

Native runs perfectly as it should.

Click and play
Runs wonderfull
Works perfectly out of the box.
Opens loading screen and gets to 100% and hangs

When playing the game, it would leave fullscreen so I would have to force fullscreen, the problem is still present if you go to see your items or pause the game.
Very good, in my case works better than on Windows
Works perfectly
Works fine on native

Using Experimental constantly flickered, but 8.0-4 was almost perfect
Tabbing away caused fullscreen / borderless windowed to reset to windowed (distorted). Thankfully you can reset to fullscreen from the settings menu, even in-game.
Text is completely garbled on Proton 7.0, making it nigh-unplayable.
I was starting to get crashing on the native build whenever I would go to the next level, using the windows build with proton fixed crashing.
LD_LIBRARY_PATH="$(pwd)" %command%
As of the quality of death beta the native linux version runs great
Opting into the quality of death beta made no need to run through proton, native linux build runs great.

Game had unreadable text and artifacting; used the launch command LD_LIBRARY_PATH="$(pwd)" %command% and it worked great
LD_LIBRARY_PATH="$(pwd)" %command%
Force use of "Steam Linux Runtime -Soldier" to fix textures
Some small text in menus

Ran windows version on steam deck using proton 7.0-1. Ran flawlessly.
Native version had graphical artifacts in menus, switched to proton 6.3
Works fine with proton and native with some tweaks
If you have missing textures with native version then put this in game properties: LD_LIBRARY_PATH="$(pwd)" %command%
Experienced artifacting on native. Issue resolved by forcing the game to use Experimental Proton.
Minor artifacting on menus.