Haorelian
Published
It works flawlessly Out of The Box and works as intended.
It's nice to see that Proton helps indie developers to publish their games into multiple operating systems without cashing out a single dime.
It works as expected, I get an identical or even better performance than on Windows. Which is pretty normal for such a CPU heavy game.
If game is not on Fullscreen mode texts get blurry.
Launcher is fully black screen and blank but nonetheless I can press the Play button without seeing it which launches the game.
Works as it works in Windows.
When alt tabbing from Fullscreen it sometimes hangs on black screen.
It was flawless, It worked like it should on Windows.
It works better than Native.
I don't know why, but it works better than Native Windows, It feels smoother to play. Also cap your framerate because in loading screens it would freeze, either turn on V-Sync or use Mangohud.
This game was working before, now it doesn't launch. I don't know what causes it.
It works as expected but use DX11 instead of DX12
When launched with DX12 option, it's pretty much a stutter fest. DX11 seems to play fine.
It is still playable on DX11 but compared to Windows 11 performance (DX12 AVG 89FPS) it's pretty much takes a hit on Linux.
Low FPS on DX12 mode and stutters left and right. DX11 is mostly fine with occasional performance drops.
Hope it gets fixed in the future because even the Windows version does have problems with optimization. Come on VOID you can do it.
Won't open no crash or whatsoever
Well, I start the game a window appears which is Unity 2018.8 with game icon on centre with an red exclamation mark something loads then nothing.
File Permissions for EAC
Need some tweaks if not it won't work
A typical gamer would enjoy the game without any hassle. But EAC needs to be added or supported by proton to make things more smooth
gamemoderun %command%
Tried this in light of someone's recommendation. dxgi.maxDeviceMemory = 4096 dxgi.maxSharedMemory = 4096
I had pretty bad experience on Windows 11 too around 40-70FPS, now on Fedora Linux I get around 35-70, near identical. Sometimes it dropped to 15 and stayed there.
It runs like dogshit, low FPS, framedrops and audio crackling. Gotta bruteforce with good hardware.
Randomly audio crackles.
It maxes out the VRAM usage, normally at the same settings on Windows getting 60FPS but on Linux its stays at 30-20FPS margin.
I don't know how this is possible but game requires more resources than Windows in Linux. Maxes out VRAM pretty much quickly, Fucks CPU too hard that noise starts to crackle.