
KDJ on Deck
Published
Played through the whole game without any issues
You will need to use touchscreen to navigate to the settings in order to change to controller input
Played through from start to finish on Deck without any issues. Sleep mode works.
Played through the game from start to finish without any problems. It runs flawless and looks gorgeous on Deck.
Small flickering artifacts are always present. When you die or run out of stamina the artifacts increase alot.
The game is completely playable. The always present artifacts kinda ruin the mood, which is more important than the gameplay here. As the game is pretty short you still could finish it on Deck.
Audio in Videos does not work.
Video and Gamepad support only work with the specified Proton GE Version 7-10. Every other version either didn't have videos at all or didn't have gamepad support.
There is no audio in the videos. However, the videos are very short and have no speech in them, they are not necessary to understand the very minimalistic story. The game runs fine otherwise.
I have played through the whole game, but did not try any multiplayer modes. No issues with sleep mode.
I created my own layout called "Outland on Deck". It uses the Back Grip Buttons to slide and launch enemies with a button press.
Health and energy bar not visible. Menue doesn't display background graphics.
It runs at 60 fps and I completed the game without issues, even without the health bar. I experienced minor stuttering, could be related with waking up from sleep mode. Sleep mode works. Please check out my controller profile if you wish.
Final boss glitches if below 60 FPS
Played through the whole game on deck, capped at 45 FPS on medium settings.
Please note that you will have to uncap your framerate at the final boss, otherwise it glitches.
Around 15 FPS on Deck
FPS tanks once there are enemies on screen, rendering it unplayable. I have tried a few Proton versions, but no further tinkering.
Game seems to run fine at stable 60 FPS. There seem to be no graphics options, which is expected. It might be hard to spot some of the bugs you can catch because of the screen size.
Locked FPS to 30. The game is locked to 30 FPS anyway.
You need to give your save game a name, but the onscreen keyboard did not work. I changed the controlls to Keyboard and Mouse and gave the savegame some gibberish name with the available keys.
Naming the save game did not work
Played through the game and its DLC from start to finish without issues. Sleep mode works.
Low framerate makes it unplayable
Very slow, tried a few proton versions
Worked perfectly fine out of the box, played through the whole game. No problems with sleep mode. The game is capped at 40 FPS, limiting the frame rate didn't seem to do anything.
You can adjust text size in the ingame options
Shadows are glitchy
Played through from start to finish. Shadows are not displayed properly and maybe some hiccups, this could be because its Telltale though.
Works perfectly with 15 FPS
Works perfectly out of the gate, just needed to change controll settings. Sleep mode works too.