Henrik
Published
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The game crashes at AA P07 Balteus, a boss you will meet about 3-4 hours into the game. It always crashes at the exact same point after he uses the flamethrower spinning attack, 4 times in a row, I ain't touching this game until it's fixed.
It ran pretty good, not much else to say
It doesn't run
I've tried the latest Proton GE and 7.0.2, it didn't work
The stuttering is too much, and the bad performance compared to Windows makes it more noticeable.
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Controller not detected, this was however an issue on both Windows and Linux, I've tried various fixes, but they didn't work.
I did however find a solution on Linux, i had to enable Steam overlay and disable Steam Input.
About 40 fps in the initial open world zone on Linux. I was at constant 60 fps on Windows which is the fps cap.
Suttering, this is also an issue on Windows
Trash port is my final verdict :)
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Disabling Steam Input fixed it
Proton Experimental [Bleeding Edge] is recommended
I can't get it to run, I've tried multiple proton versions including GE
I've also tried vanilla kernel, and XOrg instead of Wayland
Works perfectly fine
My earlier issue was related to amdvlk, after switching to mesa it fixed the problem
I was getting around 30-50fps on Linux while on Windows i was getting 150-200fps on the same settings. The experience is way too inferior that I wouldn't even recommend it.
Last time i tried running this the performance was horrible, I haven't tested why the performance suddenly became so great, but it might have been either the switch from Proton GE and experimental to wine-ge-custom (Wine-GE-Proton7-7) or the update to Mesa 22 that resulted in my fps going from ~30 to ~200
Game runs perfectly fine
Ran perfectly fine, i was able to archive over 60+ fps in town, and outside 90+ on 1440p with most settings on Ultra.
I was using Gamemode + Xanmod.
Game crashes when i select DirectX version on launcher
I've tried multiple proton versions including GE.
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Small artifical glitches, however rarely occures and is usually fine
Enjoyable, but some minor performance issues
Performance vary between the maps, some ran at around 120+ fps and others consistent at 30.
I can't say if this is only a problem on Linux. The game is still in EA, might improve :)
Native and Proton just shows me a black screen
What I've tried to far that didn't work: Alt-tabbing, both Xorg and Wayland, Proton and Native version, w/o workshop mods, and manually changing to a specific resolution in windowed mode via. the config.
It ran smooth, and was just like a native experience
Runs poorly even on low settings, not near playable
Around 30 fps on lowest settings is not near playable for my hardware
I'm using Gamemode, disabled compositor when running games, and custom kernel.
I'm using Proton-7.0rc6-GE-1.
The game runs at 90+ at highest settings 5120x1440 without MSAA. I'm currently running the game with FSR at 3840x1080 with MSAA 8x at Ultra which runs at 100+ fps.
If you locale lang isn't already Chinese Wine/Proton can't read the folder path to the game since it contains Chinese characters.
Fix: Adding zh_CN.utf8 to your locale, and adding this to Steam launch arguments LANG=zh_CN.utf8 %command% made it run for me