


gamemoderun mangohud %command%
Installed the Unofficial 1.3 Patch and had no issues after a couple hours of play.

If you like broken games, and wanted triple wrapping (3dfx miniGL over dgVoodoo2 over DXVK over Vulkan) for stable performance. Enjoy!
This game almost screams for a 3dfx Voodoo2 device, as this OpenGL 1.1 game was froked from Quake, and a version of miniGL driver for Voodoo2 boards is present on game files. Since all miniGL drivers acts more as a partial OpenGL 1.1 wrapper over Glide 2 API, it require a Glide wrapper (dgVoodoo2 2.79.3 as best version, or nGlide 2.10 as alternative) to be installed first on game's Steam library folder (just copy the dlls) to bridge to modern Vulkan. The dgVoodoo2 route is a triple wrapping conundrum due to miniGL > Glide > Direct3D 11 > Vulkan, but it is stable and use screen upscaling.
Avoid high resolutions, since dgVoodoo2 will upscale for you and maintain the fullscreen properly working.
When the game is loaded, you should disable the "Unlimited Saves" option before load a saved game, otherwise it return to the main menu. Once loaded properly, during the game session, it is safe to reenable again. You should disable that option before exiting the game.
This game is a good example of many concepts barely properly implemented, and only recomended for old-school FPS gamers. Also the game only works properly using an emulated Voodoo2 card.
Loading is surprisingly slow
It always crashes in the first mission just as the bridge is destroyed, tried multiple proton versions but nothing helped
Work as is with no Proton tinkering. Default controls partially work, but recommended to use custom or community layout.
Game crashes after loading single player with most recent Proton.
After choosing a difficulty, the game starts loading and crashes after it's done loading.
Only works with older proton verision

Classic FPS. Enjoyed it more than I thought I would.
Yes, I had a couple crashes on the first map. It didn't seem intolerable, if it were not for the fact that game files got corrupted when that happened. See "other significant bugs".
I think the crashes I experienced were likely random, but a consequence of the crashes is that game files get corrupted, i.e. running a file integrity check finds (& fixes) bad files. I tried proton 7.x and 'experimental'. 7.x ran the game, but 'experimental' crashed the game after loading any saved game or even a new game.
So, DON'T Use Proton to run this game on Linux! Someone else posted a cryptic message about "version 1.3". I went digging and found that Romero made a native Linux binary of this game freely downloadable. I copied my Steam-installed data & map files & combined them with that native bin to make a working install. That was pretty stable; it crashed only a couple games over the whole game, but one of those caused a similar problem where game files were corrupted. I just reinstalled. But, experience was better all around!
Don't believe the bad press. I'm glad I didn't ignore this classic created by a giant in the early PC gaming era, which I missed at the time. If you can see yourself replaying Doom, then I'm sure you'll like this. I thought the secrets were very hard to find, and the story was not just enjoyable, it's impressive if you consider the era. Also, voice acting was as good as any modern game.
Old but works.
Played with Proton 6.3-8
Fullscreen use for 640x480, 800x600, 1024x768. Window supports all sizes.
0 problems

Works good
Played with Proton 5.0-7

Game is running great out of the box!

Everything works out of the box. But i recommend getting the 1.3 Community patch. With that you even get a native version!


If you can somehow ignore the fact that you are playing Daikatana it is a flawless experience.



Full screen only works at 1024x768



Works out of the box.



Fulscreen fails at resolutions above 800x600



John Romero is going to make you his bitch
