

WINE_MONO_OVERRIDES=Microsoft.Xna.Framework.*,Gac=y gamemoderun %command%
Igual que en Windows.
Sin el parametro de lanzamiento el juego crashea al abrise. Dos cosas a tener encuenta es que el arcade crashea el juego, y que algún mod que no tiene problemas en windows puede hacerte crash en Linux, pero no he descubierto aún que mod es.

Unplayable stuttering

Game worked perfectly out of the box, didn't even have to set a proton verision.

I hate my friends
Doesn't work on newer versions of Proton

Perfect experience on local multiplayer, haven't played it online ever
Works out of the box. Playing regularly with 4 players on four controllers. Awesome experience, gets even better with Duck Game Rebuilt from the workshop (better performance, many more option, free unlocks and so on)

BlendOS

Crashes with .NET error
Doesn't start

Works out of the box. Didn't tinker anything; Steam chose the experimental proton by default.

On very intense custom maps, small to huge frame drops can occur (no problems when running natively on windows with the same machine and map)

Even though arcade mode crashes the game it's honestly a pretty small part of the experience. Duck Game is a multiplayer focused game.
WINE_MONO_OVERRIDES=Microsoft.Xna.Framework.*,Gac=y %command%
The game crashes when attempting to enter the Arcade
Took me three hours to troubleshoot this, if only I had checked the Github issue for this game...

Poor performance on custom maps and arcade room. FPS drops to 25-30 in intermission if open console or playing on customs maps and only fixes after restart the game.
If the performance is fixed, the game will run like native

The hitching/stutter that appears every ~8 seconds after 10 minutes of play makes this feel rough.
After about 10 minutes of play there seems to be a memory leak. The game will hitch every 8 seconds or so. It feels really bad. I tried the default proton Steam recommended as well as Experimental. Same results. I'm surprised no one has mentioned this, it could be a recent regression.
Hopefully the source of this leak or regression can be found.
The game works well like the pc version, no problem so far even with local multiplayer
Thats a platinum for sure, same experience as on a windows pc, but i haven't tried any mods yet
same experience as on windows install
Top tier game
Steam Overlay doesn't work
gamemoderun %command%
Multiplayer works great with no additional lag or other issues.
I use Proton GE and gamemoderun by default, the game will probably run just fine under normal Proton and definitely without gamemoderun.
All basic functionality works well. Very rarely, mods will not be accessible on Linux system (example: Reskin Client)
The game runs smooth, almost like Windows native version. "Almost" because of some mods which not works with Linux for some reason
Didn't run at all
-linux
I tried to run the game through wine on its own and it just crashed
Tried multiple command line options like "-linux" and none of them worked
Small artifacts during scoreboard and victory scenes
Successfully played with 6 wireless controllers, 1 wired controller and the Steam Deck for a total of 8 players in 8 Player Mode. While mild issues occured, most were caused by controller issues through the Steam client or the controllers themselves.
Get some buddies, hook up 7 controllers, and your set. Genuinly easy and hassle-free game to set up controller wise, and mod support adds infinite content.
I initially ran it with PROTON_USE_WINED3D=1 because I thought it needed it, and with that it had constant frame drops on my hardware due to cpu bottlenecking, but when I removed that and ran it stock without any flags it ran beautifully. Very happy
Flawless
No more issues since the devs patched it.
Since the latest update from 8 april no additional parameters are needed. Game launches and plays fine with latest proton.
Playing and joing a game works fine
Perfectly playable
Game crashes upon pressing start in the menu

Occassionally, the game doesn't respond to inputs for a brief period just long enough to be noticeable.
Mostly good performance, except for when bodies of water are present. Also, some mod items can cause significant slowdown.
Didn't try match making. Game loads up maps from the steamworkshop perfectly fine though, which used to be a problem.
Mods work without any serious stability or texture issues, online multiplayer works, text renders properly, and workshop content downloads in between rounds without issue.
-linux
game starts, but when pressing <Escape> to start the game, it crashes: might need tinkering to get it to work.
-linux
Game works perfectly when using -linux as a launch option
-linux
In order to make some text render correctly dotnet install is needed. I had to switch to proton 5.0, run "protontricks --no-background-wineserver 312530 -q dotnet461 win7" (takes about 30 min to install) and then switch back to 7.0 in order for dotnet install to work. This is completely optional, though, and the game is perfectly playable without. Text rendering issues are purely cosmetical and only affects a couple of submenues.
Perfectly playable minus some text rendering issues with the -linux launch argument. Text rendering can be fixed with dotnet, but that can be annoying to install.
Add -linux
to launcher options to get it to work.
Works nearly flawlessly most of the time, with minor graphical glitches
Text is wacky, but readable. In-game Steam Overlay is completely busted.
Game begins stuttering during longer sessions. Can only be fixed by restarting.

Adding "-linux" in launch options allows the game to work perfectly (besides some minor glitches)
Some of the text is corrupted, but not illegible. And for whatever reason the steam overlay is glitched, both with proton GE and normal
Mods may not work, and crash-loops on previous versions of proton