
Archwyrm
Published
Runs and plays very well. 0 crash issues over >6 hours of playtime across 4 sessions. There appears to be a small graphical glitch relating to the "fog of war" effect on unexplored sections of space.
Crashes on start. Final log entry:
[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeLoadException: Could not load type of field ':__m2mep@?ToColor@CLRTools@@$$FYM?AVColor@Media@Windows@System@@AEBVFColor@@@Z' (2668) due to: Could not load file or assembly 'PresentationCore, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies.
Works perfect without tweaks with 4.11-4. Previously played through all five chapters with 3.7-8 and the tweaks listed here.
No noticeable graphical glitches. However, even with esync off and using Wine D3D, it has crashed or the screen has gone completely black in the process of starting a new game. Occasionally the framerate slows to a crawl and then returns to normal after some time.