


Works flawlessly
No need to use proton, native version works without problems

Jeu terminé sans aucun problème / Game finished with no problem

Whatever you do, just make sure it's running through proton.
Had a jumpscare first time I ran it natively. My entire screen was wigging out and I thought my system was borked. Turned out it's just because the native port doesn't work properly. Use proton and it works just like on windows.

Proton is very much equal to Windows, and a very pleasant experience with multiplayer working as intended! Native doesn't boot at all.
gamemoderun WINEDLLOVERRIDES="d3dcompiler_47=n;dxgi=n,b" DXVK_STATE_CACHE=1 %command% -nologos
Using MangoHud completely broke my framerates, they were high (around 90-110 fps) but moving the mouse presented horrible choppyness, the fix was removing MangoHud entirely or setting at least MANGOHUD_CONFIG="fps_limit=your_fps,vsync=2"
MangoHud and especially Gamescope will give odd behaviours, Turn off NVIDIA PCSS and Depth of Field for greater performance. Use V-sync if you have Freesync or G-sync, it has no big input lag, a little bit sure but looks and feels great though!

No tinkering ahead
game running flawlessly

Big performance hit when Nvidia PCSS is enabled. Once disabled, it performs very well.
Needed to force the use of Proton 9. Black screen with audio otherwise.

Proton/DXVK version of the game is very solid. Don't bother with the outdated native/OpenGL port.
mangohud MANGOHUD_CONFIG="fps_limit=117,vsync=2,position=top-right,cpu_temp,cpu_power,gpu_temp,gpu_power,cpu_mhz,core_load" WINEDLLOVERRIDES="d3dcompiler_47=n;dxgi=n,b" %command% -nologos
Set anistropic filtering x16 in dxvk.conf, installed Reshade via script for injected anti-aliasing
Disable "NVIDIA PCSS" and "NVIDIA Depth of Field" in graphics options to greatly reduce GPU resource usage with minimal visual quality loss. Possibly because I'm using an AMD GPU, not sure if this applies to Nvidia users.
Works OOTB with some minor quirks. As this is an older and less-demanding title, changing my KDE Power Profile to "Power Save" allows my Ryzen 7700X to remain under 60C w/ boost disabled while maintaining my 4K @ 117 FPS limit. I'm also using a DLAA/SMAA combo via Reshade as a replacement for the in-game anti-aliasing method, and forced Anisotropic Filtering via dxvk.conf (more info linked above).

gamemoderun mangohud --dlsym %command%
Out-of-the-box, Dying Light would start, but i had graphical glitches - either no screen or glitching textures, without the ability to even see the main menu, while audio was fine - with constant prompts that the game is not responding. With GE-Proton9-23, it worked like a wonder.

At first i played with the native version, without proton and with "__GL_IGNORE_GLSL_EXT_REQS=1 %command%" at custom comands, i played multiplayer and the game would randomly close and disconect me. Using proton there was no issue, the game ran smoothly and without any crashes.
На Протоне работает отлично

Game runs flawlessly on Proton experimental
The game's native Linux support is likely outdated as running it without Proton ends up on a buggy display. You can interact with the main menu but can't see anything.
After testing it with Proton experimental, I had a flawless experience. Played for over two hours at capped 100 FPS and had a smooth experience without any issues.

prime-run game-performance %command%
During periods where lots of audio is playing it, some of it just doesn't play. This only happened twice in my 40 hours played, and only in The Following. Lasted for 5 second.sat most, not sure if this is a Linux or all OS issue though.
No problems whatsoever!
Only tinkering I did was launch flags, since that's required for my hardware. Runs fine under regular Proton aswell!

gamemoderun mangohud --dlsym %command%
Slight mouse "dead zone"

Después de probar varias configuraciones de compatibilidad porque el juego me daba problemas. ProtonHotfix funciono para mi y ahora va sin problemas.

Small shadow issues and sometimes grass rendering black in some places at different times.
Crashes randomly when VSync is enabled.

No issues with audio, graphics, input, or gameplay

-nologos
Increased CPU usage compared to Windows
Pretty good. Best played with sibs and/or friends. Don't play with randos.

