


As per the last report suggested, Sir Wrexes's (at the time of writing this) configurations are very intuitive.
Again, Sir Wrexes's (at the time of writing this) suggestions improved the battery life substantially. While on cable I do play on "Ultra" in-game settings, tho.
Text is really hard to read.
PROTON_USE_WINED3D=1 gamemoderun %command%

Installed Waven using Proton 6.3-8 due to higher versions not launching. Encountered JavaScript error: EINVAL, uv_pipe_open.
I installed Waven and I'm using version 6.3-8 of Proton DB because versions higher than 6.3-8 do not launch the game. Here is the error I get when I launch Waven in version 6.3-8:
A JavaScript error occurred in the main process: Uncaught Exception: Error: EINVAL: invalid argument, uv_pipe_open at new Socket (node:net:327:24) at createWritableStdioStream (node:internal/bootstrap/switches/is_main_thread:72:18) at process.getStdout [as stdout] (node:internal/bootstrap/switches/is_main_thread:123:12) at Object. (C:\users\steamuser\Temp\12Wto5Tmlk6AwMWQm1R3mZafCOjL\resources\app.asar\main.js:32:12418) at r (C:\users\steamuser\Temp\2Wto5Tmlk6AwMWQm1R3mZafCOjL\resources\app.asar\main.js:1:124) at Object. (C:\users\steamuser\Temp\2Wto5Tmlk6AwMWQm1R3mZafCOjL\resources\app.asar\main.js:1:43109) at r (C:\users\steamuser\Temp\2Wto5Tmlk6AwMWQm1R3mZafCOjL\resources\app.asar\main.js:1:124) at Object. (C:\users\steamuser\Temp\12Wto5Tmlk6AwMWQm1R3mZafCOjL\resources\app.asar\main.js:32:11535) at r (C:\users\steamuser\Temp\2Wto5Tmlk6AwMWQm1R3mZafCOjL\resources\app.asar\main.js:1:124) at Object. (C:\users\steamuser\Temp\12Wto5Tmlk6AwMWQm1R3mZafCOjL\resources\app.asar\main.js:7:11243)

PROTON_USE_WINED3D=1 gamemoderun %command%
Fiz um teste com o Proton padrão e o video exibido após logar no jogo simplesmente não apareceu. Instalei a versão Pronon GE e funcionou normalmente.

Download & play

Proton GE is required for video playback to work

It just works
The game is still early access right now, but the experience is pretty solid.

- Right trackpad -> as mouse with click
- Sensitivity: 145%
- Right trigger soft/full pull dampening: 30
- Left trackpad -> "Combat" touch menu
- Activation style: click
- T: Show cell
- Space: End turn
- X: Use reserve
- Left joystick -> "Spells" radial menu
- Button type: continuous
- Keys 1 to 9 on the number row
- Right joystick -> DPad
- Up: Scrollwheel up (turbo enabled)
- Down: Scrollwheeel down (turbo enabled)
- A -> Enter: Opens chat, or confirm selection in some menus
- B -> Escape: Closes anything you'd want to close with a B button, and can open the Escape menu of course
- Menu (three bars) -> F: Opens your friend list
- DPad -> Arrows: Works in a wide range of selection menus (was a nice surprise and I kept it, very good QoL)
The game runs perfectly on Ultra graphics settings, but eats the battery away. On Medium with Half Rate Shading (from the Deck's performance settings') you can have many hours before needing to recharge, and lots of leeway to find your charger when you finally see the 10% left notification (enough to finish a dungeon, for instance).
Dialogue or some tooltips can have quite small text. There is an option for "resolution scaling" but it doesn't seem to do anything.
Like everyone else, no intro video, so just wait through it and you'll end up on the welcome screen. From then on it works perfectly. Touch controls are nice and responsive, and a quick Steam Input set-up can make it feel very comfortable to play on handled.
ENABLE_VKBASALT=1 %command%

The text is a little bit tiny but still readable

The game open the start screen but an unknown error appears and then close. Can't Play even on experimental.
Can't play on Deck.

Start and play on proton 7.0-6

Initial introduction vidéo don't work, it only show a black screen (you can still hear the sound playback in background).
Apart from the intro video which does not work, everything works fine. The game is perfectly playable without drawback.

Black screen with default Proton, use Proton Experimental or GE-Proton and the game works perfectly !