Pesebrero
Published
Fast paced F2P arcade racing game with beautiful graphics. It's really fun, but its microtransaccion model might not appeal to everyone.
Very seldom, after getting an achievement. This has been reported on Windows too.
Sometimes the game loads in a partially connected mode, with multiplayer and events disabled. The solution is to close it and open it again.
The game runs perfectly with the latest stable version of Proton. It works with a controller too, I was even able to transfer my account from the Microsoft Store. Unfortunately, it doesn't allow to set the framerate beyond 60 fps (this also prevents performance comparisons between Windows and Linux).
This is a game from the original creators of the Burnout series. Gameplay is simple and funny, however the game seems unpolished.
Rumble function stuck once. Might be a Steam issue though.
Two crashes in about 2 hours of gameplay, not sure if it's because Proton or the game itself is buggy.
If you change the graphic settings, you must restart the game, otherwise performance will be terrible.
Sometimes the leaderboards don't register your high scores. Again, not sure if it's an issue with Proton or the game itself.
Aside from the issues mentioned, the game works really good.
Doesn't work beyond main menu, presumably because of EAC
-noeac
If you try to run the game with the default installation, you will get an EAC error immediately after trying to run the game. Using "-noeac" as launch parameter makes the game to run until the main menu, aftrer that you're unable to login because of "bad or missing configuration". Supposedly, the "-noeac" trick worked up until last week, but now the developer seems to have made EAC mandatory, without any Linux implementation.
Mouse scrolling is not working properly left and right. It's a minor annoyance since you can also scroll with the middle button and/or cursor keys. Since I'm running a triple monitor setup, it might not occur if using a single screen.
Performance is severely reduced at default settings (half FPS compared to Windows on my PC). Lowering shadows quality seems to solve it.
Launch with OpenGL only, DirectX doesn't work. Proton version 7.0-2.
Great party game to play offline, 8 players max.
Minor slowdowns from time to time.
Didn't try wifi controllers.
This is like a blend of Micro Machines and Death Rally (minus the weapons), with a bit of extra realism. Truly unique game.
Simple survival game where you can craft and build vehicles. Sort of a mix between Space Engineers and No Man's Sky, minus space travel.
The volume is low, which is not a problem if you plan to use external voice chat with other people.
Unless you use the aforementioned Proton version, scrolling with the right mouse button will not work well.
Much slower than running on Windows.
Works perfectly. It even detected the gamepad automatically without extra steps.
I haven't tried online multiplayer, because of unpopulated servers. First time I ran the game I got an error message regarding to saving profile, but it worked flawlessly afterwards.
Low quality textures.
While this is still a subpar football game, especially compared to PES 2021, it works flawlessly on Linux.
Proton version used is 8.0-2, if you experience hangs in the main menu try different versions.
Not sure, but online multiplayer is known to be broken.
The game doesn't work with newest Proton versions available (Experimental and 6.3-8 at the moment of the test). Had to select 5.13-6 in order to be able to run.
Best football game after the Efootball fiasco.
The game now works with the default version of Proton. Online was the only thing that wasn't working, but since central servers went offline for good, this means the entire game is working flawlessly on Proton. There's no easy way to run the settings utility after the first time you run the game, make sure everything is ok by then. It's recommended to set vsync on to limit your framerate, in order to prevent a wasteful use of resources (the ideal solution would be to limit the fps, but there's no way to do it either ingame or systemwide, this is actually a Linux limitation).