Mufflin
Published
eval $(echo "%command%" | sed 's/Chivalry2Launcher.exe/TBL\/Binaries\/Win64\/Chivalry2-Win64-Shipping.exe/')
Crash during tutorial and GPU crashes
Without the launch options it just gets stuck on the splash and never opens the game but with them it's okay. You can play it and there's no issues with anti-cheat or anything. I've played a few online matches. I still get occasional crashes but I think they might be more related to my PC than the game. The tutorial is bugged and crashes every time but the main game works.
Awful
Constant crashes taking out the entire GPU and computer requiring turning off the power
Constant crashes mean you get banned from multiplayer
Constant crashing
Can't be run under Proton
Gives an error message saying it cannot connect to steam
No crashes. Any issues with it are just related to the game itself rather than playing with linux so it's working perfectly.
No issues at all, runs just as well as windows
Native doesn't work
Crashes instantly when running it
Played through episode 1 with no issues but the game crashed my GPU in episode 2
Apart from the one crash there haven't been any issues, it all seems to work correctly
Demo (Native) - Doesn't work
Rendering bug, gui out of position
The demo runs fine under proton but under native it is bugged
Many textures missing. Inconsistently too, sometimes it's faces, sometimes it's walls. Too many missing textures to be playable.
Most of the textures are missing. I'm wondering if it's something to do with the drivers.
Many textures missing
I've tried updating to the newest kernel I can, no success. Still unplayable due to missing textures.
ACO_DEBUG=noopt %command%
Average 20-30 fps
One crash, not game breaking
They've absolutely fucked the graphics code and it looks awful but the game is stable and playable with this launch option.
The latest updates to proton etc seem to have fixed it. No missing textures, everything working as expected.
Haven't noticed any bugs that weren't already in the windows version
Runs perfectly under forced Experimental. I'm surprised because it has to load uplay as well and it somehow manages to do it
Trying to remap controls doesn't seem to work for some reason
Crashes when exiting some battles
Graphics settings aren't saving, they reset each time the game is launched
The game is running and you can play all the different parts of it without any bugs in the gameplay itself but the stability isn't there yet. Sometimes it will appear to be stuck during loading and then work again, other times it never starts working again and you have to force quit. It wouldn't be enjoyable to play a full campaign because you could lose an hour long battle to this bug. Playing individual battles would be okay and the campaign itself doesn't seem to have issues so auto-resolve only might be an option. There's also an issue with the settings not saving so your graphics default to Ultra every time you open the game which is annoying but not game-breaking. Playing with mods seems to massively slow down the game. Mods work but there may be some clash with proton that's making them perform worse than usual.
PROTON_NO_ESYNC=1 %command%
Settings don't save, you have to set things like the graphics settings every time you open it. Game saves work though so you don't lose any progress.
There's some issues like settings not saving but disabling e-sync fixes the freezing issues that break the game. With e-sync disabled it is fully playable.
Some input not registering
There's some issues with it. It's kind of playable but it's annoying because it just isn't quite right
In the last 6 months it has gone from not really playable to working perfectly. There's no input issues now and I played through the new singleplayer operations with absolutely no problems.