
thehoagie
Published
Hitting ESC to go into a menu caused one crash but was not repeatable. Changing the volume with multimedia keys causes the game to crash. This might be a fullscreen vs windowed fullscreen issue.
21:9 monitor causes the game to launch to a blank screen. I had to use PROTON_USE_WINED3D=1 %command% to get into the game and change to windowed mode. It is not stable in WINED3D mode however so this should be removed once the resolution setting is changed.
I cannot get my DS3 or DS4 controllers to detect. Even with ds4drv running in Xbox mode via sudo ds4drv --hidraw --emulate-xpad
I had to use Proton build 5.0-10 as 5.13.2 fails to launch.
PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_USE_D9VK=1 RADV_TEX_ANISO=16 %command%
The game tries to use a launcher. Bypass it because it doesn't work. Change the line in this xml file: ~/.local/share/Steam/steamapps/common/Dragon Age Ultimate Edition/data/DAOriginsLauncher.xml
From
<xmlbutton name="play" action="condition" value="FirstRunCheck">
To
<xmlbutton name="play" action="execute" file="${BINARIES_DIR}\DAOrigins.exe" autoquit="true">
Game freezes with a GPU error in the journalctl
NVRM: Xid (PCI:0000:09:00): 31, pid=7964, Ch 00000033, intr 10000000. MMU Fault: ENGINE GRAPHICS GPCCLIENT_T1_0 faulted @ 0x1_3db5c000. Fault is of type FAULT_PTE ACCESS_TYPE_READ
Blank screen after launch
The game launches, shows the splash screen for the game, and a sensitivity warning, then the screen is black with only a a yellow cursor visible. I can hear background sound but I can't see anything other than the cursor.
The game is fine once it is running. The hard part is getting around the Rockstar launcher
I needed the .NET framework 3.5 for the Rockstar Launcher to not crash. I installed via WINEPREFIX=$HOME/.wine winetricks dotnet35 corefonts . You will need to substitute with your wine prefix. I am also using the other ENV and arguments listed in other reports
The new Rockstar Launcher is really causing issues with Rockstar titles in the last month or so. I also cannot run GTA:V where I could prior.
RADV_PERFTEST=gpl AMD_VULKAN_ICD=RADV DXVK_ASYNC=1 MANGOHUD=1 gamemoderun %command% -dx12
dx11 mode seems to have lower quality textures. dx12 made everything much more crisp
Running on borderless fullscreen, ultra settings, FSR2, and will all ray trace setting on high (only under dx12). Enabling v-sync seems to reduce game studdering
When focus is lost (steam overlay, achievements, other popups) the game will freeze and you have to kill it. A workaround is to run it in windowed mode at a resolution lower than your native resolution (to prevent the game UI from being cut off)
When the game loses focus it freezes