
Works as expected!
no issues, just a trip or two

plays well out-of-the-box, although there might be slight inconveniances, like the quit game button not working.
the button for quitting the game eventually stopped working completley so i had to close the game by closing the window itself.
other slight problems were the occasional crash on startup, but it wasn't consistent enough for me to be a problem, but it was annoying nonetheless.
Changed the left touchpad to a radial menu and put the sensitivity for the right stick way down.
16:9 only
Hovers at ~40fps with dips. No in-game options.
Works alright.

Game ran well, but had a few minor input bugs
Mouse sensitivity way too high
Sometimes menus wouldn't close correctly and would get stuck over the screen, making it hard to see and preventing any menu buttons from being clicked. I had to ALT+F4 during a few instances where I couldn't press the Quit button.
The game runs perfectly fine for the most part, however, there's no options menu for changing volume levels, mouse sensitivity, field of view, etc, which can make this game somewhat disorienting. When playing this I had to reduce my system mouse sensitivity temporarily just so I could play it, and use the system volume mixer to reduce the audio which was too loud.
I click play and it works.
Played fine out of the box, but lower framerate than expected at times
Seems good, for the most part
choppy framerates in certain areas
Quite heavy on the CPU usage, takes about 50% with my setup. Noticeably chugs in the store centre town hub and a few other spots. Nothing that detracts too much for me though.

A few minor problems, but nothing stands in the way of enjoyment
Camera collectibles and certain models are prone to disappearing when you get close to them from certain angles. Never impeded progress. A fairly rare occurence, but more pronounced in GeoCity than anywhere else.
While using 1-6 to switch between tools, rather than Q and E, key presses were sometimes not registered. Press the same key a few times and it'll eventually switch.
Choppy framerate in certain areas, not unplayable.

Audio became crackly overtime. It would drop out for a second every now and then.
Mouse input would lag every now and then.
The game runs horribly after playing consistently for 1+ hours. There is mouse lag and rubber-banding evident as well as massive drops in framerates.
Upon first launching this game, it runs okay -- I wasn't getting a stable 60 fps on anything above 1080p on any graphics settings (which is not good for my hardware), but the framerate would linger around the 54-62fps range, so it was playable for a while. However, after playing for about 3 hours, the performance dropped like a rock. The game lagged horribly, mouse input and audio would cut out and this essentially rendered the game unplayable for now.
Almost perfect: very minor issues. Nothing preventing you from comfortably completing the game.
Seems like the render order of some effects is incorrect. Not sure if it's a game issue or proton issue.
Performance seems slightly worse than I'd expect with my hardware, but the game is perfectly playable still.
Experienced one crash entering Aquanet. Not sure if it was a proton issue or game issue.

Works great except for some minor mouse glitchiness, perfectly playable but annoying

Only thing of note is lack of mouse sensitivity options; but that's a game issue

Works perfectly out of the box

Game hangs after a while of gameplay, frames simply don't update. Also, mouse drifting.


The game runs well out of the box. The performance with Nvidia cards gets a bit better with spoofing a AMD card in the dxvk config because of the NVAPI bugs. The game also seems to suffer from the mouse drifting a bit. Both are general bugs with Proton though, and happen with other games, so I don't feel they make this game in particular not worthy of platinum.
