Published
4.11-11: crackling only, can't hear anything 4.2, 3.16: no audio
Everything works, but turning your head faster than about 1 degree per second causes frame drops.
Runs great initially, but frames get dropped in complex scenes. Async reprojection is off. Didn't try any tweaks.
Proton 4.2-5: no sound, free play crashes: 0x000000001339972B (Mono JIT Code) UnityEngine.JsonUtility:ToJson (object) 0x0000000013399322 (Mono JIT Code) NarayanaGames.SynestheticVR.Music.FileScannerBase:SaveSongsContainer () Proton 3.16-9: no VR
For a few seconds in the first couple of hours, parts of the screen are blacked out. Happens more often without disabling d3d11. Either way, 60+ fps @ 720p, 40 fps @ 1080p, 10 fps @ 2160p/4K Sound is mostly fine.
5.8-GE-2-MF GloriousEggroll
https://github.com/ValveSoftware/Proton/issues/3747#issuecomment-634247081
mkdir -p ~/.steam/root/compatibilitytools.d && curl -sL https://github.com/GloriousEggroll/proton-ge-custom/releases/download/5.8-GE-2-MF/Proton-5.8-GE-2-MF.tar.gz | tar xz --directory ~/.steam/root/compatibilitytools.d/
5.8-GE-2-MF GloriousEggroll
https://github.com/GloriousEggroll/proton-ge-custom/releases/tag/5.8-GE-2-MF
mkdir -p ~/.steam/root/compatibilitytools.d && curl -sL https://github.com/GloriousEggroll/proton-ge-custom/releases/download/5.8-GE-2-MF/Proton-5.8-GE-2-MF.tar.gz | tar xz --directory ~/.steam/root/compatibilitytools.d/
occasional freezing (about once an hour)