


Works
Just updating. Tried again now and it's working perfectly fine.

Was able to complete the game with no issues.
Perfect, no actions to do. Run smooth until now with a some level complete (game still not completed)
didn't work at first, but i kept trying to launch it until it did, not sure what changed

The game does not start
I found these errors:
ERROR: ld.so: object '/home/user/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. ERROR: ld.so: object '/home/user/.steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
I tried with launch options:
PROTON_USE_WINED3D11=1 PULSE_LATENCY_MSEC=20 %command%
but still not opening
Works like a charm
When Steam Controller is disconnected, it is no longer recognized when plugged back in, and game tends to freeze afterwards.
Works perfectly.
Worked perfectly out of the box.

Completed the game in 8.5 hours. No problem found.
It's a 32-bit game; Need to install mesa-vulkan-drivers:i386 and libgl1-mesa-dri:i3 packages on Ubuntu
Works perfectly out of the box, not a single issue
Started up just fine and ran flawlessly out of the box.
Flawless
Everything works perfectly, including controller and multi monitor support.

Played the game to its end. Did not encounter any technical issues.


Error: Failed to initialize graphics. Make sure you have DirectX 11 installed, have up to date drivers for your graphics card and have not disabled 3D acceleration in display settings. InitializeEngineGraphics failed


I have to switch to 100% DPI display scaling as otherwise it shows part of the game offscreen (I'm using HDPI fractional scaling). Other than this, the game runs smoothly between 60 and 120fps.

Works out of the box, no issues.

Runs perfectly out of the box.

Seems to run just fine, short testing though.


The game runs flawlessly out of the box, does 50-60FPS at 4K. I did not notice any dropped inputs, but that could just be from not playing far enough into the game.



The game drops inputs if they are provided too rapidly. I played all the way through with these fiddly controls before learning that launching it with PROTON_NO_ESYNC=1 makes them much more responsive.



With Nvidia Driver 390 the game started in a very small window (had to switch to another window to restore it to fullscreen) the game crashed after the first in-game video. With the Nvidia Driver 396 the game did not launch at all.



With Nvidia driver 390 game launched in a small window (had to switch to another window in order to restore it to fullscreen) but crashed after the first in-game video. With Nvidia driver 396.54 it will not launch.



Performance:
- Runs at ~25 fps at 1080p (scaled to 4k) Errors:
- Null pointer access at shutdown (with popup and crash dump)
- Some keys stop working after alt-tab in fullscreen mode (using xfwm4) Workarounds:
- xact (for audio) and maybe .NET 4.0 + 4.7
- Launch options: PROTON_USE_WINED3D11=1 PULSE_LATENCY_MSEC=20 %command%
- Had to recreate ~/.local/share/Steam/steamapps/common/Forgotton Anne/ThroughLine Games/Forgotton Anne after wiping it.
