Enot
Published
Steam Deck can run Valhalla surprisingly good.
I had occasional crashes even on my Windows PC with good hardware, so it's probably a game's issue.
I tinkered with the in-game quality settings a bit (low-med settings and FSR), and got a stable 30 fps with perfect frame times and acceptable visuals. No lags, no freezes, no dips anywhere. Great experience and a good game.
Works near-perfectly on Steam Deck, apart from the game being built with mouse controls in mind.
Runs perfectly on Steam Deck. Zero issues and zero configuration required.
Works flawlessly.
Can maintain 40fps most of the time on medium settings + built-in FSR2.1, with occasional dips to 33-34.
Unplayable in current state. Avoid.
Text is generally tiny, lowering the resolution (see below) makes it completely illegible.
Due to overall performance issues, the game often takes a few seconds to stream geometry.
The game cannot maintain a stable 30 fps in any scenario, staying anywhere from 15 to 25. Lowering the resolution to 640×400 and 50% of render scale in game settings + FSR in steam deck settings helps a bit, but the game is still way under 30 fps. It doesn't help that the graphics settings in the game are extremely limited --- you can only select from 4 presets with no fine-grained controls.
The only positive is full Steam Deck controller support and no input lag even when the game's at 15fps. The developers publish hotfixes daily, and promise better graphics settings with performance improvements, but no significant changes yet.
It is playable on Deck, but needs the lowest settings and FSR, which drops the visuals quality to borderline unbearable.
The game is unoptimized in general, not a strictly Steam Deck issue.
Performance has improved substantially over time, and the next patch (early 2024) promises more.