branch, I could find no solution to the stuttering and crashes.
I've played the game on Windows for a few hours and didn't experience any of these issues.

If you are playing it in handheld the text is very small. I played it on an external monitor in desktop mode.
I would have to restart the game every 2 hours or so beacuse I would get large Frame drops.
The game works out of the box but I used an external monitor at 1080p and used a keyboard and mouse to play.
Works fine out of the box.

The game doesn't really let you use a controller because of the steam deck resolution so you won't see the key mapped on the screen making it harder to play and really frustrating. Do not play it. I don't know why it says platinum when you can't obviously use the control right from the beginning and all the other layouts are just the same bad.

gamemoderun %command%
I just activate the game mode just in case.

Runs perfectly with no frame drops on max settings. Use Proton GE and run in Borderless windowed, vsync off.
Very very occasional frame drops if I have a video playing on another monitor.

As another user mentioned, the Windows version was/is significantly better. After an hour or so of playing, Id get random freezes for a second or two, and rotating the camera would also cause hiccups.
No crashing but several stutters that I couldnt reproduce, they just happen.
I saw many people say the game is running great, so I wanted to set up my profile and share my experience. The game has random freezing/hitching which the game continues "playing" while you're stuck on a frame. If playing Hardcore, this could be the end of your character if you're getting attacked during this. I must say it's not constant. My 5hrs of playing yesterday I had maybe 3-4 quick freezes. IT DOES, however, freeze up when rotating the camera almost every time. I noticed rotating the camera slowly prevented it, but if you whip the camera around quickly, it'll freeze for a second.

Used both proton experimental and GE and got no problems with any. Just install and play ;)
gamemoderun %command%

No issues whatsover.

The windows version is just significantly smoother. I can't understand, how this game got a Plat rating.
LD_PRELOAD="" %COMMAND%
Windows version sounds more 'in-the-action' and bassier.
freezing frames, especially when turning the camera and the longer the session goes
Crashes after four hours.
The startup parameter is to disable the steam recording library, which is bugged at the time of this writing. Disabling it through steam settings won't prevent the faulty library from loading and causing major suttering issues after 10-20 minutes of gametime, which gets worse the longer you play. Even with that lib disabled, the game still suffers from significant performance issues and occasional audio crackling.

Select 'use controller'. Decrease the UI size to see the whole thing.

Huge amounts of stutter during busy fights

Unable to set up controls. Developer controls and first two community layouts are borked too.
Unable to play this game. The Controls on Steam Deck are totally borked. Even the Developer layout did not work.

gamemoderun %command%
Works

The official control scheme from the publisher has some issues with button prompts not showing in the Steam Deck OLED's native resolution. Mouse cursor also doesn't show. Changing to Gamepad with Joystick Trackpad and enabling "non Steam Controller" in the in-game options, fixed most of it.
I then edited the controller layout even further. Turned Left Trigger into a layer swap, to add more abilities to the face buttons while LT is held down (kind of like the Final Fantasy 14 controller layout).
The game is perfectly playable if you tinker with the control layout.
After a few hours playing, the game starts having stutters here and there. Fixed by rebooting the game.
It's a great game that plays well, once you adjust your controller layout.

Абсолютно никаких проблем, великолепная производительность.

I had a lot of FPS drops using the default Proton. Switching the ProtonGE fixed all my issues.

I was getting crazy FPS drops when a lot was happening using Proton Experimental, 9, 8 and 7. Switched to the GE version of Proton and now everything is working great.

lore text and item descrptions are quite small but readable.
After setting up the community layout and chosing "Enable non-steam gamepad" in the game settings, it runs and looks great! All graphic settings are maxed out, Steam Deck is limited to 45 Hz. After several hours of playing, the game can start to stutter. Just restart it and everything is fine again. Can really recommend it on the Steam Deck!


Game didn't started using Steam/Proton defaults. Had to choose Proton 9 to get everything up and running.


You can't see the mouse cursor and the icons for abilities, this deeply affects your gameplay on steam deck.
enable the trackpad as mouse
Can't see the curson nor the icons for each ability
Don't buy if your main device is steam deck, or you're planning to buy on steam deck. I tried many solutions online, but it only further bricked the UI.

did not correctly detect screen size and refresh rate, had to manually set.
Game does not start on hyprland, could be a wayland issue, as starts up under cinnamin

If you like ARPGs, you will love this one. (No subscription bs, no microtransactions and play at your own pace.)
mangohud %command%
No need to tinker stuffs just use proton experimental and press play. Frame times are smoother than windows.

40Hz
Raised UI Scale
The game should support steam input but it doesn't, and switching to XInput doesn't allow you to navigate any menu in a clear way. This is so bad i've uninstalled the game because it's clear that it doesn't support controller properly

Launch game with Directx 9 renderer.
Problems with launching and major graphical glitches with default launch options.

It's being working great, biggest problem I've seen was a white flash on the ground textures that appears from time to time, but it's so short and subtle that it might even just be a thunder.

Stuttering, but fixed by forcing 64bit at launch
I didn't experience anything but teleporting caused my host to crash a few times