The game runs fine and get better performance than windows in some areas, but in overall its almost the same but sometimes better.
The online works like a charm, even the crossplay with epic its out of the box to authorize.
Out of box working final with the controller dual senses (need to enable steam input).

gamemoderun %command% -vulkan
100+ fps with max settings at 1080p using Proton 9.0-1. Native version is not good as it's outdated and just shows a black screen and closes on my system.

runs really good, if you experience controller vibration, make sure your audio isnt playing through a controller.
Force Steam Play Compatability tool with proton version 9.0-1
Runs well under proton 9.0-1, do not run without proton as you will get weird graphical issues before hand that make it unplayable.
Perfectly smooth expirience. Got even better perfomance than on Windows 11

Simply the best zombie game of all time, maybe only second to Dead Rising 3, it used to run well on linux a few years back but not anymore
gamemoderun %command% -vulkan -nosplash
Weird screen tearing and visual degradations in some areas
The Linux port is obsolete/deprecated, if you launch the game without proton you'll be greeted by a black window that will quickly close itself, use proton experimental and put -vulkan mandatorily in the launch options you'll experience lots of screentearing with the default opengl even with vsync on and nvidia's vblank, overall worth every penny

-nologos
Played Multiplayer, did not work at first after I finished my first mission but when I restarted the game and went out of the safe zone multiplayer started working.
DO NOT DOWNLOAD NATIVE LINUX BUILD, DOWNLOAD WINDOWS BUILD BY FORCING PROTON

MANGOHUD=1 MANGOHUD_CONFIG=vram,ram,cpu_temp,gpu_temp %command% -vulkan -nologos
Não tive uma gameplay fluida. A movimentação do jogo não está agradável.
Proton usado: 8.0-5, testei o GE mas o sugerido pela steam é melhor!

no problem
You'll be able to play well, and there will be no problems with the text translation.

120-144fps instead of a consistent 144
game ran at 100-120fps with the latest default proton, GE9.2 helped get that back to a smooth framerate

gamemoderun %command%
My game crashed a few times on the native version. Just dont play it on native like the other reviews say
Online works fine
This game runs completely fine on proton. If you ever encounter any issues, just switch the proton version to an older one.

PULSE_LATENCY_MSEC=60 %command%
The environment problem PULSE_LATENCY_MSEC=60 fixed the crackling issue.
Occasionally I am unable to invite my friend (who is playing on Windows). He gets an error saying that the session no longer exists. Not sure if it's a Linux-Windows problem or a Dying Light server problem in general. A game restart usually fixes it.
The native version doesn't run at all.

works basically flawlessly. nvidia graphical options work fine. maybe performs a little worse than windows.
don't use the native version. also make sure to check the compatability option you want BEFORE installing the game, because downloading the windows binaries for the game after selecting a proton version requires a whole 11GB.

This game runs horribly, the "Native" version's framerate is atrocious when playing on a docked Deck.
When running this game natively, the frame rate is all over the place, induces motion sickness.
Running this with Proton 9 Beta gives a less but still unstable framerate that becomes annoying after 3 minutes, tops.

MANGOHUD_CONFIG=vram,ram,cpu_temp,gpu_temp __GL_IGNORE_GLSL_EXT_REQS=1 __GL_THREADED_OPTIMIZATIONS=1 __GL_SHADER_DISK_CACHE=1 DXVK_STATE_CACHE=1 %command% -nologos
flametime inconsistente. Muita variação de fps deixa a câmera do jogo com movimentação incomoda. Para mitigar é necessário fixar algum limite de fps. Para as minhas configurações de hardware, o que deu pra fazer foi limitar a 30 fps.
Ausência de fluidez na movimentação da câmera.

__GL_IGNORE_GLSL_EXT_REQS=1 __GL_THREADED_OPTIMIZATIONS=1 __GL_SHADER_DISK_CACHE=1 DXVK_STATE_CACHE=1 %command% -noSplash -skipintro
Joguei com meus colegas e não tive nenhum problema com o modo de multijogadores.
Para o jogo iniciarlizar corretamente tive que marcar a Compatibilidade para forçar o uso do Proton.